Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jarh17
Skadi
Level 62
God Stats
93W - 99L
1,508 SR
Queue Stats
442W - 486L
1,479 Elo+
Solo
Chaac
Chaac
Toolooping
Chaac
Level 82
God Stats
10W - 5L
1,590 SR
Queue Stats
178W - 178L
1,477 Elo+
Solo
Ares
Ares
ianthecatog
Ares
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 107L
1,343 Elo+
Solo
Chernobog
Chernobog
sircrowolf
Chernobog
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 216L
1,462 Elo+
Solo
Team Averages
Level 64
1,519 SR
1,452 Elo+

VS

Team Averages
Level 54
1,567 SR
1,403 Elo+
Cerberus
Cerberus
IceBear0610
Cerberus
Level 7
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 5L
1,178 Elo+
Party 1
Bastet
Bastet
Kavidukesz
Bastet
Level 42
God Stats
2W - 4L
1,543 SR
Queue Stats
118W - 155L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
LATINMONEY
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,385 Elo+
Party 1
Sol
Sol
NesciusInThis
Sol
Level 45
God Stats
2W - 3L
1,744 SR
Queue Stats
3W - 7L
1,465 Elo+
Party 1
Chiron
Chiron
ThatNWordTony
Chiron
Level 127
God Stats
11W - 7L
1,638 SR
Queue Stats
85W - 73L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 2 / 11
10,973
998
20,799
10,420
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Jarh17
Skadi
17
4 / 2 / 7
11,000
1,000
13,421
13,781
5,800
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
3 / 0 / 9
10,911
992
12,161
9,837
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 12
12,235
1,112
7,341
12,153
13,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
sircrowolf
Chernobog
16
1 / 1 / 12
10,623
966
9,473
8,265
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

256

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceBear0610
Cerberus
16
0 / 5 / 3
10,385
944
5,330
22,299
29,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Kavidukesz
Bastet
16
3 / 1 / 2
10,872
988
13,671
10,498
5,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
LATINMONEY
Tsukuyomi
16
0 / 5 / 1
10,020
911
10,821
13,302
5,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 3
10,202
927
11,284
12,944
5,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 1
10,771
979
10,217
6,786
3,059
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
15
Kills
5
5
Deaths
15
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
11
4.75
L
Cerberus
IceBear0610
Cerberus
0
5
3
0.3
W
Skadi
Jarh17
Skadi
4
2
7
3.75
L
Bastet
Kavidukesz
Bastet
3
1
2
4
L
Tsukuyomi
LATINMONEY
Tsukuyomi
0
5
1
0.1
L
0
3
3
0.5
L
2
1
1
2.5
W
Chaac
3
0
9
7.5
W
3
0
12
9
W
Chernobog
sircrowolf
Chernobog
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,195
Damage
51,323
54,456
Taken
65,829
40,354
Mitigated
48,303
21,253
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,799
1,252
4,081
4,370
10,420
5,245
0
4,895
5,525
43,550
0
L
Cerberus
IceBear0610
Cerberus
5,330
391
0
3,307
22,299
29,152
0
8,263
13,704
7,510
0
W
Skadi
Jarh17
Skadi
13,421
7,976
404
2,744
13,781
5,800
0
1,858
11,923
0
27,781
L
Bastet
Kavidukesz
Bastet
13,671
3,597
0
2,511
10,498
5,249
0
3,525
6,902
0
25,120
L
Tsukuyomi
LATINMONEY
Tsukuyomi
10,821
2,074
0
1,976
13,302
5,391
0
7,358
5,836
0
38,213
L
11,284
5,661
0
3,777
12,944
5,452
0
5,278
7,527
36,158
0
L
10,217
2,978
1,101
2,040
6,786
3,059
0
3,716
2,990
0
33,318
W
Chaac
12,161
1,602
0
2,763
9,837
11,724
0
4,404
5,433
0
25,321
W
7,341
273
3,612
2,512
12,153
13,225
0
3,153
9,000
14,538
0
W
Chernobog
sircrowolf
Chernobog
9,473
4,678
0
767
8,265
4,360
0
2,304
5,961
0
34,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
52,250
229
Minions Killed
204
10
Camps Cleared
8
1,029,043
Distance Traveled
1,105,130
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,973
998
79
7
3
212,171
1
L
Cerberus
10,385
944
2
0
0
198,410
1
W
Skadi
11,000
1,000
40
4
2
200,389
0
L
Bastet
10,872
988
27
2
1
250,750
0
L
Tsukuyomi
10,020
911
51
5
0
227,795
1
L
Sol
10,202
927
66
6
6
202,080
0
L
Chiron
10,771
979
58
5
1
226,095
0
W
Chaac
10,911
992
52
5
2
228,207
1
W
Ares
12,235
1,112
11
1
0
212,807
0
W
Chernobog
10,623
966
47
4
3
175,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role