Player Matchup

Morgan Le Fay
Morgan Le Fay
Batclown
Morgan Le Fay
Level 102
God Stats
7W - 7L
1,451 SR
Queue Stats
216W - 240L
1,395 Elo+
Party 2
Cerberus
Cerberus
ChirraPS_
Cerberus
Level 87
God Stats
2W - 2L
1,749 SR
Queue Stats
104W - 109L
1,410 Elo+
Party 3
Amaterasu
Amaterasu
MonkeyDMalik
Amaterasu
Level 124
God Stats
0W - 1L
1,735 SR
Queue Stats
263W - 316L
1,393 Elo+
Party 2
Mercury
Mercury
gabomch
Mercury
Level 106
God Stats
4W - 2L
1,807 SR
Queue Stats
135W - 130L
1,426 Elo+
Party 3
Ishtar
Ishtar
penetratingyeti
Ishtar
Level 69
God Stats
6W - 11L
1,500 SR
Queue Stats
48W - 44L
1,443 Elo+
Solo
Team Averages
Level 98
1,648 SR
1,413 Elo+

VS

Team Averages
Level 77
1,383 SR
1,380 Elo+
Nemesis
Nemesis
Atageh
Nemesis
Level 42
God Stats
4W - 3L
1,484 SR
Queue Stats
24W - 41L
1,322 Elo+
Solo
Thor
Thor
GenericFatMan
Thor
Level 88
God Stats
1W - 1L
1,304 SR
Queue Stats
73W - 75L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
Sleepy_Mac_08
Sun Wukong
Level 68
God Stats
6W - 6L
1,495 SR
Queue Stats
156W - 171L
1,438 Elo+
Solo
Cernunnos
Cernunnos
TooBadxSoSad
Cernunnos
Level 69
God Stats
2W - 3L
1,134 SR
Queue Stats
52W - 53L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
sadwhimsical
Baron Samedi
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 40L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Batclown
Morgan Le Fay
13
3 / 7 / 1
8,779
439
13,213
16,397
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ChirraPS_
Cerberus
14
2 / 2 / 4
8,941
447
6,141
16,414
17,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
MonkeyDMalik
Amaterasu
14
0 / 4 / 0
8,990
450
9,133
22,169
12,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
gabomch
Mercury
15
2 / 3 / 4
9,472
474
4,050
17,442
8,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 1
8,662
433
8,566
15,014
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atageh
Nemesis
18
5 / 2 / 6
11,022
551
13,342
19,167
8,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 4
7,908
395
4,682
14,828
13,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Sleepy_Mac_08
Sun Wukong
16
5 / 1 / 4
10,010
501
17,030
17,463
13,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
TooBadxSoSad
Cernunnos
15
2 / 1 / 3
8,723
436
9,087
11,242
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
sadwhimsical
Baron Samedi
17
7 / 2 / 6
10,483
524
18,172
13,313
8,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
20
20
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Atageh
Nemesis
5
2
6
4
L
Morgan Le Fay
Batclown
Morgan Le Fay
3
7
1
0.5
L
Cerberus
ChirraPS_
Cerberus
2
2
4
2
W
1
2
4
1.5
L
Amaterasu
MonkeyDMalik
Amaterasu
0
4
0
0
W
Sun Wukong
Sleepy_Mac_08
Sun Wukong
5
1
4
7
W
Cernunnos
TooBadxSoSad
Cernunnos
2
1
3
3.5
L
Mercury
gabomch
Mercury
2
3
4
1.33
L
1
4
1
0.38
W
Baron Samedi
sadwhimsical
Baron Samedi
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,103
Damage
62,313
87,436
Taken
76,013
52,555
Mitigated
47,308
30,852
Healing
29,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Atageh
Nemesis
13,342
8,748
0
5,693
19,167
8,889
1,137
4,614
14,553
0
96,596
L
Morgan Le Fay
Batclown
Morgan Le Fay
13,213
1,839
390
3,297
16,397
8,140
570
7,440
8,957
60,569
0
L
Cerberus
ChirraPS_
Cerberus
6,141
236
894
4,454
16,414
17,531
186
1,969
14,445
33,444
0
W
4,682
940
210
3,543
14,828
13,089
466
4,618
10,210
0
35,382
L
Amaterasu
MonkeyDMalik
Amaterasu
9,133
3,881
0
14,286
22,169
12,167
808
0
22,169
0
65,050
W
Sun Wukong
Sleepy_Mac_08
Sun Wukong
17,030
5,212
57
5,471
17,463
13,238
1,541
1,750
15,713
0
68,141
W
Cernunnos
TooBadxSoSad
Cernunnos
9,087
4,784
0
6,706
11,242
4,039
1,293
1,875
9,367
0
59,897
L
Mercury
gabomch
Mercury
4,050
1,939
0
2,300
17,442
8,021
1,026
7,498
9,944
0
62,291
L
8,566
5,578
0
5,231
15,014
6,696
208
1,265
13,749
0
62,306
W
Baron Samedi
sadwhimsical
Baron Samedi
18,172
1,388
1,612
6,583
13,313
8,053
1,047
6,497
6,816
82,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,844
Gold Earned
48,146
451
Minions Killed
470
0
Camps Cleared
0
1,747,292
Distance Traveled
1,867,690
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,022
551
151
8
0
400,224
4
L
Morgan Le Fay
8,779
439
77
4
0
319,235
7
L
Cerberus
8,941
447
51
3
0
378,608
1
W
Thor
7,908
395
53
3
0
384,807
2
L
Amaterasu
8,990
450
121
6
0
305,419
0
W
Sun Wukong
10,010
501
82
4
0
388,035
4
W
Cernunnos
8,723
436
92
5
0
344,083
3
L
Mercury
9,472
474
110
6
0
433,181
2
L
Ishtar
8,662
433
92
5
0
310,849
2
W
Baron Samedi
10,483
524
92
5
0
350,541
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role