Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
VileMagicMills
Nemesis
Level 126
God Stats
1W - 1L
1,497 SR
Queue Stats
234W - 276L
1,509 Elo+
Party 2
Terra
Terra
kAYne117
Terra
Level 47
God Stats
18W - 23L
1,435 SR
Queue Stats
78W - 99L
1,418 Elo+
Party 2
Team Averages
Level 93
1,477 SR
1,476 Elo+

VS

Team Averages
Level 86
1,427 SR
1,496 Elo+
Baron Samedi
Baron Samedi
JonesGaming918
Baron Samedi
Level 124
God Stats
8W - 3L
1,579 SR
Queue Stats
97W - 105L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KamiTorei
Tsukuyomi
Level 46
God Stats
4W - 7L
1,203 SR
Queue Stats
161W - 127L
1,469 Elo+
Solo
Bellona
Bellona
RainnnLol
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 6 / 1
7,476
623
5,687
13,642
5,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 5 / 2
7,004
584
7,992
16,515
10,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
kAYne117
Terra
11
1 / 3 / 1
7,844
654
3,008
15,534
15,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JonesGaming918
Baron Samedi
15
4 / 0 / 8
9,233
769
13,052
4,866
4,718
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
KamiTorei
Tsukuyomi
14
7 / 1 / 4
9,610
801
13,498
10,192
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
RainnnLol
Bellona
14
3 / 1 / 9
8,929
744
10,726
9,416
8,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
14
14
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
1
0.25
W
Baron Samedi
JonesGaming918
Baron Samedi
4
0
8
8
W
Tsukuyomi
KamiTorei
Tsukuyomi
7
1
4
9
W
Bellona
RainnnLol
Bellona
3
1
9
7.5
L
0
5
2
0.2
L
Terra
kAYne117
Terra
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,687
Damage
37,276
45,691
Taken
24,474
32,067
Mitigated
17,358
11,215
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,687
2,011
0
2,220
13,642
5,839
0
5,153
8,489
0
24,033
W
Baron Samedi
JonesGaming918
Baron Samedi
13,052
1,792
1,507
3,126
4,866
4,718
710
89
4,777
36,941
0
W
Tsukuyomi
KamiTorei
Tsukuyomi
13,498
4,867
0
3,212
10,192
4,224
1,223
1,791
8,401
0
45,915
W
Bellona
RainnnLol
Bellona
10,726
4,366
0
1,852
9,416
8,416
278
1,830
7,586
0
29,011
L
7,992
3,754
0
4,083
16,515
10,672
0
4,067
12,448
0
19,511
L
Terra
kAYne117
Terra
3,008
752
813
4,099
15,534
15,556
0
4,018
11,516
10,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
27,772
80
Minions Killed
147
1
Camps Cleared
11
586,382
Distance Traveled
689,002
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,476
623
34
3
1
167,709
2
W
Baron Samedi
9,233
769
55
5
0
212,288
4
W
Tsukuyomi
9,610
801
59
5
6
249,614
4
W
Bellona
8,929
744
33
3
5
227,100
0
L
Nemesis
7,004
584
37
3
0
221,274
3
L
Terra
7,844
654
9
1
0
197,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role