Player Matchup

Set
Set
JNCO_Senpai
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ToXiiC_Senpai
Chang'e
Level 144
God Stats
1W - 0L
1,810 SR
Queue Stats
2W - 2L
1,461 Elo+
Party 1
Serqet
Serqet
monsolos
Serqet
Level 115
God Stats
4W - 2L
1,618 SR
Queue Stats
11W - 13L
1,402 Elo+
Party 1
Team Averages
Level 95
1,643 SR
1,455 Elo+

VS

Team Averages
Level 103
1,416 SR
1,271 Elo+
Fafnir
Fafnir
IX HYBRUH XI
Fafnir
Level 84
God Stats
2W - 14L
1,294 SR
Queue Stats
63W - 104L
1,214 Elo+
Party 2
Osiris
Osiris
TribeSlapAh03
Osiris
Level 109
God Stats
4W - 6L
1,392 SR
Queue Stats
76W - 79L
1,382 Elo+
Party 2
Izanami
Izanami
meow4mike
Izanami
Level 115
God Stats
7W - 4L
1,561 SR
Queue Stats
143W - 215L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 11
11,130
856
13,848
12,201
9,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
16
7 / 0 / 16
11,198
861
19,526
13,984
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
monsolos
Serqet
15
8 / 3 / 13
10,824
833
14,600
16,942
13,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 8 / 2
7,810
601
6,678
17,681
15,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 6 / 1
8,936
687
11,633
18,659
14,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
meow4mike
Izanami
12
0 / 10 / 3
7,991
615
9,565
18,536
8,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
24
Kills
3
4
Deaths
24
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
8
2
0.13
W
9
1
11
14.5
W
Chang'e
7
0
16
15
L
3
6
1
0.58
L
Izanami
meow4mike
Izanami
0
10
3
0.15
W
Serqet
monsolos
Serqet
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
27,876
43,127
Taken
54,876
29,640
Mitigated
39,746
19,057
Healing
2,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,678
1,453
403
1,484
17,681
15,949
0
6,558
10,893
19,747
0
W
13,848
7,121
0
1,802
12,201
9,612
1,379
2,671
9,530
0
43,258
W
Chang'e
19,526
2,266
7,095
8,573
13,984
6,365
986
2,475
11,509
54,286
0
L
11,633
3,247
0
261
18,659
14,975
0
6,803
11,411
0
24,203
L
Izanami
meow4mike
Izanami
9,565
3,920
0
426
18,536
8,822
0
6,997
10,560
474
37,519
W
Serqet
monsolos
Serqet
14,600
2,963
0
1,587
16,942
13,663
357
2,640
14,302
731
22,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
24,737
154
Minions Killed
97
9
Camps Cleared
2
792,321
Distance Traveled
627,292
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,810
601
16
1
1
207,720
1
W
Set
11,130
856
65
5
2
268,016
0
W
Chang'e
11,198
861
75
6
5
245,566
1
L
Osiris
8,936
687
23
2
0
227,515
1
L
Izanami
7,991
615
58
4
1
192,057
2
W
Serqet
10,824
833
14
1
2
278,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role