Player Matchup

Thoth
Thoth
 
Thoth
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Tutecarrea
Bastet
Level 28
God Stats
1W - 0L
1,881 SR
Queue Stats
110W - 32L
1,653 Elo+
Party 1
Team Averages
Level 76
1,627 SR
1,551 Elo+

VS

Team Averages
Level 107
1,579 SR
1,427 Elo+
Kukulkan
Kukulkan
Feerx
Kukulkan
Level 106
God Stats
8W - 7L
1,578 SR
Queue Stats
118W - 145L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
Tincho760
Sun Wukong
Level 105
God Stats
0W - 3L
1,413 SR
Queue Stats
101W - 135L
1,417 Elo+
Party 2
Neith
Neith
VentiscaF
Neith
Level 109
God Stats
12W - 4L
1,745 SR
Queue Stats
68W - 96L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
5 / 2 / 7
8,411
841
12,107
6,187
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
 
Fenrir
12
4 / 2 / 5
7,624
762
3,631
11,847
10,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Tutecarrea
Bastet
13
6 / 0 / 6
8,077
808
12,307
8,851
3,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feerx
Kukulkan
11
1 / 4 / 2
6,698
670
6,077
6,350
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Tincho760
Sun Wukong
10
3 / 5 / 0
6,998
700
6,030
13,713
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
VentiscaF
Neith
10
0 / 6 / 2
6,495
650
4,753
10,516
3,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
4
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
7
4.25
W
Fenrir
 
Fenrir
4
2
5
3.25
L
Kukulkan
Feerx
Kukulkan
1
4
2
0.5
L
Sun Wukong
Tincho760
Sun Wukong
3
5
0
0.6
W
Bastet
Tutecarrea
Bastet
6
0
6
9
L
Neith
VentiscaF
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,045
Damage
16,860
26,885
Taken
30,579
17,353
Mitigated
16,468
4,362
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,107
275
58
1,032
6,187
2,516
840
1,900
4,232
35,369
0
W
Fenrir
 
Fenrir
3,631
618
0
1,070
11,847
10,963
34
2,776
8,753
3,495
12,068
L
Kukulkan
Feerx
Kukulkan
6,077
561
0
238
6,350
2,504
0
3,673
2,677
17,588
0
L
Sun Wukong
Tincho760
Sun Wukong
6,030
1,161
0
2,281
13,713
10,057
0
4,571
9,142
0
10,906
W
Bastet
Tutecarrea
Bastet
12,307
3,535
0
2,202
8,851
3,874
0
2,023
6,646
0
21,695
L
Neith
VentiscaF
Neith
4,753
1,655
0
1,056
10,516
3,907
0
4,405
6,111
0
18,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
20,191
111
Minions Killed
95
8
Camps Cleared
1
616,366
Distance Traveled
532,115
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,411
841
70
7
3
194,699
0
W
Fenrir
7,624
762
18
2
2
189,809
2
L
Kukulkan
6,698
670
32
3
1
183,073
1
L
Sun Wukong
6,998
700
15
2
0
188,100
1
W
Bastet
8,077
808
23
2
3
231,858
0
L
Neith
6,495
650
48
5
0
160,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role