Player Matchup

Gilgamesh
Gilgamesh
Gold IV
FallenPlayz96
Gilgamesh
Gold IV
Level 160
God Stats
1W - 0L
1,557 SR
Queue Stats
24W - 19L
1,523 MMR
Party 1
Skadi
Skadi
Gold IV
Starkk52
Skadi
Gold IV
Level 107
God Stats
1W - 0L
1,724 SR
Queue Stats
24W - 19L
1,523 MMR
Party 1
Ra
Ra
Gold V
Wabbles34
Ra
Gold V
Level 154
God Stats
2W - 0L
1,742 SR
Queue Stats
18W - 12L
1,563 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,674 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,519 SR
1,485 MMR
Merlin
Merlin
Gold II
DJ-KZONE1
Merlin
Gold II
Level 154
God Stats
7W - 18L
1,412 SR
Queue Stats
83W - 92L
1,563 MMR
Party 2
Bacchus
Bacchus
Gold IV
ThatKidHyperion
Bacchus
Gold IV
Level 117
God Stats
68W - 63L
1,536 SR
Queue Stats
83W - 93L
1,335 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Yeezir_2k
Ah Muzen Cab
Gold II
Level 115
God Stats
25W - 26L
1,610 SR
Queue Stats
134W - 173L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FallenPlayz96
Gilgamesh
17
3 / 3 / 6
11,275
663
8,150
20,095
19,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
Starkk52
Skadi
16
1 / 5 / 9
11,418
672
20,732
16,049
7,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
10 / 3 / 1
14,238
838
18,596
14,566
7,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetShivaAphroditeOdinGanesha

VS

Bans
Baron SamediChaacMulanKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DJ-KZONE1
Merlin
17
5 / 5 / 2
11,582
681
13,883
12,584
6,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 3 / 10
10,823
637
10,333
21,674
34,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Yeezir_2k
Ah Muzen Cab
17
5 / 6 / 5
11,851
697
17,254
20,489
9,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
14
Kills
11
11
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
DJ-KZONE1
Merlin
5
5
2
1.2
W
Gilgamesh
FallenPlayz96
Gilgamesh
3
3
6
2
W
Skadi
Starkk52
Skadi
1
5
9
1.1
L
1
3
10
2
W
10
3
1
3.5
L
Ah Muzen Cab
Yeezir_2k
Ah Muzen Cab
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,478
Damage
41,470
50,710
Taken
54,747
34,588
Mitigated
50,695
11,078
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DJ-KZONE1
Merlin
13,883
855
0
301
12,584
6,135
771
4,516
7,816
47,987
0
W
Gilgamesh
FallenPlayz96
Gilgamesh
8,150
2,151
0
1,910
20,095
19,703
352
7,666
12,031
0
22,163
W
Skadi
Starkk52
Skadi
20,732
10,070
0
2,282
16,049
7,328
29
8,918
6,755
0
62,305
L
10,333
735
106
642
21,674
34,571
484
5,481
15,779
23,748
0
W
18,596
1,813
1,817
5,069
14,566
7,557
1,394
7,255
7,067
64,521
0
L
Ah Muzen Cab
Yeezir_2k
Ah Muzen Cab
17,254
5,506
0
6,950
20,489
9,989
703
7,855
12,336
0
50,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
34,256
250
Minions Killed
183
7
Camps Cleared
9
905,377
Distance Traveled
888,998
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,582
681
73
4
4
269,192
4
W
Gilgamesh
11,275
663
50
3
1
328,602
1
W
Skadi
11,418
672
74
4
4
287,342
4
L
Bacchus
10,823
637
21
1
0
312,368
3
W
Ra
14,238
838
126
7
2
289,433
0
L
Ah Muzen Cab
11,851
697
89
5
5
307,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role