Player Matchup

Atlas
Atlas
Komarohi17
Atlas
Level 121
God Stats
6W - 6L
1,520 SR
Queue Stats
146W - 129L
1,475 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Masfooy
Ah Muzen Cab
Level 142
God Stats
2W - 2L
1,529 SR
Queue Stats
292W - 213L
1,498 Elo+
Party 3
Vamana
Vamana
MooseNutts7707
Vamana
Level 29
God Stats
57W - 25L
1,671 SR
Queue Stats
131W - 61L
1,545 Elo+
Party 3
Awilix
Awilix
Your Boy Kester
Awilix
Level 100
God Stats
1W - 3L
1,484 SR
Queue Stats
225W - 201L
1,461 Elo+
Party 3
Nox
Nox
l3rokenSky
Nox
Level 154
God Stats
3W - 1L
1,600 SR
Queue Stats
373W - 298L
1,482 Elo+
Party 3
Team Averages
Level 109
1,561 SR
1,492 Elo+

VS

Team Averages
Level 70
1,472 SR
1,446 Elo+
Morgan Le Fay
Morgan Le Fay
Dismutase
Morgan Le Fay
Level 37
God Stats
14W - 23L
1,558 SR
Queue Stats
62W - 91L
1,406 Elo+
Party 1
Mercury
Mercury
Nemestrò
Mercury
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 169L
1,498 Elo+
Party 1
King Arthur
King Arthur
SKGROWN
King Arthur
Level 64
God Stats
44W - 37L
1,602 SR
Queue Stats
119W - 142L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
SheikahOHM
Ah Puch
Level 100
God Stats
0W - 1L
1,275 SR
Queue Stats
43W - 65L
1,406 Elo+
Party 2
Izanami
Izanami
iCozek
Izanami
Level 67
God Stats
2W - 4L
1,424 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 0 / 8
8,225
823
5,567
8,604
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Masfooy
Ah Muzen Cab
17
3 / 0 / 5
8,988
899
11,090
8,070
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 6
7,682
768
7,103
9,637
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 6
7,629
763
5,550
7,590
3,256
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 4
7,959
796
4,837
3,575
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dismutase
Morgan Le Fay
14
0 / 3 / 0
7,230
723
6,182
7,516
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Nemestrò
Mercury
13
1 / 3 / 2
6,918
692
3,424
8,533
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
SKGROWN
King Arthur
12
0 / 4 / 3
6,509
651
5,356
8,496
8,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
SheikahOHM
Ah Puch
13
0 / 3 / 1
6,769
677
4,124
8,843
4,023
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
iCozek
Izanami
13
2 / 1 / 1
7,193
719
4,397
8,928
3,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
14
Kills
3
3
Deaths
14
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dismutase
Morgan Le Fay
0
3
0
0
W
Atlas
2
0
8
6
W
Ah Muzen Cab
Masfooy
Ah Muzen Cab
3
0
5
5.5
W
3
0
6
6
L
Mercury
Nemestrò
Mercury
1
3
2
0.67
L
King Arthur
SKGROWN
King Arthur
0
4
3
0.38
L
Ah Puch
SheikahOHM
Ah Puch
0
3
1
0.17
W
2
2
6
2.5
L
Izanami
iCozek
Izanami
2
1
1
2.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
23,483
37,476
Taken
42,316
24,223
Mitigated
23,547
9,149
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dismutase
Morgan Le Fay
6,182
745
0
1,498
7,516
3,582
0
1,116
6,400
25,408
0
W
Atlas
5,567
1,352
276
1,676
8,604
10,104
0
1,420
7,030
15,804
0
W
Ah Muzen Cab
Masfooy
Ah Muzen Cab
11,090
4,777
0
3,288
8,070
3,989
1,144
3,073
4,811
0
51,786
W
7,103
4,226
603
2,406
9,637
5,184
255
2,818
5,425
0
23,297
L
Mercury
Nemestrò
Mercury
3,424
2,270
0
0
8,533
3,754
0
1,469
7,064
0
11,824
L
King Arthur
SKGROWN
King Arthur
5,356
543
0
553
8,496
8,325
0
1,966
6,530
0
8,975
L
Ah Puch
SheikahOHM
Ah Puch
4,124
248
0
570
8,843
4,023
380
1,873
6,970
18,971
0
W
5,550
1,039
253
151
7,590
3,256
270
1,253
6,295
0
12,632
L
Izanami
iCozek
Izanami
4,397
2,152
0
1,968
8,928
3,863
0
3,980
4,948
0
23,050
W
4,837
318
0
496
3,575
1,690
156
1,106
2,409
24,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
34,619
212
Minions Killed
173
0
Camps Cleared
0
1,126,974
Distance Traveled
1,018,814
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,230
723
67
7
0
196,984
4
W
Atlas
8,225
823
21
2
0
223,168
0
W
Ah Muzen Cab
8,988
899
91
9
0
223,921
0
W
Vamana
7,682
768
43
4
0
239,382
1
L
Mercury
6,918
692
27
3
0
236,819
0
L
King Arthur
6,509
651
12
1
0
179,099
2
L
Ah Puch
6,769
677
26
3
0
189,853
0
W
Awilix
7,629
763
13
1
0
249,654
0
L
Izanami
7,193
719
41
4
0
216,059
0
W
Nox
7,959
796
44
4
0
190,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role