Player Matchup

Danzaburou
Danzaburou
Jaybee666
Danzaburou
Level 66
God Stats
13W - 8L
1,660 SR
Queue Stats
23W - 27L
1,519 Elo+
Solo
Hera
Hera
NomadX766
Hera
Level 106
God Stats
4W - 0L
1,687 SR
Queue Stats
44W - 27L
1,638 Elo+
Solo
Fenrir
Fenrir
Veliice
Fenrir
Level 143
God Stats
1W - 0L
1,742 SR
Queue Stats
93W - 72L
1,508 Elo+
Solo
Team Averages
Level 105
1,697 SR
1,555 Elo+

VS

Team Averages
Level 130
1,623 SR
1,593 Elo+
King Arthur
King Arthur
BalrogSlayer
King Arthur
Level 159
God Stats
44W - 37L
1,666 SR
Queue Stats
771W - 317L
1,820 Elo+
Solo
Chang'e
Chang'e
SB_juanpa2108-01
Chang'e
Level 124
God Stats
6W - 15L
1,396 SR
Queue Stats
344W - 453L
1,525 Elo+
Party 1
Ishtar
Ishtar
anfevera
Ishtar
Level 107
God Stats
1W - 3L
1,808 SR
Queue Stats
50W - 64L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jaybee666
Danzaburou
12
6 / 1 / 3
8,395
840
11,285
6,535
2,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
12
2 / 2 / 9
7,675
768
10,833
4,689
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Veliice
Fenrir
12
3 / 3 / 6
7,913
791
7,147
9,513
6,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BalrogSlayer
King Arthur
11
4 / 2 / 1
7,789
779
7,787
15,395
17,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 4
6,362
636
4,616
12,196
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
anfevera
Ishtar
11
1 / 5 / 3
6,712
671
1,739
9,264
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
5
6
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BalrogSlayer
King Arthur
4
2
1
2.25
W
Danzaburou
Jaybee666
Danzaburou
6
1
3
7.5
W
Hera
2
2
9
3.25
L
0
5
4
0.4
W
Fenrir
Veliice
Fenrir
3
3
6
2
L
Ishtar
anfevera
Ishtar
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
14,142
20,737
Taken
36,855
11,743
Mitigated
26,768
5,814
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BalrogSlayer
King Arthur
7,787
756
182
2,859
15,395
17,387
0
3,432
11,963
0
20,962
W
Danzaburou
Jaybee666
Danzaburou
11,285
6,154
0
2,623
6,535
2,965
1,882
1,636
4,899
0
30,883
W
Hera
10,833
2,144
0
500
4,689
1,830
762
1,485
3,204
24,586
0
L
4,616
707
663
2,272
12,196
4,906
0
4,763
7,433
24,789
0
W
Fenrir
Veliice
Fenrir
7,147
1,748
0
2,691
9,513
6,948
2
1,683
7,830
0
17,239
L
Ishtar
anfevera
Ishtar
1,739
1,051
0
1,091
9,264
4,475
162
3,004
6,260
0
18,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,983
Gold Earned
20,863
105
Minions Killed
104
5
Camps Cleared
4
560,656
Distance Traveled
517,772
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,789
779
24
2
0
200,900
1
W
Danzaburou
8,395
840
47
5
4
181,802
3
W
Hera
7,675
768
35
4
1
188,660
0
L
Chang'e
6,362
636
39
4
1
166,981
3
W
Fenrir
7,913
791
23
2
0
190,194
0
L
Ishtar
6,712
671
41
4
3
149,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role