Player Matchup

Eset
Eset
 
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BidenSniffxx
Olorun
Level 17
God Stats
1W - 0L
1,251 SR
Queue Stats
4W - 11L
1,310 Elo+
Party 3
Ares
Ares
Ra or Merlin
Ares
Level 20
God Stats
2W - 1L
1,435 SR
Queue Stats
24W - 29L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
UCanThankMeBro
Kukulkan
Level 82
God Stats
23W - 9L
1,516 SR
Queue Stats
362W - 337L
1,415 Elo+
Party 1
Bastet
Bastet
batgirl710
Bastet
Level 18
God Stats
1W - 1L
1,620 SR
Queue Stats
10W - 10L
1,421 Elo+
Party 3
Team Averages
Level 49
1,464 SR
1,416 Elo+

VS

Team Averages
Level 106
1,642 SR
1,571 Elo+
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Darkhydrus
Fenrir
Level 105
God Stats
0W - 2L
1,896 SR
Queue Stats
20W - 11L
1,657 Elo+
Party 2
Ishtar
Ishtar
GiantAram
Ishtar
Level 120
God Stats
0W - 1L
1,236 SR
Queue Stats
49W - 45L
1,565 Elo+
Party 2
Fafnir
Fafnir
REDCELL25
Fafnir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,600 Elo+
Party 2
Bastet
Bastet
jipay
Bastet
Level 135
God Stats
2W - 1L
2,077 SR
Queue Stats
46W - 40L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
2 / 7 / 9
10,619
664
6,882
16,112
7,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
20
16 / 2 / 7
13,241
828
25,571
23,153
15,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 6 / 17
10,572
661
9,659
22,776
37,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
20
3 / 3 / 19
11,772
736
21,061
13,056
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
batgirl710
Bastet
20
8 / 2 / 15
11,803
738
22,372
17,542
9,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
3 / 4 / 10
11,568
723
14,116
17,465
8,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Darkhydrus
Fenrir
17
6 / 8 / 11
10,789
674
14,273
20,408
11,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
GiantAram
Ishtar
16
2 / 7 / 8
9,781
611
17,103
19,178
9,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
REDCELL25
Fafnir
17
2 / 6 / 9
9,989
624
5,069
19,514
33,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
jipay
Bastet
18
7 / 5 / 10
10,397
650
23,397
19,003
10,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
30
Kills
20
20
Deaths
30
67
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
7
9
0.93
L
Cupid
 
Cupid
3
4
10
2
W
Olorun
16
2
7
9.75
L
Fenrir
Darkhydrus
Fenrir
6
8
11
1.44
L
Ishtar
GiantAram
Ishtar
2
7
8
0.86
L
Fafnir
REDCELL25
Fafnir
2
6
9
1.08
W
1
6
17
1.58
W
Kukulkan
3
3
19
4.17
W
Bastet
batgirl710
Bastet
8
2
15
7.75
L
Bastet
jipay
Bastet
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,545
Damage
73,958
92,639
Taken
95,568
78,170
Mitigated
73,462
33,377
Healing
28,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,882
290
4,045
2,200
16,112
7,923
1,873
1,064
15,048
20,853
0
L
Cupid
 
Cupid
14,116
7,817
2,736
7,942
17,465
8,858
0
10,414
7,051
0
45,849
W
Olorun
25,571
13,915
6,082
11,189
23,153
15,928
6,308
1,526
21,627
44,853
2,491
L
Fenrir
Darkhydrus
Fenrir
14,273
2,500
1,812
2,226
20,408
11,810
0
15,300
5,108
0
16,864
L
Ishtar
GiantAram
Ishtar
17,103
11,448
268
4,257
19,178
9,548
264
10,367
8,811
0
33,669
L
Fafnir
REDCELL25
Fafnir
5,069
1,477
0
1,884
19,514
33,233
0
13,784
5,730
10,428
0
W
9,659
677
0
0
22,776
37,408
288
1,593
21,183
16,401
0
W
Kukulkan
21,061
1,708
300
280
13,056
6,948
562
179
12,877
49,771
0
W
Bastet
batgirl710
Bastet
22,372
4,607
2,396
6,885
17,542
9,963
955
707
16,835
0
33,319
L
Bastet
jipay
Bastet
23,397
3,124
2,151
4,869
19,003
10,013
387
11,672
7,331
0
29,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,007
Gold Earned
52,524
172
Minions Killed
149
0
Camps Cleared
0
1,433,390
Distance Traveled
1,268,771
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,619
664
35
2
0
259,441
5
L
Cupid
11,568
723
76
5
0
259,407
0
W
Olorun
13,241
828
40
3
0
280,079
0
L
Fenrir
10,789
674
5
0
0
244,026
0
L
Ishtar
9,781
611
42
3
0
227,440
0
L
Fafnir
9,989
624
8
1
0
246,278
0
W
Ares
10,572
661
7
0
0
265,656
5
W
Kukulkan
11,772
736
65
4
0
297,903
1
W
Bastet
11,803
738
25
2
0
330,311
0
L
Bastet
10,397
650
18
1
0
291,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role