Player Matchup

Bellona
Bellona
Chukked
Bellona
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Grebig
Kukulkan
Level 61
God Stats
31W - 20L
1,578 SR
Queue Stats
129W - 125L
1,494 Elo+
Solo
Cernunnos
Cernunnos
Perfect丶判官
Cernunnos
Level 148
God Stats
10W - 16L
1,399 SR
Queue Stats
364W - 377L
1,494 Elo+
Solo
Cabrakan
Cabrakan
SHermeZZ
Cabrakan
Level 82
God Stats
3W - 3L
1,516 SR
Queue Stats
282W - 278L
1,553 Elo+
Solo
Hun Batz
Hun Batz
yanna35
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 197L
1,568 Elo+
Solo
Team Averages
Level 111
1,498 SR
1,522 Elo+

VS

Team Averages
Level 124
1,544 SR
1,518 Elo+
Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hyôrin94
Sol
Level 73
God Stats
3W - 6L
1,718 SR
Queue Stats
88W - 78L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chukked
Bellona
15
0 / 0 / 0
8,141
509
6,912
13,737
10,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Grebig
Kukulkan
12
2 / 5 / 0
7,322
458
3,034
8,558
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
12
3 / 6 / 0
7,712
482
10,157
12,782
4,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
SHermeZZ
Cabrakan
12
1 / 0 / 4
7,832
490
4,698
11,228
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
yanna35
Hun Batz
8
0 / 3 / 2
5,995
375
3,335
10,502
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
9 / 3 / 0
9,237
577
13,563
7,874
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
 
Artemis
15
4 / 2 / 0
8,875
555
9,114
9,992
4,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
 
Awilix
14
1 / 0 / 4
8,575
536
4,305
12,340
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
11
0 / 1 / 6
7,490
468
2,753
11,414
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 0 / 1
9,702
606
9,077
12,678
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
14
14
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
3
0
3
W
Artemis
 
Artemis
4
2
0
2
W
Awilix
 
Awilix
1
0
4
3
W
Geb
 
Geb
0
1
6
3
L
Bellona
Chukked
Bellona
0
0
0
0
L
Kukulkan
Grebig
Kukulkan
2
5
0
0.4
W
0
0
1
0.5
L
Cernunnos
3
6
0
0.5
L
Cabrakan
SHermeZZ
Cabrakan
1
0
4
3
L
Hun Batz
yanna35
Hun Batz
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,136
Damage
38,812
56,807
Taken
54,298
34,799
Mitigated
26,661
16,619
Healing
25,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,563
230
0
353
7,874
3,704
894
2,105
5,769
63,904
0
W
Artemis
 
Artemis
9,114
4,913
0
4,289
9,992
4,073
1,302
1,630
8,362
0
69,472
W
Awilix
 
Awilix
4,305
1,250
0
7,104
12,340
5,341
0
1,853
10,487
0
77,401
W
Geb
 
Geb
2,753
431
0
2,778
11,414
9,180
0
2,144
9,270
10,052
0
L
Bellona
Chukked
Bellona
6,912
2,412
0
6,439
13,737
10,546
0
8,072
5,665
0
70,178
L
Kukulkan
Grebig
Kukulkan
3,034
247
0
960
8,558
3,293
0
5,151
3,407
45,930
0
W
9,077
4,353
0
10,613
12,678
4,363
804
0
12,678
91,047
0
L
Cernunnos
10,157
4,273
0
1,506
12,782
4,764
148
3,943
8,839
0
60,094
L
Cabrakan
SHermeZZ
Cabrakan
4,698
827
0
4,173
11,228
12,282
0
3,229
7,999
29,974
0
L
Hun Batz
yanna35
Hun Batz
3,335
975
0
3,541
10,502
3,914
0
4,998
5,504
0
30,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
43,879
410
Minions Killed
508
0
Camps Cleared
0
1,417,501
Distance Traveled
1,525,343
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,237
577
96
6
0
295,423
0
W
Artemis
8,875
555
109
7
0
286,388
1
W
Awilix
8,575
536
121
8
0
338,981
4
W
Geb
7,490
468
17
1
0
323,131
6
L
Bellona
8,141
509
129
8
0
356,890
3
L
Kukulkan
7,322
458
85
5
0
240,543
0
W
Sol
9,702
606
165
10
0
281,420
3
L
Cernunnos
7,712
482
96
6
0
262,931
3
L
Cabrakan
7,832
490
39
2
0
273,114
6
L
Hun Batz
5,995
375
61
4
0
284,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role