Player Matchup

Awilix
Awilix
SeductivEyebrows
Awilix
Level 159
God Stats
2W - 0L
1,289 SR
Queue Stats
59W - 31L
1,647 Elo+
Party 1
Geb
Geb
TastfulSideb00b
Geb
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,675 Elo+
Party 1
Nox
Nox
YummyestYum
Nox
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,420 Elo+
Party 1
Team Averages
Level 97
1,430 SR
1,581 Elo+

VS

Team Averages
Level 43
1,347 SR
1,459 Elo+
Janus
Janus
BlueNotebook
Janus
Level 54
God Stats
2W - 7L
1,229 SR
Queue Stats
137W - 203L
1,442 Elo+
Solo
Heimdallr
Heimdallr
DjSerj2
Heimdallr
Level 28
God Stats
6W - 8L
1,381 SR
Queue Stats
40W - 59L
1,482 Elo+
Party 2
Odin
Odin
LordKrakenazo
Odin
Level 47
God Stats
7W - 17L
1,432 SR
Queue Stats
44W - 64L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 3
8,401
840
11,025
7,526
3,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 12
7,270
727
4,799
7,150
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 9
7,306
731
7,095
3,699
1,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,416
642
2,768
7,486
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
DjSerj2
Heimdallr
9
0 / 5 / 1
6,119
612
6,796
8,309
3,888
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
6,198
620
2,023
9,187
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Heimdallr
DjSerj2
Heimdallr
0
5
1
0.1
L
0
3
1
0.17
W
10
0
3
11.5
W
0
0
12
6
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,919
Damage
11,587
18,375
Taken
24,982
10,672
Mitigated
14,015
2,695
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,768
101
277
727
7,486
3,079
0
3,401
4,085
17,495
0
L
Heimdallr
DjSerj2
Heimdallr
6,796
3,672
0
866
8,309
3,888
0
4,311
3,998
0
24,472
L
2,023
369
0
829
9,187
7,048
0
4,414
4,773
0
3,872
W
11,025
5,375
0
750
7,526
3,157
0
921
6,531
0
32,684
W
4,799
949
0
1,945
7,150
5,879
0
1,133
5,861
9,816
0
W
7,095
671
0
0
3,699
1,636
384
551
3,120
15,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,977
Gold Earned
18,733
92
Minions Killed
90
4
Camps Cleared
3
586,197
Distance Traveled
515,385
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,416
642
49
5
1
168,014
1
L
Heimdallr
6,119
612
39
4
2
162,514
0
L
Odin
6,198
620
2
0
0
184,857
0
W
Awilix
8,401
840
53
5
3
231,963
4
W
Geb
7,270
727
11
1
1
176,482
3
W
Nox
7,306
731
28
3
0
177,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role