Player Matchup

Mulan
Mulan
EL K1NG Shot
Mulan
Level 108
God Stats
2W - 4L
1,279 SR
Queue Stats
222W - 198L
1,563 Elo+
Solo
Bastet
Bastet
LifestoneBeast
Bastet
Level 159
God Stats
10W - 5L
1,750 SR
Queue Stats
418W - 472L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
Shentex
Zhong Kui
Level 106
God Stats
122W - 153L
1,505 SR
Queue Stats
161W - 202L
1,391 Elo+
Party 2
Team Averages
Level 124
1,511 SR
1,475 Elo+

VS

Team Averages
Level 82
1,530 SR
1,594 Elo+
Bacchus
Bacchus
PhatPlatypusTTV
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,667 Elo+
Party 1
Raijin
Raijin
SheetLemon41799
Raijin
Level 108
God Stats
2W - 2L
1,386 SR
Queue Stats
118W - 108L
1,447 Elo+
Solo
Bakasura
Bakasura
Zatiltax
Bakasura
Level 121
God Stats
1W - 0L
1,704 SR
Queue Stats
3W - 6L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,728
573
2,452
7,110
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 0 / 0
5,887
589
5,301
5,755
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Shentex
Zhong Kui
10
0 / 2 / 0
6,361
636
5,276
7,107
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
7,345
735
3,039
7,578
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 2
7,107
711
6,158
4,766
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Zatiltax
Bakasura
12
3 / 0 / 2
7,269
727
6,422
6,117
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
0
0
0
W
1
0
4
3
W
1
0
2
2
L
Zhong Kui
Shentex
Zhong Kui
0
2
0
0
W
Bakasura
Zatiltax
Bakasura
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,029
Damage
15,619
19,972
Taken
18,461
11,376
Mitigated
13,208
3,009
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,452
534
0
804
7,110
4,479
0
4,254
2,466
0
10,709
L
5,301
1,167
0
576
5,755
1,913
0
1,964
3,671
0
18,353
W
3,039
761
0
2,113
7,578
7,862
96
2,912
4,538
9,362
0
W
6,158
1,130
0
577
4,766
1,791
120
1,153
3,563
29,998
0
L
Zhong Kui
Shentex
Zhong Kui
5,276
1,194
0
1,629
7,107
4,984
0
3,168
3,514
23,327
0
W
Bakasura
Zatiltax
Bakasura
6,422
4,239
0
2,382
6,117
3,555
114
1,926
4,109
0
29,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,976
Gold Earned
21,721
95
Minions Killed
147
2
Camps Cleared
7
539,050
Distance Traveled
589,298
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,728
573
22
2
0
149,932
2
L
Bastet
5,887
589
22
2
0
213,272
4
W
Bacchus
7,345
735
11
1
0
192,797
1
W
Raijin
7,107
711
75
8
0
181,479
0
L
Zhong Kui
6,361
636
51
5
2
175,846
5
W
Bakasura
7,269
727
61
6
7
215,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role