Player Matchup

Sobek
Sobek
Peonyy
Sobek
Level 88
God Stats
1W - 1L
1,424 SR
Queue Stats
1W - 1L
1,328 Elo+
Party 2
Anhur
Anhur
SlimeTiger
Anhur
Level 81
God Stats
2W - 4L
1,312 SR
Queue Stats
347W - 372L
1,534 Elo+
Party 1
Neith
Neith
bluejaem
Neith
Level 105
God Stats
17W - 20L
1,470 SR
Queue Stats
453W - 473L
1,528 Elo+
Party 1
Arachne
Arachne
chilly768
Arachne
Level 116
God Stats
1W - 0L
1,415 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 2
Xing Tian
Xing Tian
logono9992
Xing Tian
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,328 Elo+
Party 2
Team Averages
Level 99
1,424 SR
1,380 Elo+

VS

Team Averages
Level 111
1,438 SR
1,573 Elo+
Sun Wukong
Sun Wukong
CreativeCaptain
Sun Wukong
Level 153
God Stats
0W - 1L
1,325 SR
Queue Stats
360W - 320L
1,594 Elo+
Party 3
Medusa
Medusa
Egardb
Medusa
Level 67
God Stats
14W - 19L
1,604 SR
Queue Stats
274W - 271L
1,537 Elo+
Solo
Tiamat
Tiamat
FallingCl0ud
Tiamat
Level 140
God Stats
0W - 2L
1,285 SR
Queue Stats
263W - 242L
1,626 Elo+
Party 3
Sylvanus
Sylvanus
INSANERwolf
Sylvanus
Level 109
God Stats
0W - 4L
1,303 SR
Queue Stats
67W - 76L
1,541 Elo+
Solo
Arachne
Arachne
MaoLover
Arachne
Level 87
God Stats
4W - 3L
1,671 SR
Queue Stats
135W - 127L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Peonyy
Sobek
11
0 / 0 / 6
7,270
485
4,123
9,863
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
13
1 / 3 / 3
7,787
519
5,087
9,617
3,618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
bluejaem
Neith
15
10 / 0 / 1
9,586
639
14,743
7,964
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
chilly768
Arachne
13
3 / 1 / 1
7,991
533
6,989
13,676
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
logono9992
Xing Tian
15
5 / 1 / 1
9,095
606
10,788
14,385
12,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CreativeCaptain
Sun Wukong
12
1 / 5 / 1
7,305
487
9,523
15,257
9,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Egardb
Medusa
13
2 / 3 / 1
7,592
506
7,617
11,279
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
1 / 3 / 0
7,202
480
5,794
8,507
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
INSANERwolf
Sylvanus
10
0 / 4 / 3
6,141
409
3,609
13,511
13,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
MaoLover
Arachne
11
1 / 4 / 1
6,580
439
3,932
14,464
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
5
5
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CreativeCaptain
Sun Wukong
1
5
1
0.3
L
Medusa
Egardb
Medusa
2
3
1
0.83
L
Tiamat
1
3
0
0.33
L
Sylvanus
INSANERwolf
Sylvanus
0
4
3
0.38
L
Arachne
MaoLover
Arachne
1
4
1
0.38
W
Sobek
Peonyy
Sobek
0
0
6
3
W
Anhur
1
3
3
0.83
W
Neith
bluejaem
Neith
10
0
1
10.5
W
Arachne
chilly768
Arachne
3
1
1
3.5
W
Xing Tian
logono9992
Xing Tian
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
30,475
55,505
Taken
63,018
33,877
Mitigated
36,819
13,545
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CreativeCaptain
Sun Wukong
9,523
2,700
0
4,053
15,257
9,016
334
9,698
4,983
0
53,140
L
Medusa
Egardb
Medusa
7,617
3,350
0
3,331
11,279
3,969
252
840
10,439
0
61,542
L
Tiamat
5,794
634
0
2,504
8,507
5,330
12
1,028
7,479
56,296
0
L
Sylvanus
INSANERwolf
Sylvanus
3,609
815
553
2,251
13,511
13,285
0
1,795
11,716
20,648
7,947
L
Arachne
MaoLover
Arachne
3,932
2,741
0
3,441
14,464
5,219
0
900
13,490
0
55,981
W
Sobek
Peonyy
Sobek
4,123
381
0
2,895
9,863
8,710
214
2,373
7,490
13,974
0
W
Anhur
5,087
1,954
0
1,406
9,617
3,618
1,080
1,870
7,747
0
50,767
W
Neith
bluejaem
Neith
14,743
7,595
0
4,519
7,964
4,197
1,573
4,319
3,645
0
99,770
W
Arachne
chilly768
Arachne
6,989
5,997
0
3,725
13,676
4,959
0
521
13,155
0
65,844
W
Xing Tian
logono9992
Xing Tian
10,788
1,728
0
1,000
14,385
12,393
90
0
14,385
54,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
34,820
489
Minions Killed
442
0
Camps Cleared
0
1,473,582
Distance Traveled
1,371,549
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,305
487
93
6
0
268,115
4
L
Medusa
7,592
506
104
7
0
263,597
3
L
Tiamat
7,202
480
96
6
0
282,767
6
L
Sylvanus
6,141
409
48
3
0
260,144
1
L
Arachne
6,580
439
101
7
0
296,926
7
W
Sobek
7,270
485
17
1
0
334,240
1
W
Anhur
7,787
519
91
6
0
271,511
1
W
Neith
9,586
639
168
11
0
279,769
0
W
Arachne
7,991
533
97
6
0
316,003
7
W
Xing Tian
9,095
606
116
8
0
272,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role