Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Any0nePlayz
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,180 Elo+
Party 2
Awilix
Awilix
NameGenSucks
Awilix
Level 149
God Stats
3W - 5L
1,532 SR
Queue Stats
166W - 177L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
crossbleazer
Ao Kuang
Level 158
God Stats
1W - 3L
1,732 SR
Queue Stats
340W - 367L
1,565 Elo+
Solo
Team Averages
Level 130
1,553 SR
1,454 Elo+

VS

Team Averages
Level 128
1,441 SR
1,509 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BRUH-_-JACKLE294
He Bo
Level 123
God Stats
2W - 2L
1,587 SR
Queue Stats
89W - 108L
1,492 Elo+
Solo
Neith
Neith
XboxGamer69
Neith
Level 118
God Stats
1W - 0L
1,275 SR
Queue Stats
20W - 29L
1,435 Elo+
Solo
Susano
Susano
enragedJOHN
Susano
Level 123
God Stats
1W - 1L
1,306 SR
Queue Stats
240W - 223L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
orbulon2007
Cabrakan
Level 150
God Stats
8W - 8L
1,538 SR
Queue Stats
732W - 770L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 6 / 5
9,111
701
10,907
16,276
6,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
 
Tiamat
16
3 / 3 / 5
8,906
685
12,907
12,226
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Any0nePlayz
King Arthur
16
2 / 8 / 5
9,004
693
11,866
19,855
18,074
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
15
1 / 7 / 6
8,844
680
12,035
16,758
7,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
crossbleazer
Ao Kuang
16
5 / 8 / 6
10,414
801
12,784
20,731
8,835
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
10 / 3 / 18
11,405
877
15,843
24,830
34,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
9 / 3 / 16
11,036
849
24,429
13,736
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 17
10,222
786
15,675
14,406
7,407
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Susano
16
3 / 4 / 22
10,248
788
8,320
15,995
12,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
orbulon2007
Cabrakan
17
5 / 2 / 22
10,697
823
12,657
21,767
29,365
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
127
13
Kills
32
32
Deaths
16
27
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
5
0.75
L
Tiamat
 
Tiamat
3
3
5
1.83
W
Guan Yu
 
Guan Yu
10
3
18
6.33
L
King Arthur
Any0nePlayz
King Arthur
2
8
5
0.56
W
9
3
16
5.67
L
Awilix
1
7
6
0.57
W
5
4
17
3.38
L
Ao Kuang
crossbleazer
Ao Kuang
5
8
6
1
W
Susano
3
4
22
3.5
W
Cabrakan
orbulon2007
Cabrakan
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,499
Damage
76,924
85,846
Taken
90,734
47,042
Mitigated
90,175
25,099
Healing
49,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,907
677
4,141
5,880
16,276
6,367
0
6,006
10,270
29,866
0
L
Tiamat
 
Tiamat
12,907
1,092
414
3,219
12,226
6,339
0
6,514
5,712
28,444
0
W
Guan Yu
 
Guan Yu
15,843
1,659
14,567
10,661
24,830
34,074
687
9,872
14,958
0
32,680
L
King Arthur
Any0nePlayz
King Arthur
11,866
1,218
227
783
19,855
18,074
135
9,068
10,787
0
17,073
W
24,429
748
3,558
1,060
13,736
6,825
167
6,201
7,535
40,944
0
L
Awilix
12,035
3,146
1,280
2,577
16,758
7,427
668
7,657
9,101
0
16,738
W
15,675
4,999
1,632
3,336
14,406
7,407
6,496
4,226
10,180
0
38,938
L
Ao Kuang
crossbleazer
Ao Kuang
12,784
2,362
1,005
5,573
20,731
8,835
1,065
7,841
12,890
20,225
0
W
Susano
8,320
2,228
4,816
1,929
15,995
12,504
166
7,353
8,642
0
18,501
W
Cabrakan
orbulon2007
Cabrakan
12,657
1,537
5,042
3,109
21,767
29,365
409
8,946
12,821
20,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
53,608
101
Minions Killed
152
0
Camps Cleared
0
1,126,502
Distance Traveled
1,316,993
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,111
701
36
3
0
226,559
0
L
Tiamat
8,906
685
30
2
0
246,009
1
W
Guan Yu
11,405
877
47
4
0
294,252
0
L
King Arthur
9,004
693
11
1
0
227,123
0
W
He Bo
11,036
849
29
2
0
269,294
0
L
Awilix
8,844
680
11
1
0
217,852
0
W
Neith
10,222
786
53
4
0
245,794
1
L
Ao Kuang
10,414
801
13
1
0
208,959
1
W
Susano
10,248
788
12
1
0
251,342
2
W
Cabrakan
10,697
823
11
1
0
256,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role