Player Matchup

Atlas
Atlas
Mwinjutsu
Atlas
Level 101
God Stats
12W - 14L
1,424 SR
Queue Stats
69W - 98L
1,442 Elo+
Solo
Bastet
Bastet
Samurai_Zach94
Bastet
Level 107
God Stats
52W - 52L
1,514 SR
Queue Stats
474W - 473L
1,431 Elo+
Solo
Rama
Rama
TPT-GhostyyC417
Rama
Level 40
God Stats
1W - 1L
1,784 SR
Queue Stats
40W - 54L
1,370 Elo+
Solo
Ah Puch
Ah Puch
Taters n Steak
Ah Puch
Level 127
God Stats
7W - 10L
1,491 SR
Queue Stats
120W - 171L
1,375 Elo+
Party 2
Guan Yu
Guan Yu
V Kewl5 V
Guan Yu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 149L
1,372 Elo+
Party 2
Team Averages
Level 98
1,542 SR
1,398 Elo+

VS

Team Averages
Level 73
1,617 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BruhOnJah
Fenrir
Level 68
God Stats
2W - 1L
1,739 SR
Queue Stats
59W - 52L
1,525 Elo+
Party 1
Neith
Neith
PrimusShaull
Neith
Level 45
God Stats
3W - 3L
1,586 SR
Queue Stats
62W - 63L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
SaphireFirestar
Cthulhu
Level 11
God Stats
2W - 0L
1,761 SR
Queue Stats
12W - 15L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mwinjutsu
Atlas
15
2 / 3 / 3
9,546
734
6,904
10,081
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 5
8,681
668
11,951
11,594
5,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 2 / 2
8,654
666
10,177
11,666
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 6 / 3
8,837
680
16,405
13,121
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
V Kewl5 V
Guan Yu
14
2 / 6 / 5
8,499
654
7,002
16,961
15,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 5 / 8
8,971
690
9,516
13,750
7,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
 
Chang'e
15
0 / 1 / 9
8,564
659
6,749
8,849
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BruhOnJah
Fenrir
19
13 / 1 / 4
11,139
857
16,762
15,667
8,546
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 6
9,985
768
14,806
7,721
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 12
8,614
663
5,681
18,102
22,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
8
Kills
18
18
Deaths
8
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
5
8
1.2
W
Chang'e
 
Chang'e
0
1
9
4.5
W
Fenrir
BruhOnJah
Fenrir
13
1
4
15
L
Atlas
Mwinjutsu
Atlas
2
3
3
1.17
W
3
0
6
6
L
1
1
5
3.5
W
0
1
12
6
L
2
2
2
1.5
L
1
6
3
0.42
L
Guan Yu
V Kewl5 V
Guan Yu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,439
Damage
53,514
63,423
Taken
64,089
40,571
Mitigated
47,651
14,045
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,516
1,016
0
923
13,750
7,961
0
5,361
8,389
19,940
0
W
Chang'e
 
Chang'e
6,749
860
4,482
3,478
8,849
4,467
560
4,420
4,429
22,310
0
W
Fenrir
BruhOnJah
Fenrir
16,762
3,935
0
1,821
15,667
8,546
550
3,923
11,744
0
41,238
L
Atlas
Mwinjutsu
Atlas
6,904
3,136
0
744
10,081
10,131
0
4,095
5,843
19,389
0
W
14,806
5,851
422
3,559
7,721
4,444
749
3,677
4,044
0
48,636
L
11,951
2,552
0
2,387
11,594
5,058
0
3,757
7,699
0
31,682
W
5,681
641
0
5,740
18,102
22,233
228
5,928
12,174
19,081
0
L
10,177
7,640
0
2,727
11,666
4,903
0
4,119
7,237
0
27,170
L
16,405
580
0
3,221
13,121
4,963
0
3,755
9,102
48,299
0
L
Guan Yu
V Kewl5 V
Guan Yu
7,002
820
2,776
2,190
16,961
15,516
0
5,242
11,596
0
17,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
47,273
211
Minions Killed
263
0
Camps Cleared
0
1,285,135
Distance Traveled
1,343,729
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,971
690
35
3
0
238,502
5
W
Chang'e
8,564
659
53
4
0
246,610
0
W
Fenrir
11,139
857
43
3
0
316,651
1
L
Atlas
9,546
734
33
3
0
248,741
0
W
Neith
9,985
768
104
8
0
274,753
0
L
Bastet
8,681
668
47
4
0
301,546
1
W
Cthulhu
8,614
663
28
2
0
267,213
0
L
Rama
8,654
666
37
3
0
235,136
2
L
Ah Puch
8,837
680
66
5
0
234,237
1
L
Guan Yu
8,499
654
28
2
0
265,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role