Player Matchup

Fenrir
Fenrir
AYOITSCATBRUHH
Fenrir
Level 3
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Izanami
Izanami
Dasani Water565
Izanami
Level 22
God Stats
8W - 11L
1,395 SR
Queue Stats
8W - 12L
1,284 Elo+
Party 1
Geb
Geb
Witcher_Bear
Geb
Level 59
God Stats
1W - 1L
1,744 SR
Queue Stats
68W - 92L
1,304 Elo+
Party 1
Team Averages
Level 28
1,487 SR
1,285 Elo+

VS

Team Averages
Level 50
1,464 SR
1,428 Elo+
Bakasura
Bakasura
M1BZ2
Bakasura
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 68L
1,449 Elo+
Party 2
Sol
Sol
SerPoogle
Sol
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,445 Elo+
Solo
Atlas
Atlas
Simplyval
Atlas
Level 16
God Stats
14W - 15L
1,391 SR
Queue Stats
22W - 26L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,022
669
765
8,652
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 0
5,748
639
6,768
10,492
4,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
2 / 7 / 0
6,765
752
4,687
16,243
8,321
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
M1BZ2
Bakasura
12
5 / 2 / 9
7,853
873
8,540
9,610
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
10 / 0 / 9
9,125
1,014
16,035
7,841
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Simplyval
Atlas
12
5 / 0 / 8
8,423
936
5,390
9,623
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
20
20
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
0
6
0
0
W
Bakasura
M1BZ2
Bakasura
5
2
9
4.75
W
10
0
9
14.5
W
Atlas
Simplyval
Atlas
5
0
8
9
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,220
Damage
29,965
35,387
Taken
27,074
15,851
Mitigated
18,317
1,091
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
765
279
0
0
8,652
3,420
0
4,215
4,060
0
3,480
L
6,768
4,972
0
1,021
10,492
4,110
0
6,593
3,140
0
25,862
W
Bakasura
M1BZ2
Bakasura
8,540
5,302
0
2,952
9,610
5,356
138
2,125
7,485
0
27,363
W
16,035
5,821
0
4,117
7,841
3,283
1,285
1,060
6,781
42,752
0
W
Atlas
Simplyval
Atlas
5,390
2,879
0
1,830
9,623
9,678
682
2,022
7,601
14,610
0
L
4,687
623
0
70
16,243
8,321
0
9,720
5,907
12,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,535
Gold Earned
25,401
57
Minions Killed
118
0
Camps Cleared
8
397,442
Distance Traveled
530,552
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,022
669
7
1
0
97,188
0
L
Izanami
5,748
639
35
4
0
141,625
0
W
Bakasura
7,853
873
45
5
8
190,006
1
W
Sol
9,125
1,014
66
7
0
172,834
1
W
Atlas
8,423
936
7
1
0
167,712
0
L
Geb
6,765
752
15
2
0
158,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role