Player Matchup

Ne Zha
Ne Zha
SupportDeeez
Ne Zha
Level 10
God Stats
1W - 1L
1,596 SR
Queue Stats
10W - 7L
1,583 Elo+
Party 3
Ganesha
Ganesha
WCKDHyena
Ganesha
Level 39
God Stats
8W - 12L
1,391 SR
Queue Stats
73W - 63L
1,492 Elo+
Party 2
Osiris
Osiris
iHuntervw
Osiris
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 74L
1,486 Elo+
Party 2
Skadi
Skadi
newbee69
Skadi
Level 125
God Stats
1W - 0L
1,796 SR
Queue Stats
64W - 52L
1,556 Elo+
Party 3
Vulcan
Vulcan
oI St1tyy Io
Vulcan
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 63L
1,503 Elo+
Party 3
Team Averages
Level 56
1,557 SR
1,524 Elo+

VS

Team Averages
Level 88
1,523 SR
1,482 Elo+
King Arthur
King Arthur
Lehightonking
King Arthur
Level 105
God Stats
2W - 7L
1,587 SR
Queue Stats
94W - 86L
1,511 Elo+
Party 1
Ullr
Ullr
NuclearAlloy238
Ullr
Level 160
God Stats
12W - 8L
1,586 SR
Queue Stats
71W - 59L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
allinbro
Cthulhu
Level 45
God Stats
0W - 1L
1,265 SR
Queue Stats
14W - 14L
1,431 Elo+
Solo
Ra
Ra
blinkrootman
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,357 Elo+
Party 1
Loki
Loki
rougegaming9264
Loki
Level 125
God Stats
1W - 1L
1,675 SR
Queue Stats
115W - 99L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
7 / 0 / 20
11,858
1,186
9,873
13,349
16,175
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ganesha
WCKDHyena
Ganesha
17
0 / 0 / 30
11,809
1,181
12,447
12,446
14,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
iHuntervw
Osiris
17
12 / 0 / 15
11,588
1,159
18,606
15,467
24,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
newbee69
Skadi
17
11 / 1 / 15
11,618
1,162
24,458
9,909
5,496
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
17
5 / 0 / 20
10,730
1,073
22,285
4,186
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

306

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lehightonking
King Arthur
14
0 / 10 / 1
9,164
916
14,635
27,864
24,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 0
10,091
1,009
14,847
16,294
7,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
allinbro
Cthulhu
14
0 / 8 / 1
9,794
979
10,386
28,293
31,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 11 / 0
8,754
875
5,870
14,061
6,543
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 1 / 0
8,804
880
3,676
9,501
4,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
3
35
Kills
1
1
Deaths
35
100
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Lehightonking
King Arthur
0
10
1
0.05
L
1
5
0
0.2
W
Ne Zha
7
0
20
17
W
Ganesha
WCKDHyena
Ganesha
0
0
30
15
L
Cthulhu
allinbro
Cthulhu
0
8
1
0.06
L
0
11
0
0
W
Osiris
iHuntervw
Osiris
12
0
15
19.5
W
Skadi
newbee69
Skadi
11
1
15
18.5
W
Vulcan
5
0
20
15
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,669
Damage
49,414
55,357
Taken
96,013
63,025
Mitigated
74,810
12,425
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Lehightonking
King Arthur
14,635
2,161
0
2,075
27,864
24,628
0
11,571
16,293
0
28,911
L
14,847
6,190
0
51
16,294
7,702
0
6,887
9,407
0
38,237
W
Ne Zha
9,873
3,071
0
3,674
13,349
16,175
0
3,158
10,191
269
19,552
W
Ganesha
WCKDHyena
Ganesha
12,447
1,874
1,805
2,900
12,446
14,152
0
4,658
7,788
23,310
0
L
Cthulhu
allinbro
Cthulhu
10,386
958
827
2,208
28,293
31,646
0
8,348
19,945
30,290
0
L
5,870
2,548
14
0
14,061
6,543
0
5,103
8,958
13,593
0
W
Osiris
iHuntervw
Osiris
18,606
6,917
0
2,877
15,467
24,918
0
5,014
10,453
334
31,272
W
Skadi
newbee69
Skadi
24,458
14,042
0
867
9,909
5,496
0
2,362
7,547
131
42,427
W
Vulcan
22,285
6,487
0
302
4,186
2,284
0
1,064
3,122
43,380
0
L
3,676
1,000
0
0
9,501
4,291
0
3,557
5,944
0
19,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,603
Gold Earned
46,607
175
Minions Killed
179
5
Camps Cleared
6
986,900
Distance Traveled
824,164
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,164
916
37
4
1
190,720
0
L
Ullr
10,091
1,009
62
6
4
192,308
0
W
Ne Zha
11,858
1,186
28
3
1
200,249
1
W
Ganesha
11,809
1,181
0
0
0
190,001
5
L
Cthulhu
9,794
979
28
3
1
159,187
2
L
Ra
8,754
875
23
2
0
137,842
2
W
Osiris
11,588
1,159
27
3
3
208,441
0
W
Skadi
11,618
1,162
63
6
1
176,013
3
W
Vulcan
10,730
1,073
57
6
0
212,196
1
L
Loki
8,804
880
29
3
0
144,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role