Player Matchup

Serqet
Serqet
HardtnerRaider
Serqet
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,280 Elo+
Party 1
Ra
Ra
cadenn22
Ra
Level 24
God Stats
2W - 2L
1,224 SR
Queue Stats
11W - 24L
1,216 Elo+
Party 1
Anubis
Anubis
swagmuffin240
Anubis
Level 23
God Stats
8W - 7L
1,487 SR
Queue Stats
14W - 26L
1,280 Elo+
Party 1
Team Averages
Level 31
1,404 SR
1,259 Elo+

VS

Team Averages
Level 52
1,441 SR
1,377 Elo+
Thanatos
Thanatos
BushDidntDoIt
Thanatos
Level 3
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 8L
1,159 Elo+
Party 2
Baron Samedi
Baron Samedi
FatRatHD
Baron Samedi
Level 109
God Stats
39W - 14L
1,835 SR
Queue Stats
263W - 182L
1,700 Elo+
Solo
Cthulhu
Cthulhu
RinTheSnake
Cthulhu
Level 45
God Stats
0W - 3L
1,201 SR
Queue Stats
3W - 10L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,971
665
5,078
9,322
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 1 / 8
9,513
634
6,450
5,787
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 3
10,829
722
14,974
8,095
4,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BushDidntDoIt
Thanatos
14
2 / 6 / 2
9,333
622
5,080
11,778
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
FatRatHD
Baron Samedi
15
2 / 2 / 2
10,055
670
10,537
11,248
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
RinTheSnake
Cthulhu
14
1 / 1 / 2
9,212
614
3,358
14,254
13,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
5
5
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BushDidntDoIt
Thanatos
2
6
2
0.5
L
Baron Samedi
FatRatHD
Baron Samedi
2
2
2
1.5
W
3
3
5
1.83
L
Cthulhu
RinTheSnake
Cthulhu
1
1
2
2
W
0
1
8
4
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
18,975
23,204
Taken
37,280
12,029
Mitigated
24,827
6,118
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BushDidntDoIt
Thanatos
5,080
897
0
3,739
11,778
4,994
619
7,910
3,452
0
22,170
L
Baron Samedi
FatRatHD
Baron Samedi
10,537
70
1,694
4,219
11,248
6,013
576
5,826
5,300
57,469
0
W
5,078
607
0
153
9,322
4,972
216
5,481
3,841
0
14,514
L
Cthulhu
RinTheSnake
Cthulhu
3,358
300
113
0
14,254
13,820
84
8,545
5,209
15,289
0
W
6,450
41
1,469
1,032
5,787
2,493
295
4,044
1,743
33,329
0
W
14,974
836
0
3,464
8,095
4,564
633
4,674
3,421
49,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
28,600
156
Minions Killed
149
6
Camps Cleared
7
846,561
Distance Traveled
811,565
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,333
622
33
2
2
247,479
3
L
Baron Samedi
10,055
670
99
7
5
283,471
3
W
Serqet
9,971
665
18
1
4
288,426
4
L
Cthulhu
9,212
614
17
1
0
280,615
0
W
Ra
9,513
634
63
4
0
291,327
0
W
Anubis
10,829
722
75
5
2
266,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role