Player Matchup

Heimdallr
Heimdallr
BingtotheBong
Heimdallr
Level 33
God Stats
1W - 3L
1,592 SR
Queue Stats
5W - 4L
1,672 Elo+
Party 3
Fenrir
Fenrir
Drujz
Fenrir
Level 121
God Stats
3W - 6L
1,470 SR
Queue Stats
82W - 66L
1,580 Elo+
Party 3
Bellona
Bellona
Jockitches_
Bellona
Level 115
God Stats
1W - 3L
1,511 SR
Queue Stats
138W - 124L
1,590 Elo+
Party 2
Terra
Terra
NateDoggGaming
Terra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,613 Elo+
Party 3
Scylla
Scylla
Yobamos_910
Scylla
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 42L
1,528 Elo+
Party 2
Team Averages
Level 82
1,515 SR
1,597 Elo+

VS

Team Averages
Level 102
1,536 SR
1,486 Elo+
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Lootie__
Vamana
Level 22
God Stats
5W - 8L
1,280 SR
Queue Stats
57W - 62L
1,422 Elo+
Party 1
Rama
Rama
NoMeter_TeenZ
Rama
Level 147
God Stats
6W - 2L
1,540 SR
Queue Stats
157W - 153L
1,524 Elo+
Party 1
Chang'e
Chang'e
TFuzzy27
Chang'e
Level 58
God Stats
20W - 18L
1,524 SR
Queue Stats
74W - 65L
1,432 Elo+
Solo
Thor
Thor
TheBlackFlash-_-
Thor
Level 158
God Stats
6W - 6L
1,837 SR
Queue Stats
80W - 71L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BingtotheBong
Heimdallr
11
0 / 6 / 2
6,470
381
4,210
11,368
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Drujz
Fenrir
13
1 / 1 / 0
7,887
464
2,875
15,011
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Jockitches_
Bellona
15
2 / 4 / 1
9,373
551
10,084
15,524
9,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 2
6,517
383
3,078
18,856
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
13
0 / 4 / 2
7,032
414
5,203
9,051
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 0 / 11
9,386
552
6,713
12,466
11,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Lootie__
Vamana
16
1 / 1 / 4
10,109
595
9,648
13,632
12,478
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 0 / 7
10,111
595
9,715
12,202
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
TFuzzy27
Chang'e
15
5 / 1 / 7
9,626
566
13,830
9,142
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 7
9,366
551
11,369
11,993
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
3
Kills
20
20
Deaths
3
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
11
8.5
L
Heimdallr
BingtotheBong
Heimdallr
0
6
2
0.17
L
Fenrir
Drujz
Fenrir
1
1
0
1
L
Bellona
Jockitches_
Bellona
2
4
1
0.63
W
Vamana
Lootie__
Vamana
1
1
4
3
L
0
5
2
0.2
W
8
0
7
11.5
W
Chang'e
TFuzzy27
Chang'e
5
1
7
8.5
W
3
1
7
6.5
L
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,450
Damage
51,275
69,810
Taken
59,435
41,811
Mitigated
39,320
15,068
Healing
26,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,713
1,623
462
3,378
12,466
11,584
627
2,312
10,154
20,731
0
L
Heimdallr
BingtotheBong
Heimdallr
4,210
1,570
0
232
11,368
5,525
0
3,418
7,950
0
39,484
L
Fenrir
Drujz
Fenrir
2,875
183
0
6,052
15,011
6,618
0
3,842
11,169
0
50,474
L
Bellona
Jockitches_
Bellona
10,084
3,420
0
3,617
15,524
9,866
0
2,956
12,568
0
71,080
W
Vamana
Lootie__
Vamana
9,648
3,513
0
3,309
13,632
12,478
978
714
12,918
0
85,725
L
3,078
939
1,203
3,464
18,856
16,385
0
6,141
12,715
14,681
0
W
9,715
8,396
0
5,784
12,202
5,092
8,006
1,812
10,390
0
75,141
W
Chang'e
TFuzzy27
Chang'e
13,830
1,524
3,729
4,674
9,142
4,237
1,569
1,182
7,960
75,111
0
W
11,369
2,532
0
5,302
11,993
5,929
1,327
2,261
9,732
0
73,132
L
Scylla
5,203
199
0
500
9,051
3,417
159
4,186
4,865
44,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,279
Gold Earned
48,598
371
Minions Killed
508
0
Camps Cleared
0
1,586,824
Distance Traveled
1,703,883
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,386
552
24
1
0
348,522
4
L
Heimdallr
6,470
381
62
4
0
279,365
0
L
Fenrir
7,887
464
97
6
0
387,478
2
L
Bellona
9,373
551
140
8
0
307,313
3
W
Vamana
10,109
595
136
8
0
338,666
6
L
Terra
6,517
383
16
1
0
313,368
0
W
Rama
10,111
595
110
6
0
319,120
4
W
Chang'e
9,626
566
123
7
0
330,855
4
W
Thor
9,366
551
115
7
0
366,720
5
L
Scylla
7,032
414
56
3
0
299,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role