Player Matchup

Lancelot
Lancelot
PapaComics
Lancelot
Level 124
God Stats
26W - 18L
1,597 SR
Queue Stats
359W - 382L
1,479 Elo+
Party 4
Skadi
Skadi
SeCoNdBrEkFeSt
Skadi
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 10L
1,204 Elo+
Party 3
Ra
Ra
TheJackO-Lantern
Ra
Level 153
God Stats
6W - 8L
1,446 SR
Queue Stats
389W - 427L
1,460 Elo+
Party 4
Danzaburou
Danzaburou
TravSerker
Danzaburou
Level 39
God Stats
1W - 1L
1,750 SR
Queue Stats
4W - 13L
1,306 Elo+
Party 3
Shiva
Shiva
maticjo
Shiva
Level 130
God Stats
12W - 8L
1,563 SR
Queue Stats
362W - 360L
1,466 Elo+
Party 4
Team Averages
Level 95
1,534 SR
1,383 Elo+

VS

Team Averages
Level 143
1,550 SR
1,493 Elo+
Apollo
Apollo
 
Apollo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Gem_Emperor
Chaac
Level 144
God Stats
1W - 1L
1,135 SR
Queue Stats
272W - 271L
1,411 Elo+
Party 2
Ne Zha
Ne Zha
GoodBritinusa
Ne Zha
Level 151
God Stats
4W - 1L
1,588 SR
Queue Stats
141W - 111L
1,573 Elo+
Party 1
Hades
Hades
ShadowPrinn
Hades
Level 148
God Stats
1W - 1L
1,728 SR
Queue Stats
85W - 74L
1,508 Elo+
Party 2
Nox
Nox
everyplanet19
Nox
Level 156
God Stats
5W - 1L
1,798 SR
Queue Stats
189W - 165L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PapaComics
Lancelot
15
6 / 5 / 3
10,137
507
13,370
20,716
9,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 4
8,577
429
4,072
17,904
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 6 / 3
10,807
540
14,900
16,434
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
TravSerker
Danzaburou
13
2 / 8 / 5
9,315
466
10,044
15,800
6,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
maticjo
Shiva
17
3 / 4 / 7
11,453
573
20,724
22,921
17,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
9 / 3 / 7
11,105
555
18,291
17,005
8,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 6
9,926
496
13,227
20,880
15,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 4 / 8
10,709
535
10,210
19,657
8,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 3 / 5
12,412
621
21,574
20,762
12,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 14
9,961
498
7,441
13,789
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
18
Kills
29
30
Deaths
18
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
3
7
4.17
W
2
4
6
1.25
W
7
4
8
2.75
L
Lancelot
PapaComics
Lancelot
6
5
3
1.5
L
1
7
4
0.43
W
10
3
5
4.17
L
6
6
3
1.25
L
Danzaburou
TravSerker
Danzaburou
2
8
5
0.56
W
1
4
14
2
L
Shiva
maticjo
Shiva
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,110
Damage
70,743
93,775
Taken
92,093
49,623
Mitigated
62,689
19,457
Healing
29,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,291
12,369
0
3,066
17,005
8,107
2,318
1,811
15,194
0
90,587
W
13,227
2,759
0
8,790
20,880
15,113
350
1,348
19,532
0
58,361
W
10,210
3,000
0
6,930
19,657
8,549
1,729
2,408
17,249
0
68,365
L
Lancelot
PapaComics
Lancelot
13,370
2,453
0
4,018
20,716
9,584
144
6,664
13,993
0
59,876
L
4,072
1,103
0
1,973
17,904
6,873
1,422
5,391
12,513
0
48,409
W
21,574
1,283
850
8,024
20,762
12,989
837
5,806
14,956
121,112
0
L
14,900
1,599
520
1,974
16,434
8,711
301
8,345
8,089
79,235
0
L
Danzaburou
TravSerker
Danzaburou
10,044
6,024
0
2,600
15,800
6,642
114
4,530
11,113
0
42,741
W
7,441
990
0
1,560
13,789
17,931
361
4,037
9,752
26,426
0
L
Shiva
maticjo
Shiva
20,724
4,430
590
7,782
22,921
17,813
0
5,044
17,130
510
84,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,289
Gold Earned
54,113
456
Minions Killed
525
0
Camps Cleared
0
1,850,742
Distance Traveled
1,967,807
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,105
555
109
5
0
398,246
2
W
Chaac
9,926
496
99
5
0
399,354
0
W
Ne Zha
10,709
535
75
4
0
407,045
0
L
Lancelot
10,137
507
79
4
0
449,509
1
L
Skadi
8,577
429
66
3
0
345,480
0
W
Hades
12,412
621
189
9
0
389,479
3
L
Ra
10,807
540
113
6
0
362,206
6
L
Danzaburou
9,315
466
68
3
0
317,332
1
W
Nox
9,961
498
53
3
0
373,683
4
L
Shiva
11,453
573
130
7
0
376,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role