Player Matchup

Olorun
Olorun
 
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Amyу
Chiron
Level 160
God Stats
1W - 0L
1,424 SR
Queue Stats
104W - 61L
1,667 Elo+
Party 1
Scylla
Scylla
Bernlc
Scylla
Level 43
God Stats
1W - 2L
1,890 SR
Queue Stats
123W - 58L
1,942 Elo+
Party 1
Kuzenbo
Kuzenbo
DαnLeFay
Kuzenbo
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
128W - 45L
1,796 Elo+
Party 1
Thoth
Thoth
Voknos
Thoth
Level 160
God Stats
3W - 4L
1,618 SR
Queue Stats
145W - 92L
1,601 Elo+
Party 1
Team Averages
Level 104
1,586 SR
1,701 Elo+

VS

Team Averages
Level 45
1,492 SR
1,667 Elo+
Hachiman
Hachiman
Im SeeSaw
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,747 Elo+
Party 3
Geb
Geb
Im Shortbus6969
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,747 Elo+
Party 3
Nu Wa
Nu Wa
NateFHiggers
Nu Wa
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
47W - 32L
1,581 Elo+
Party 2
Cupid
Cupid
Nocras
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,692 Elo+
Solo
Heimdallr
Heimdallr
yiyokp
Heimdallr
Level 142
God Stats
1W - 1L
1,715 SR
Queue Stats
43W - 35L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 2 / 9
9,523
794
4,794
11,665
6,073
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Amyу
Chiron
17
7 / 2 / 7
10,242
854
13,850
14,267
7,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Bernlc
Scylla
18
10 / 2 / 8
10,825
902
18,007
13,817
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
DαnLeFay
Kuzenbo
17
0 / 2 / 14
9,757
813
7,016
17,421
25,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
Voknos
Thoth
15
1 / 1 / 10
8,847
737
13,400
5,587
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Im SeeSaw
Hachiman
15
3 / 5 / 5
9,165
764
10,678
12,910
6,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 2 / 5
9,250
771
7,293
13,994
17,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 4
9,075
756
11,475
10,802
5,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Nocras
Cupid
11
1 / 5 / 1
7,198
600
10,143
11,546
5,411
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
yiyokp
Heimdallr
12
0 / 5 / 3
7,194
600
8,458
11,122
6,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
21
Kills
9
9
Deaths
21
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
9
3.75
W
Chiron
Amyу
Chiron
7
2
7
5.25
W
Scylla
Bernlc
Scylla
10
2
8
7
W
Kuzenbo
DαnLeFay
Kuzenbo
0
2
14
3.5
L
Hachiman
Im SeeSaw
Hachiman
3
5
5
1.1
L
1
2
5
1.75
L
4
4
4
1.5
L
Cupid
Nocras
Cupid
1
5
1
0.3
W
Thoth
Voknos
Thoth
1
1
10
6
L
Heimdallr
yiyokp
Heimdallr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,067
Damage
48,047
62,757
Taken
60,374
48,000
Mitigated
40,997
33,309
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,794
1,546
6,125
4,200
11,665
6,073
4,275
4,564
7,101
20,905
0
W
Chiron
Amyу
Chiron
13,850
4,139
3,506
5,378
14,267
7,114
2,012
4,218
10,049
92
29,664
W
Scylla
Bernlc
Scylla
18,007
1,013
3,172
3,904
13,817
6,993
1,145
3,883
9,934
42,547
0
W
Kuzenbo
DαnLeFay
Kuzenbo
7,016
1,988
2,040
2,541
17,421
25,482
128
4,399
13,022
15,586
0
L
Hachiman
Im SeeSaw
Hachiman
10,678
4,519
2,444
2,913
12,910
6,570
1,292
9,005
3,905
0
23,383
L
7,293
138
659
3,701
13,994
17,197
120
10,247
3,747
15,538
0
L
11,475
4,837
711
2,028
10,802
5,193
0
8,530
2,272
30,761
0
L
Cupid
Nocras
Cupid
10,143
3,864
2,068
1,724
11,546
5,411
0
7,492
4,054
0
13,803
W
Thoth
Voknos
Thoth
13,400
34
1,855
588
5,587
2,338
992
1,704
3,883
39,390
0
L
Heimdallr
yiyokp
Heimdallr
8,458
1,076
2,762
2,190
11,122
6,626
242
8,035
3,087
0
17,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,194
Gold Earned
41,882
176
Minions Killed
109
0
Camps Cleared
0
1,182,369
Distance Traveled
943,044
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,523
794
36
3
0
224,306
1
W
Chiron
10,242
854
36
3
0
222,193
0
W
Scylla
10,825
902
44
4
0
222,418
3
W
Kuzenbo
9,757
813
11
1
0
250,488
1
L
Hachiman
9,165
764
30
3
0
175,879
1
L
Geb
9,250
771
18
2
0
184,538
1
L
Nu Wa
9,075
756
35
3
0
203,021
2
L
Cupid
7,198
600
13
1
0
198,459
0
W
Thoth
8,847
737
49
4
0
262,964
3
L
Heimdallr
7,194
600
13
1
0
181,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role