Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CoreAqua94
Fenrir
Level 75
God Stats
1W - 3L
1,138 SR
Queue Stats
100W - 174L
1,353 Elo+
Party 2
Odin
Odin
Naturesrk
Odin
Level 57
God Stats
2W - 2L
1,825 SR
Queue Stats
92W - 102L
1,439 Elo+
Party 2
Team Averages
Level 114
1,493 SR
1,458 Elo+

VS

Team Averages
Level 118
1,484 SR
1,479 Elo+
Jormungandr
Jormungandr
AlexFire20
Jormungandr
Level 106
God Stats
4W - 3L
1,448 SR
Queue Stats
267W - 432L
1,391 Elo+
Party 3
Ullr
Ullr
DeathTrek
Ullr
Level 160
God Stats
4W - 8L
1,453 SR
Queue Stats
488W - 481L
1,491 Elo+
Party 1
Yu Huang
Yu Huang
Naphia
Yu Huang
Level 147
God Stats
5W - 12L
1,344 SR
Queue Stats
364W - 346L
1,543 Elo+
Party 1
Ymir
Ymir
Team-_-DIFF
Ymir
Level 65
God Stats
3W - 1L
1,552 SR
Queue Stats
87W - 89L
1,448 Elo+
Party 3
Ne Zha
Ne Zha
xLetschillx
Ne Zha
Level 114
God Stats
30W - 26L
1,625 SR
Queue Stats
332W - 370L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 0 / 2
8,204
586
9,241
11,718
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
 
Medusa
13
2 / 0 / 2
7,822
559
6,794
8,807
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
 
Poseidon
12
2 / 3 / 2
7,424
530
5,599
7,413
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
CoreAqua94
Fenrir
12
2 / 1 / 3
7,339
524
3,008
12,950
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
10
0 / 2 / 5
6,480
463
2,525
8,409
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexFire20
Jormungandr
11
1 / 0 / 3
7,006
500
6,212
8,179
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
12
1 / 2 / 1
6,953
497
5,327
10,115
4,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Naphia
Yu Huang
13
1 / 1 / 2
7,789
556
6,023
6,876
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 3 / 0
7,573
541
7,448
11,376
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
11
3 / 4 / 2
7,094
507
5,988
12,086
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
6
6
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
2
4
W
Medusa
 
Medusa
2
0
2
3
W
Poseidon
 
Poseidon
2
3
2
1
L
Jormungandr
AlexFire20
Jormungandr
1
0
3
2.5
W
Fenrir
CoreAqua94
Fenrir
2
1
3
3.5
L
Ullr
1
2
1
0.75
L
Yu Huang
Naphia
Yu Huang
1
1
2
2
W
Odin
0
2
5
1.25
L
0
3
0
0
L
Ne Zha
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
30,998
49,297
Taken
48,632
21,054
Mitigated
26,660
14,950
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,241
5,370
0
3,398
11,718
4,682
79
7,216
4,016
65,297
0
W
Medusa
 
Medusa
6,794
2,969
0
1,750
8,807
3,301
1,296
1,437
7,370
0
60,130
W
Poseidon
 
Poseidon
5,599
355
0
1,680
7,413
2,678
0
4,325
3,088
61,211
0
L
Jormungandr
AlexFire20
Jormungandr
6,212
1,987
634
3,131
8,179
6,774
0
2,134
6,045
32,111
0
W
Fenrir
CoreAqua94
Fenrir
3,008
388
0
6,759
12,950
5,839
0
2,557
10,389
0
45,569
L
Ullr
5,327
1,482
0
486
10,115
4,109
0
568
9,547
0
58,605
L
Yu Huang
Naphia
Yu Huang
6,023
293
0
625
6,876
3,142
0
2,249
4,627
65,714
0
W
Odin
2,525
743
0
1,363
8,409
4,554
0
3,658
4,751
0
14,268
L
7,448
1,147
0
1,898
11,376
7,820
0
7,817
3,559
54,675
0
L
Ne Zha
5,988
2,705
0
3,775
12,086
4,815
0
2,072
10,014
0
42,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
36,415
431
Minions Killed
466
0
Camps Cleared
0
1,408,073
Distance Traveled
1,371,091
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,204
586
109
8
0
280,669
5
W
Medusa
7,822
559
104
7
0
270,391
3
W
Poseidon
7,424
530
107
8
0
292,531
6
L
Jormungandr
7,006
500
40
3
0
281,674
2
W
Fenrir
7,339
524
79
6
0
282,784
4
L
Ullr
6,953
497
102
7
0
264,059
2
L
Yu Huang
7,789
556
138
10
0
267,679
8
W
Odin
6,480
463
32
2
0
281,698
4
L
Ymir
7,573
541
115
8
0
257,586
4
L
Ne Zha
7,094
507
71
5
0
300,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role