Player Matchup

Sylvanus
Sylvanus
Gold IV
FallenPlayz96
Sylvanus
Gold IV
Level 160
God Stats
0W - 1L
1,871 SR
Queue Stats
24W - 19L
1,574 MMR
Party 2
Achilles
Achilles
Gold IV
Starkk52
Achilles
Gold IV
Level 107
God Stats
1W - 2L
1,497 SR
Queue Stats
24W - 19L
1,574 MMR
Party 2
The Morrigan
The Morrigan
Gold V
Wabbles34
The Morrigan
Gold V
Level 154
God Stats
0W - 2L
1,600 SR
Queue Stats
18W - 12L
1,614 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,656 SR
1,587 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,495 SR
1,620 MMR
Gilgamesh
Gilgamesh
Platinum II
ARROW5HOT
Gilgamesh
Platinum II
Level 140
God Stats
3W - 2L
1,462 SR
Queue Stats
43W - 34L
1,885 MMR
Party 1
Artio
Artio
Gold III
Oh PRINCE
Artio
Gold III
Level 123
God Stats
31W - 45L
1,553 SR
Queue Stats
127W - 159L
1,599 MMR
Party 1
Discordia
Discordia
Silver I
TopCannabis90
Discordia
Silver I
Level 145
God Stats
19W - 26L
1,469 SR
Queue Stats
151W - 233L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FallenPlayz96
Sylvanus
15
0 / 4 / 2
10,563
528
11,254
25,045
33,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Starkk52
Achilles
16
1 / 3 / 1
10,970
549
20,805
27,847
40,738
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Wabbles34
The Morrigan
17
2 / 5 / 1
12,284
614
19,134
12,379
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetShivaGaneshaAtlas

VS

Bans
AphroditeBaron SamediDanzaburouNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARROW5HOT
Gilgamesh
18
7 / 2 / 5
13,420
671
22,583
26,269
33,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
Oh PRINCE
Artio
18
3 / 0 / 8
14,100
705
12,297
29,656
50,798
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
TopCannabis90
Discordia
18
2 / 1 / 7
13,202
660
21,038
12,324
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ARROW5HOT
Gilgamesh
7
2
5
4.75
L
Sylvanus
FallenPlayz96
Sylvanus
0
4
2
0.25
W
Artio
Oh PRINCE
Artio
3
0
8
7
L
Achilles
Starkk52
Achilles
1
3
1
0.5
W
Discordia
TopCannabis90
Discordia
2
1
7
5.5
L
The Morrigan
Wabbles34
The Morrigan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
55,918
65,271
Taken
68,249
79,826
Mitigated
91,224
18,580
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ARROW5HOT
Gilgamesh
22,583
8,299
0
3,478
26,269
33,874
1,903
11,775
14,135
0
66,285
L
Sylvanus
FallenPlayz96
Sylvanus
11,254
3,253
4,552
8,393
25,045
33,056
0
13,760
11,285
26,544
6,660
W
Artio
Oh PRINCE
Artio
12,297
1,083
5,954
11,266
29,656
50,798
58
10,619
18,713
45,077
0
L
Achilles
Starkk52
Achilles
20,805
5,779
0
4,600
27,847
40,738
0
14,517
13,330
0
39,146
W
Discordia
TopCannabis90
Discordia
21,038
1,033
369
1,956
12,324
6,552
1,131
5,168
6,934
94,474
0
L
The Morrigan
Wabbles34
The Morrigan
19,134
3,572
148
887
12,379
6,032
0
5,347
6,999
66,641
4,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
40,722
188
Minions Killed
265
6
Camps Cleared
10
945,902
Distance Traveled
1,133,638
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,420
671
79
4
5
357,971
4
L
Sylvanus
10,563
528
41
2
1
278,965
4
W
Artio
14,100
705
48
2
2
390,852
0
L
Achilles
10,970
549
32
2
0
369,207
2
W
Discordia
13,202
660
138
7
3
384,815
0
L
The Morrigan
12,284
614
115
6
5
297,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role