Player Matchup

King Arthur
King Arthur
Its Rahvay
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 2
Cthulhu
Cthulhu
Its Senpaiii
Cthulhu
Level 119
God Stats
1W - 0L
1,459 SR
Queue Stats
16W - 12L
1,578 Elo+
Party 2
Yu Huang
Yu Huang
ItsPlum
Yu Huang
Level 88
God Stats
2W - 1L
1,753 SR
Queue Stats
139W - 117L
1,510 Elo+
Party 3
Mercury
Mercury
Vwsm
Mercury
Level 124
God Stats
2W - 0L
1,635 SR
Queue Stats
39W - 23L
1,636 Elo+
Party 2
Cupid
Cupid
ZEROGMASTER
Cupid
Level 100
God Stats
5W - 1L
1,496 SR
Queue Stats
84W - 56L
1,536 Elo+
Party 3
Team Averages
Level 108
1,569 SR
1,598 Elo+

VS

Team Averages
Level 129
1,589 SR
1,517 Elo+
Cernunnos
Cernunnos
DjangoMyers25
Cernunnos
Level 160
God Stats
3W - 8L
1,625 SR
Queue Stats
112W - 140L
1,494 Elo+
Party 1
Mulan
Mulan
FiddlerDiddler51
Mulan
Level 81
God Stats
7W - 6L
1,574 SR
Queue Stats
218W - 187L
1,545 Elo+
Solo
Pele
Pele
MasterPony10
Pele
Level 99
God Stats
16W - 18L
1,490 SR
Queue Stats
176W - 167L
1,548 Elo+
Solo
Cabrakan
Cabrakan
Nergal1901
Cabrakan
Level 147
God Stats
5W - 3L
1,676 SR
Queue Stats
176W - 190L
1,506 Elo+
Party 1
Hades
Hades
rogerasesino85
Hades
Level 157
God Stats
13W - 11L
1,579 SR
Queue Stats
26W - 33L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Its Rahvay
King Arthur
13
0 / 2 / 0
7,498
375
847
9,211
8,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Its Senpaiii
Cthulhu
14
3 / 2 / 12
9,639
482
12,749
16,222
18,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
ItsPlum
Yu Huang
16
8 / 5 / 6
10,761
538
22,277
15,796
8,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Vwsm
Mercury
16
7 / 0 / 7
10,284
514
13,301
14,663
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 5 / 6
8,959
448
14,529
14,596
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DjangoMyers25
Cernunnos
16
2 / 5 / 3
9,987
499
9,735
19,622
9,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 4 / 1
9,347
467
8,168
18,249
8,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 1 / 1
12,580
629
15,846
17,065
17,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Nergal1901
Cabrakan
12
3 / 6 / 5
9,492
475
6,359
23,536
33,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 1
8,727
436
5,449
19,672
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
14
14
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DjangoMyers25
Cernunnos
2
5
3
0.7
L
3
4
1
0.88
W
King Arthur
Its Rahvay
King Arthur
0
2
0
0
W
Cthulhu
Its Senpaiii
Cthulhu
3
2
12
4.5
W
Yu Huang
ItsPlum
Yu Huang
8
5
6
2.2
L
6
1
1
6.5
L
Cabrakan
Nergal1901
Cabrakan
3
6
5
0.92
W
Mercury
Vwsm
Mercury
7
0
7
10.5
W
4
5
6
1.4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,703
Damage
45,557
70,488
Taken
98,144
47,218
Mitigated
76,619
15,018
Healing
30,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DjangoMyers25
Cernunnos
9,735
3,933
0
5,027
19,622
9,006
2,603
4,232
15,327
0
81,406
L
8,168
1,456
0
5,942
18,249
8,586
0
7,806
10,191
0
74,625
W
King Arthur
Its Rahvay
King Arthur
847
336
0
1,242
9,211
8,111
580
148
9,063
0
30,166
W
Cthulhu
Its Senpaiii
Cthulhu
12,749
1,546
1,014
3,095
16,222
18,070
0
3,357
12,865
50,063
0
W
Yu Huang
ItsPlum
Yu Huang
22,277
2,603
87
4,553
15,796
8,136
216
3,544
12,252
71,340
0
L
15,846
2,941
0
8,525
17,065
17,706
0
5,788
10,991
0
110,399
L
Cabrakan
Nergal1901
Cabrakan
6,359
741
2,627
3,005
23,536
33,113
69
5,650
17,782
20,400
0
W
Mercury
Vwsm
Mercury
13,301
7,689
0
987
14,663
6,726
0
2,063
12,600
0
86,740
W
14,529
8,034
61
3,979
14,596
6,175
495
2,696
11,900
0
67,639
L
5,449
254
400
5,216
19,672
8,208
0
11,422
7,744
67,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
50,133
425
Minions Killed
555
0
Camps Cleared
0
1,901,001
Distance Traveled
1,870,713
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,987
499
117
6
0
316,012
0
L
Mulan
9,347
467
103
5
0
406,033
2
W
King Arthur
7,498
375
48
2
0
338,414
0
W
Cthulhu
9,639
482
63
3
0
393,300
2
W
Yu Huang
10,761
538
106
5
0
349,888
1
L
Pele
12,580
629
212
11
0
426,627
3
L
Cabrakan
9,492
475
22
1
0
374,819
3
W
Mercury
10,284
514
122
6
0
459,372
0
W
Cupid
8,959
448
86
4
0
360,027
2
L
Hades
8,727
436
101
5
0
347,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role