Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
TrashPizza
Anhur
Gold IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 110L
1,456 MMR
Solo
Cupid
Cupid
Bronze III
Xtmyswitch
Cupid
Bronze III
Level 73
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 1L
1,459 MMR
Solo
Neith
Neith
Gold I
iilflapjackTV
Neith
Gold I
Level 103
God Stats
2W - 0L
1,385 SR
Queue Stats
92W - 88L
1,674 MMR
Party 1
Atlas
Atlas
Gold III
slimypoker
Atlas
Gold III
Level 143
God Stats
14W - 12L
1,597 SR
Queue Stats
348W - 348L
1,450 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,542 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,549 SR
1,479 MMR
He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold III
PSG2022
Rama
Gold III
Level 69
God Stats
12W - 19L
1,465 SR
Queue Stats
189W - 193L
1,449 MMR
Solo
Jormungandr
Jormungandr
Gold I
Thevectorcraft
Jormungandr
Gold I
Level 149
God Stats
2W - 4L
1,548 SR
Queue Stats
506W - 501L
1,447 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Tяєvøя
Cliodhna
Gold IV
Level 138
God Stats
11W - 9L
1,653 SR
Queue Stats
22W - 20L
1,466 MMR
Party 2
Tyr
Tyr
Gold V
WiGeTtA777xX
Tyr
Gold V
Level 129
God Stats
10W - 11L
1,581 SR
Queue Stats
24W - 25L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 1 / 3
8,771
548
6,840
9,913
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
14
1 / 3 / 4
8,368
523
6,997
8,971
3,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
15
2 / 2 / 4
9,070
567
8,540
11,615
4,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 5
9,470
592
8,310
6,454
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
13
2 / 0 / 7
8,509
532
6,199
16,257
14,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
RatatoskrIzanamiBakasuraMulan

VS

Bans
KaliMercuryLancelotMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 2 / 0
8,081
505
5,203
8,299
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
PSG2022
Rama
8
1 / 2 / 0
5,995
375
1,857
7,040
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Thevectorcraft
Jormungandr
12
0 / 2 / 1
7,814
488
5,775
14,692
13,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Tяєvøя
Cliodhna
13
1 / 2 / 2
7,878
492
6,214
11,974
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 0
8,710
544
7,174
15,171
9,794
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
10
Kills
7
7
Deaths
10
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
3
3.5
L
He Bo
 
He Bo
1
2
0
0.5
L
Rama
PSG2022
Rama
1
2
0
0.5
L
Jormungandr
Thevectorcraft
Jormungandr
0
2
1
0.25
W
Anhur
1
3
4
1
L
Cliodhna
Tяєvøя
Cliodhna
1
2
2
1
L
4
2
0
2
W
Cupid
2
2
4
2
W
3
1
5
5.5
W
Atlas
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,886
Damage
26,223
53,210
Taken
57,176
29,692
Mitigated
32,753
22,725
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,840
1,948
0
6,376
9,913
4,535
0
435
9,478
0
67,493
L
He Bo
 
He Bo
5,203
37
87
1,653
8,299
2,426
0
314
7,985
65,430
0
L
Rama
PSG2022
Rama
1,857
1,726
0
807
7,040
2,294
0
1,269
5,771
0
30,954
L
Jormungandr
Thevectorcraft
Jormungandr
5,775
1,856
0
3,025
14,692
13,700
0
2,839
11,853
46,991
0
W
Anhur
6,997
3,829
0
1,926
8,971
3,432
312
1,076
7,895
0
53,876
L
Cliodhna
Tяєvøя
Cliodhna
6,214
1,548
0
5,082
11,974
4,539
0
1,337
10,637
0
57,982
L
7,174
630
0
6,318
15,171
9,794
0
440
14,731
0
56,869
W
Cupid
8,540
5,100
584
5,732
11,615
4,934
0
3,843
7,772
0
84,452
W
8,310
2,702
0
1,573
6,454
2,771
894
1,980
4,474
0
85,363
W
Atlas
6,199
2,782
2,455
4,079
16,257
14,020
35
4,012
12,245
32,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,188
Gold Earned
38,478
516
Minions Killed
445
0
Camps Cleared
0
1,594,500
Distance Traveled
1,447,698
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,771
548
122
8
0
372,421
7
L
He Bo
8,081
505
117
7
0
313,176
8
L
Rama
5,995
375
49
3
0
182,772
4
L
Jormungandr
7,814
488
73
5
0
284,071
2
W
Anhur
8,368
523
90
6
0
287,838
1
L
Cliodhna
7,878
492
112
7
0
326,781
3
L
Tyr
8,710
544
94
6
0
340,898
6
W
Cupid
9,070
567
132
8
0
307,126
11
W
Neith
9,470
592
145
9
0
311,489
6
W
Atlas
8,509
532
27
2
0
315,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role