Player Matchup

Scylla
Scylla
Platinum V
Killswitch7779
Scylla
Platinum V
Level 154
God Stats
1W - 3L
1,602 SR
Queue Stats
73W - 81L
1,760 MMR
Party 1
Lancelot
Lancelot
Gold II
TardySpace7
Lancelot
Gold II
Level 140
God Stats
8W - 5L
1,826 SR
Queue Stats
47W - 45L
1,663 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
xAddictedtoKush
Sylvanus
Gold IV
Level 122
God Stats
2W - 3L
1,577 SR
Queue Stats
32W - 30L
1,584 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,669 SR
1,669 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,535 SR
1,620 MMR
Bastet
Bastet
Gold IV
BastetsBad
Bastet
Gold IV
Level 142
God Stats
4W - 3L
1,632 SR
Queue Stats
36W - 40L
1,569 MMR
Party 2
Discordia
Discordia
Gold IV
DrMiIk
Discordia
Gold IV
Level 124
God Stats
1W - 1L
1,460 SR
Queue Stats
36W - 39L
1,531 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
VSS9mm
Cu Chulainn
Platinum V
Level 126
God Stats
5W - 6L
1,513 SR
Queue Stats
14W - 14L
1,759 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
14,511
631
15,397
17,558
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
TardySpace7
Lancelot
20
7 / 5 / 3
15,544
676
29,312
27,765
26,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
17
0 / 7 / 9
13,066
568
13,569
30,140
39,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasAh Muzen CabCabrakanHeraGilgamesh

VS

Bans
BacchusZhong KuiAchillesPoseidonShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BastetsBad
Bastet
20
8 / 4 / 8
16,289
708
24,211
25,133
13,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
DrMiIk
Discordia
18
2 / 6 / 5
14,281
621
9,285
18,443
7,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
VSS9mm
Cu Chulainn
20
6 / 1 / 10
16,852
733
30,867
24,298
21,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
16
16
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
BastetsBad
Bastet
8
4
8
3
W
Discordia
DrMiIk
Discordia
2
6
5
0.75
L
4
4
5
1.63
L
Lancelot
TardySpace7
Lancelot
7
5
3
1.7
W
Cu Chulainn
VSS9mm
Cu Chulainn
6
1
10
11
L
Sylvanus
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,278
Damage
64,363
75,463
Taken
67,874
73,511
Mitigated
42,304
13,837
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BastetsBad
Bastet
24,211
7,711
0
9,282
25,133
13,648
1,727
9,919
14,976
37
83,512
W
Discordia
DrMiIk
Discordia
9,285
275
0
1,570
18,443
7,218
0
5,455
12,793
66,202
0
L
15,397
1,750
0
1,137
17,558
6,886
325
1,292
16,136
59,742
0
L
Lancelot
TardySpace7
Lancelot
29,312
2,017
0
2,882
27,765
26,811
105
4,103
23,662
0
73,436
W
Cu Chulainn
VSS9mm
Cu Chulainn
30,867
6,615
0
2,134
24,298
21,438
1,187
13,099
10,671
2,365
85,644
L
Sylvanus
13,569
3,548
3,301
6,517
30,140
39,814
216
4,843
25,045
37,825
7,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
47,422
226
Minions Killed
284
5
Camps Cleared
15
1,190,573
Distance Traveled
1,308,682
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,289
708
78
3
9
463,015
4
W
Discordia
14,281
621
98
4
3
389,629
3
L
Scylla
14,511
631
99
4
1
367,686
7
L
Lancelot
15,544
676
73
3
0
480,006
9
W
Cu Chulainn
16,852
733
108
5
3
456,038
2
L
Sylvanus
13,066
568
54
2
4
342,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role