Player Matchup

Nike
Nike
OhDavoo
Nike
Level 160
God Stats
8W - 1L
1,977 SR
Queue Stats
411W - 190L
1,809 Elo+
Party 2
Ullr
Ullr
Perilla12000
Ullr
Level 147
God Stats
10W - 6L
1,629 SR
Queue Stats
381W - 206L
1,790 Elo+
Party 2
Baron Samedi
Baron Samedi
pepapik
Baron Samedi
Level 159
God Stats
9W - 6L
1,564 SR
Queue Stats
429W - 227L
1,803 Elo+
Party 2
Team Averages
Level 155
1,724 SR
1,801 Elo+

VS

Team Averages
Level 84
1,687 SR
1,591 Elo+
Janus
Janus
Block79
Janus
Level 126
God Stats
1W - 5L
1,613 SR
Queue Stats
53W - 33L
1,670 Elo+
Party 1
Rama
Rama
FeelingRim
Rama
Level 112
God Stats
4W - 2L
1,870 SR
Queue Stats
30W - 24L
1,635 Elo+
Party 1
Atlas
Atlas
GubaLala
Atlas
Level 14
God Stats
1W - 3L
1,577 SR
Queue Stats
2W - 5L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
OhDavoo
Nike
11
2 / 0 / 8
7,773
777
5,274
12,938
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
6 / 1 / 3
8,120
812
9,669
7,415
3,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
pepapik
Baron Samedi
12
2 / 0 / 8
7,654
765
11,185
9,176
6,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Block79
Janus
11
1 / 3 / 0
6,559
656
5,876
6,954
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
5,910
591
8,536
10,134
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
GubaLala
Atlas
10
0 / 3 / 0
6,280
628
5,279
11,794
10,049
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
1
1
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Block79
Janus
1
3
0
0.33
L
0
4
0
0
L
Atlas
GubaLala
Atlas
0
3
0
0
W
Nike
OhDavoo
Nike
2
0
8
6
W
6
1
3
7.5
W
Baron Samedi
pepapik
Baron Samedi
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,128
Damage
19,691
29,529
Taken
28,882
20,344
Mitigated
16,770
14,698
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Block79
Janus
5,876
244
0
700
6,954
2,689
0
2,263
4,691
21,320
0
L
8,536
6,979
0
1,789
10,134
4,032
74
3,693
6,441
0
20,693
L
Atlas
GubaLala
Atlas
5,279
2,252
0
1,140
11,794
10,049
0
5,464
6,330
9,608
0
W
Nike
OhDavoo
Nike
5,274
486
312
3,882
12,938
10,181
161
3,946
8,992
56
17,140
W
9,669
2,876
0
460
7,415
3,252
54
3,971
3,444
0
33,793
W
Baron Samedi
pepapik
Baron Samedi
11,185
1,113
4,041
6,003
9,176
6,911
129
3,474
5,702
21,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
18,749
107
Minions Killed
76
4
Camps Cleared
3
588,660
Distance Traveled
508,494
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,559
656
36
4
2
184,798
3
L
Rama
5,910
591
34
3
1
159,532
1
L
Atlas
6,280
628
6
1
0
164,164
0
W
Nike
7,773
777
32
3
0
202,303
1
W
Ullr
8,120
812
58
6
3
183,930
1
W
Baron Samedi
7,654
765
17
2
1
202,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role