Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ItsJamesBean
Sun Wukong
Level 129
God Stats
9W - 9L
1,520 SR
Queue Stats
315W - 352L
1,549 Elo+
Party 2
Artemis
Artemis
TejanoMano
Artemis
Level 86
God Stats
4W - 3L
1,591 SR
Queue Stats
382W - 400L
1,553 Elo+
Party 2
Team Averages
Level 109
1,522 SR
1,520 Elo+

VS

Team Averages
Level 103
1,496 SR
1,497 Elo+
Atlas
Atlas
 
Atlas
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Assassingod1340
Poseidon
Level 148
God Stats
12W - 4L
1,589 SR
Queue Stats
179W - 176L
1,517 Elo+
Party 1
Ishtar
Ishtar
HandsomeQueen
Ishtar
Level 107
God Stats
3W - 2L
1,350 SR
Queue Stats
210W - 190L
1,498 Elo+
Party 3
Amaterasu
Amaterasu
WeedSeagull
Amaterasu
Level 69
God Stats
22W - 19L
1,540 SR
Queue Stats
133W - 152L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 0 / 0
7,052
641
6,222
6,519
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
 
Awilix
10
3 / 0 / 1
6,585
599
2,845
4,953
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
10
2 / 1 / 3
6,409
583
4,146
6,236
3,007
Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ItsJamesBean
Sun Wukong
10
5 / 1 / 3
6,490
590
6,602
8,298
4,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
TejanoMano
Artemis
10
1 / 2 / 5
5,874
534
5,632
6,169
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 2
5,511
501
4,397
9,504
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
 
Ra
7
1 / 2 / 0
5,033
458
1,459
3,330
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
11
2 / 3 / 1
6,248
568
3,740
7,165
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 3 / 1
5,343
486
6,070
6,562
1,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
WeedSeagull
Amaterasu
10
0 / 1 / 0
5,556
505
3,787
10,707
5,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
4
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
0
1
W
Awilix
 
Awilix
3
0
1
3.5
W
Anubis
 
Anubis
2
1
3
3.5
L
Atlas
 
Atlas
0
3
2
0.33
L
Ra
 
Ra
1
2
0
0.5
L
Poseidon
2
3
1
0.83
L
1
3
1
0.5
W
Sun Wukong
ItsJamesBean
Sun Wukong
5
1
3
6.5
W
Artemis
TejanoMano
Artemis
1
2
5
1.75
L
Amaterasu
WeedSeagull
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
19,453
32,175
Taken
37,268
16,211
Mitigated
16,256
14,973
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,222
1,795
139
4,402
6,519
4,750
600
348
6,171
43,384
10,557
W
Awilix
 
Awilix
2,845
1,338
0
3,092
4,953
1,862
0
673
4,270
0
41,539
W
Anubis
 
Anubis
4,146
46
0
3,029
6,236
3,007
378
3,847
2,299
35,393
0
L
Atlas
 
Atlas
4,397
2,095
0
1,041
9,504
6,323
0
323
9,181
21,201
0
L
Ra
 
Ra
1,459
244
53
828
3,330
949
0
848
2,482
22,553
0
L
Poseidon
3,740
895
0
3,048
7,165
2,000
0
3,106
4,059
39,597
0
L
6,070
3,210
0
1,178
6,562
1,956
0
0
6,562
0
37,233
W
Sun Wukong
ItsJamesBean
Sun Wukong
6,602
1,985
0
2,365
8,298
4,453
54
2,327
5,907
0
33,189
W
Artemis
TejanoMano
Artemis
5,632
2,828
0
1,946
6,169
2,139
0
2,225
3,932
0
29,667
L
Amaterasu
WeedSeagull
Amaterasu
3,787
1,820
0
5,339
10,707
5,028
0
5,293
5,414
0
36,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
27,691
326
Minions Killed
298
0
Camps Cleared
0
1,139,692
Distance Traveled
1,055,928
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,052
641
88
8
0
199,386
6
W
Awilix
6,585
599
77
7
0
288,034
1
W
Anubis
6,409
583
69
6
0
198,420
4
L
Atlas
5,511
501
36
3
0
230,095
0
L
Ra
5,033
458
55
5
0
139,564
1
L
Poseidon
6,248
568
73
7
0
236,509
2
L
Ishtar
5,343
486
62
6
0
205,484
2
W
Sun Wukong
6,490
590
45
4
0
250,399
4
W
Artemis
5,874
534
47
4
0
203,453
2
L
Amaterasu
5,556
505
72
7
0
244,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role