Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DefintiveGeek
Chronos
Level 65
God Stats
1W - 1L
1,733 SR
Queue Stats
37W - 41L
1,522 Elo+
Party 2
Nemesis
Nemesis
Megoon
Nemesis
Level 108
God Stats
1W - 2L
1,277 SR
Queue Stats
150W - 143L
1,548 Elo+
Party 2
Tyr
Tyr
Nocras
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,563 Elo+
Solo
Chaac
Chaac
XboxGamer69
Chaac
Level 118
God Stats
0W - 1L
1,452 SR
Queue Stats
20W - 29L
1,444 Elo+
Solo
Team Averages
Level 87
1,492 SR
1,515 Elo+

VS

Team Averages
Level 74
1,564 SR
1,565 Elo+
Ne Zha
Ne Zha
Limînhào
Ne Zha
Level 23
God Stats
2W - 0L
1,766 SR
Queue Stats
14W - 6L
1,655 Elo+
Party 1
Atlas
Atlas
Uvajuice
Atlas
Level 94
God Stats
4W - 0L
1,687 SR
Queue Stats
22W - 17L
1,539 Elo+
Party 1
Geb
Geb
ZhongzNipRng
Geb
Level 28
God Stats
1W - 1L
1,259 SR
Queue Stats
27W - 30L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
benjaxd18t
Gilgamesh
Level 106
God Stats
16W - 7L
1,636 SR
Queue Stats
458W - 438L
1,592 Elo+
Solo
Odin
Odin
xLypTuZx
Odin
Level 117
God Stats
2W - 1L
1,470 SR
Queue Stats
94W - 70L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
2 / 7 / 9
11,181
658
10,342
19,229
17,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
16
2 / 10 / 6
9,992
588
12,471
22,002
8,516
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Megoon
Nemesis
14
0 / 8 / 8
8,878
522
10,738
19,934
17,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tyr
Nocras
Tyr
17
1 / 8 / 9
10,026
590
12,339
25,083
27,263
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 7 / 4
12,318
725
30,983
28,627
40,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Limînhào
Ne Zha
20
13 / 7 / 15
13,392
788
23,630
19,278
12,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Uvajuice
Atlas
20
8 / 4 / 27
12,950
762
27,003
22,506
31,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
0 / 5 / 28
10,669
628
5,788
20,731
33,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
benjaxd18t
Gilgamesh
20
13 / 3 / 24
13,399
788
26,701
20,177
25,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Odin
20
5 / 2 / 28
12,012
707
15,963
16,985
27,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
161
16
Kills
39
40
Deaths
21
36
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
7
9
0.93
L
Chronos
2
10
6
0.5
W
Ne Zha
Limînhào
Ne Zha
13
7
15
2.93
L
Nemesis
Megoon
Nemesis
0
8
8
0.5
L
Tyr
Nocras
Tyr
1
8
9
0.69
W
Atlas
Uvajuice
Atlas
8
4
27
5.38
L
11
7
4
1.86
W
0
5
28
2.8
W
Gilgamesh
benjaxd18t
Gilgamesh
13
3
24
8.33
W
Odin
5
2
28
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,873
Damage
99,085
114,875
Taken
99,677
110,677
Mitigated
130,966
17,122
Healing
27,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,342
1,023
1,310
1,646
19,229
17,197
49
5,933
12,876
0
29,439
L
Chronos
12,471
6,811
0
2,568
22,002
8,516
176
5,598
15,986
23,285
0
W
Ne Zha
Limînhào
Ne Zha
23,630
7,645
967
4,289
19,278
12,880
923
2,416
16,371
0
48,336
L
Nemesis
Megoon
Nemesis
10,738
4,250
726
2,192
19,934
17,242
0
6,087
13,584
0
14,473
L
Tyr
Nocras
Tyr
12,339
2,007
0
1,339
25,083
27,263
14
6,829
17,732
0
19,326
W
Atlas
Uvajuice
Atlas
27,003
7,963
1,909
3,032
22,506
31,441
946
3,629
17,923
40,536
0
L
30,983
3,466
929
6,412
28,627
40,459
9
6,220
21,906
8,054
44,442
W
5,788
1,308
695
2,146
20,731
33,817
605
3,496
16,601
10,554
0
W
Gilgamesh
benjaxd18t
Gilgamesh
26,701
6,075
4,406
6,169
20,177
25,293
4,015
2,873
16,918
0
48,651
W
Odin
15,963
1,336
1,085
3,253
16,985
27,535
1,394
4,139
12,343
0
34,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
62,422
138
Minions Killed
182
0
Camps Cleared
0
1,284,024
Distance Traveled
1,554,744
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,181
658
45
3
0
272,528
1
L
Chronos
9,992
588
18
1
0
217,790
1
W
Ne Zha
13,392
788
58
3
0
275,496
4
L
Nemesis
8,878
522
6
0
0
263,876
0
L
Tyr
10,026
590
25
1
0
280,665
1
W
Atlas
12,950
762
29
2
0
305,725
0
L
Chaac
12,318
725
44
3
0
249,165
3
W
Geb
10,669
628
14
1
0
313,283
0
W
Gilgamesh
13,399
788
46
3
0
347,308
3
W
Odin
12,012
707
35
2
0
312,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role