Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ChEpErIn
Horus
Level 160
God Stats
6W - 0L
1,872 SR
Queue Stats
108W - 48L
1,736 Elo+
Party 2
Nox
Nox
Jaslich
Nox
Level 157
God Stats
7W - 0L
1,618 SR
Queue Stats
68W - 42L
1,730 Elo+
Party 2
Team Averages
Level 139
1,663 SR
1,655 Elo+

VS

Team Averages
Level 138
1,520 SR
1,688 Elo+
Yemoja
Yemoja
Chard0
Yemoja
Level 154
God Stats
0W - 1L
1,559 SR
Queue Stats
24W - 10L
1,890 Elo+
Party 1
Ishtar
Ishtar
Javdie
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
Wachicolero
Nu Wa
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
5 / 3 / 9
9,774
815
15,084
13,471
6,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
ChEpErIn
Horus
13
4 / 3 / 7
9,728
811
8,505
13,851
14,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nox
15
7 / 1 / 8
10,041
837
12,488
10,033
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chard0
Yemoja
13
2 / 2 / 4
9,212
768
6,180
15,405
14,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Javdie
Ishtar
12
2 / 8 / 2
8,009
667
7,349
13,659
6,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 6 / 4
8,497
708
7,116
10,369
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
7
7
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
3
9
3.17
W
Horus
ChEpErIn
Horus
4
3
7
2.5
L
Yemoja
Chard0
Yemoja
2
2
4
2
W
Nox
7
1
8
11
L
Ishtar
Javdie
Ishtar
2
8
2
0.38
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,077
Damage
20,645
37,355
Taken
39,433
25,833
Mitigated
24,431
10,074
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,084
3,456
0
4,985
13,471
6,116
976
6,039
7,432
0
49,604
W
Horus
ChEpErIn
Horus
8,505
2,394
651
2,601
13,851
14,971
445
4,081
9,770
128
12,634
L
Yemoja
Chard0
Yemoja
6,180
1,815
3,370
3,186
15,405
14,918
0
5,104
10,301
20,336
0
W
Nox
12,488
1,189
0
1,837
10,033
4,746
280
4,177
5,856
45,791
0
L
Ishtar
Javdie
Ishtar
7,349
5,507
0
686
13,659
6,006
0
5,802
7,857
0
17,444
L
7,116
2,341
0
324
10,369
3,507
0
1,710
8,659
19,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
25,718
166
Minions Killed
94
11
Camps Cleared
0
668,490
Distance Traveled
454,772
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,774
815
69
6
10
226,694
2
W
Horus
9,728
811
7
1
0
216,983
1
L
Yemoja
9,212
768
25
2
0
189,285
0
W
Nox
10,041
837
90
8
1
224,813
4
L
Ishtar
8,009
667
27
2
0
133,545
0
L
Nu Wa
8,497
708
42
4
0
131,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role