Player Matchup

Sol
Sol
KingEdweezy
Sol
Level 8
God Stats
1W - 2L
1,293 SR
Queue Stats
9W - 9L
1,655 Elo+
Party 3
Jormungandr
Jormungandr
OSTRON226043
Jormungandr
Level 18
God Stats
5W - 15L
1,252 SR
Queue Stats
7W - 23L
1,147 Elo+
Party 2
Mercury
Mercury
SELF-ZER0-
Mercury
Level 126
God Stats
4W - 2L
1,655 SR
Queue Stats
287W - 252L
1,598 Elo+
Party 3
Ao Kuang
Ao Kuang
USAFR-NC
Ao Kuang
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
342W - 299L
1,580 Elo+
Party 3
Shiva
Shiva
YugiMato
Shiva
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 33L
1,246 Elo+
Party 2
Team Averages
Level 72
1,440 SR
1,445 Elo+

VS

Team Averages
Level 51
1,417 SR
1,181 Elo+
Hel
Hel
A4Z KroW
Hel
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,012 Elo+
Party 1
Sol
Sol
AAMBFT
Sol
Level 62
God Stats
7W - 14L
1,376 SR
Queue Stats
36W - 67L
1,317 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KmhAlpha
Tsukuyomi
Level 7
God Stats
1W - 8L
1,065 SR
Queue Stats
2W - 18L
1,054 Elo+
Party 1
Ymir
Ymir
Patient_0Zer0
Ymir
Level 79
God Stats
9W - 8L
1,644 SR
Queue Stats
165W - 169L
1,496 Elo+
Solo
Ra
Ra
THOR HUNTER
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 18
12,066
1,097
14,300
13,456
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
OSTRON226043
Jormungandr
20
4 / 4 / 19
13,525
1,230
19,595
22,412
13,177
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
SELF-ZER0-
Mercury
20
13 / 1 / 18
13,745
1,250
27,043
14,067
7,136
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
USAFR-NC
Ao Kuang
20
20 / 2 / 17
15,953
1,450
38,286
24,845
14,912
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
YugiMato
Shiva
19
6 / 5 / 20
13,137
1,194
11,387
20,372
21,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 9
10,959
996
9,985
18,455
9,033
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
AAMBFT
Sol
18
4 / 4 / 7
12,305
1,119
19,892
20,511
9,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
KmhAlpha
Tsukuyomi
18
3 / 9 / 9
13,225
1,202
22,151
24,124
12,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 11 / 3
14,293
1,299
24,566
33,274
14,200
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
0 / 12 / 10
11,741
1,067
11,087
20,035
10,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
56
46
Kills
18
18
Deaths
46
92
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
10
9
0.45
L
Sol
AAMBFT
Sol
4
4
7
1.88
W
3
6
18
2
L
Tsukuyomi
KmhAlpha
Tsukuyomi
3
9
9
0.83
W
Jormungandr
OSTRON226043
Jormungandr
4
4
19
3.38
L
11
11
3
1.14
W
Mercury
SELF-ZER0-
Mercury
13
1
18
22
L
0
12
10
0.42
W
Ao Kuang
USAFR-NC
Ao Kuang
20
2
17
14.25
W
Shiva
YugiMato
Shiva
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,611
Damage
87,681
95,152
Taken
116,399
62,788
Mitigated
55,525
20,240
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,985
627
3,421
2,630
18,455
9,033
0
12,009
6,446
18,605
0
L
Sol
AAMBFT
Sol
19,892
5,777
0
4,544
20,511
9,146
0
10,521
9,990
38,586
0
W
14,300
6,128
0
1,653
13,456
6,144
0
8,994
4,462
31,694
2,965
L
Tsukuyomi
KmhAlpha
Tsukuyomi
22,151
6,828
0
89
24,124
12,466
0
14,266
9,858
97
43,123
W
Jormungandr
OSTRON226043
Jormungandr
19,595
4,531
0
1,676
22,412
13,177
0
19,224
3,188
44,997
0
L
24,566
4,702
0
724
33,274
14,200
0
20,517
12,757
41,615
0
W
Mercury
SELF-ZER0-
Mercury
27,043
19,238
0
1,456
14,067
7,136
0
7,451
6,616
0
47,786
L
11,087
1,740
609
1,228
20,035
10,680
0
11,077
8,958
33,781
0
W
Ao Kuang
USAFR-NC
Ao Kuang
38,286
12,062
0
9,720
24,845
14,912
0
16,183
8,662
54,445
3,414
W
Shiva
YugiMato
Shiva
11,387
1,262
2,304
3,431
20,372
21,419
0
13,775
6,597
0
17,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,426
Gold Earned
62,523
188
Minions Killed
201
13
Camps Cleared
4
1,092,690
Distance Traveled
996,074
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,959
996
23
2
1
207,962
0
L
Sol
12,305
1,119
39
4
1
212,862
0
W
Sol
12,066
1,097
44
4
2
147,851
0
L
Tsukuyomi
13,225
1,202
38
3
1
203,728
2
W
Jormungandr
13,525
1,230
51
5
1
202,412
1
L
Ymir
14,293
1,299
41
4
1
203,585
3
W
Mercury
13,745
1,250
57
5
3
274,483
0
L
Ra
11,741
1,067
60
5
0
167,937
1
W
Ao Kuang
15,953
1,450
25
2
7
268,050
1
W
Shiva
13,137
1,194
11
1
0
199,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role