Player Matchup

Ah Puch
Ah Puch
Mazraxa
Ah Puch
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 151L
1,487 Elo+
Party 1
Persephone
Persephone
MrsFear252
Persephone
Level 25
God Stats
14W - 15L
1,465 SR
Queue Stats
15W - 20L
1,404 Elo+
Party 3
Kuzenbo
Kuzenbo
RotatoPotato
Kuzenbo
Level 30
God Stats
1W - 6L
1,333 SR
Queue Stats
223W - 209L
1,487 Elo+
Party 1
Izanami
Izanami
Sindena
Izanami
Level 39
God Stats
0W - 2L
1,254 SR
Queue Stats
23W - 30L
1,398 Elo+
Party 3
Horus
Horus
Takiman
Horus
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
36W - 43L
1,409 Elo+
Party 1
Team Averages
Level 31
1,456 SR
1,437 Elo+

VS

Team Averages
Level 87
1,630 SR
1,641 Elo+
Neith
Neith
BiggusDiccuss
Neith
Level 99
God Stats
2W - 3L
1,576 SR
Queue Stats
109W - 50L
1,668 Elo+
Party 2
Ah Puch
Ah Puch
Nadr0j
Ah Puch
Level 105
God Stats
4W - 1L
1,766 SR
Queue Stats
182W - 114L
1,675 Elo+
Party 2
Horus
Horus
SixxIsMe
Horus
Level 86
God Stats
71W - 25L
1,806 SR
Queue Stats
156W - 101L
1,707 Elo+
Party 2
Vamana
Vamana
motleyme
Vamana
Level 28
God Stats
9W - 3L
1,684 SR
Queue Stats
156W - 100L
1,682 Elo+
Party 2
Persephone
Persephone
perserul01
Persephone
Level 115
God Stats
4W - 4L
1,318 SR
Queue Stats
50W - 42L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mazraxa
Ah Puch
15
2 / 5 / 3
10,188
1,019
15,858
11,661
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
MrsFear252
Persephone
15
0 / 4 / 4
9,831
983
6,327
12,814
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
RotatoPotato
Kuzenbo
16
2 / 2 / 2
11,248
1,125
9,969
17,698
27,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Sindena
Izanami
15
0 / 6 / 4
9,486
949
12,428
18,845
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Takiman
Horus
16
1 / 8 / 3
10,062
1,006
6,211
26,238
37,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

149

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 13
11,998
1,200
18,300
11,592
5,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Nadr0j
Ah Puch
17
6 / 2 / 13
12,061
1,206
22,661
11,642
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Horus
SixxIsMe
Horus
17
3 / 1 / 18
10,807
1,081
12,276
12,236
14,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
motleyme
Vamana
17
4 / 1 / 12
11,822
1,182
8,418
13,130
13,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
perserul01
Persephone
17
6 / 0 / 15
11,999
1,200
20,587
5,824
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
5
Kills
25
25
Deaths
5
16
Assists
71
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Ah Puch
Mazraxa
Ah Puch
2
5
3
0.7
L
Persephone
MrsFear252
Persephone
0
4
4
0.5
W
Ah Puch
Nadr0j
Ah Puch
6
2
13
6.25
L
Kuzenbo
RotatoPotato
Kuzenbo
2
2
2
1.5
L
Izanami
Sindena
Izanami
0
6
4
0.33
W
Horus
SixxIsMe
Horus
3
1
18
12
L
Horus
Takiman
Horus
1
8
3
0.31
W
Vamana
motleyme
Vamana
4
1
12
10
W
Persephone
perserul01
Persephone
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,793
Damage
82,242
87,256
Taken
54,424
84,816
Mitigated
42,988
9,205
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,300
8,645
0
2,108
11,592
5,804
0
7,355
4,237
0
53,080
L
Ah Puch
Mazraxa
Ah Puch
15,858
849
0
885
11,661
4,945
0
4,968
6,693
41,470
0
L
Persephone
MrsFear252
Persephone
6,327
374
0
340
12,814
5,854
0
5,821
6,989
23,129
0
W
Ah Puch
Nadr0j
Ah Puch
22,661
1,252
0
2,747
11,642
5,906
0
7,856
3,786
48,752
0
L
Kuzenbo
RotatoPotato
Kuzenbo
9,969
3,451
0
670
17,698
27,711
0
9,443
8,255
24,652
0
L
Izanami
Sindena
Izanami
12,428
7,602
0
2,107
18,845
8,591
0
10,764
8,081
0
31,783
W
Horus
SixxIsMe
Horus
12,276
4,021
1,544
2,570
12,236
14,723
0
6,843
5,393
0
21,515
L
Horus
Takiman
Horus
6,211
3,302
2,327
2,876
26,238
37,715
0
12,250
13,988
0
18,242
W
Vamana
motleyme
Vamana
8,418
4,155
2,314
2,549
13,130
13,923
0
5,756
7,374
0
12,786
W
Persephone
perserul01
Persephone
20,587
225
0
772
5,824
2,632
0
4,344
1,480
40,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,815
Gold Earned
58,687
217
Minions Killed
240
4
Camps Cleared
13
911,584
Distance Traveled
1,018,539
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,998
1,200
93
9
3
205,254
1
L
Ah Puch
10,188
1,019
63
6
0
177,039
0
L
Persephone
9,831
983
37
4
1
175,008
0
W
Ah Puch
12,061
1,206
66
7
6
188,128
1
L
Kuzenbo
11,248
1,125
28
3
0
208,216
1
L
Izanami
9,486
949
53
5
1
171,595
1
W
Horus
10,807
1,081
14
1
1
194,830
0
L
Horus
10,062
1,006
36
4
2
179,726
0
W
Vamana
11,822
1,182
4
0
1
211,005
0
W
Persephone
11,999
1,200
63
6
2
219,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role