Player Matchup

Neith
Neith
Elpiedusomucho
Neith
Level 61
God Stats
6W - 10L
1,401 SR
Queue Stats
31W - 52L
1,236 Elo+
Solo
Merlin
Merlin
Goose54
Merlin
Level 110
God Stats
3W - 2L
1,382 SR
Queue Stats
153W - 113L
1,522 Elo+
Party 2
Sobek
Sobek
mjm0213
Sobek
Level 27
God Stats
6W - 3L
1,751 SR
Queue Stats
36W - 30L
1,482 Elo+
Party 2
Team Averages
Level 66
1,511 SR
1,413 Elo+

VS

Team Averages
Level 73
1,400 SR
1,368 Elo+
Bakasura
Bakasura
Lodsin
Bakasura
Level 149
God Stats
1W - 2L
1,396 SR
Queue Stats
141W - 142L
1,523 Elo+
Party 1
Poseidon
Poseidon
Ser Barrus
Poseidon
Level 18
God Stats
4W - 5L
1,497 SR
Queue Stats
26W - 29L
1,497 Elo+
Party 1
Kali
Kali
tkd-54
Kali
Level 51
God Stats
5W - 10L
1,308 SR
Queue Stats
5W - 13L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
13,937
664
13,126
9,399
4,823
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Goose54
Merlin
19
5 / 1 / 7
13,660
650
24,355
10,059
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
mjm0213
Sobek
18
1 / 0 / 10
14,254
679
8,272
18,482
25,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lodsin
Bakasura
16
0 / 5 / 1
11,833
563
8,179
25,727
18,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Ser Barrus
Poseidon
17
1 / 3 / 0
12,080
575
6,084
11,875
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
tkd-54
Kali
14
1 / 4 / 1
11,626
554
6,837
18,026
10,533
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
3
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Merlin
Goose54
Merlin
5
1
7
8.5
L
Bakasura
Lodsin
Bakasura
0
5
1
0.1
L
Poseidon
Ser Barrus
Poseidon
1
3
0
0.33
W
Sobek
mjm0213
Sobek
1
0
10
6
L
Kali
tkd-54
Kali
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,753
Damage
21,100
37,940
Taken
55,628
35,546
Mitigated
32,974
11,337
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,126
7,432
732
2,203
9,399
4,823
2,330
2,234
6,815
0
73,552
W
Merlin
Goose54
Merlin
24,355
1,203
0
1,147
10,059
5,387
0
1,942
8,015
80,372
0
L
Bakasura
Lodsin
Bakasura
8,179
4,695
0
4,442
25,727
18,346
1,134
16,010
9,717
0
36,500
L
Poseidon
Ser Barrus
Poseidon
6,084
303
0
597
11,875
4,095
0
8,624
3,251
45,165
0
W
Sobek
mjm0213
Sobek
8,272
601
0
7,255
18,482
25,336
162
2,974
14,899
26,337
0
L
Kali
tkd-54
Kali
6,837
3,031
317
2,505
18,026
10,533
330
9,242
8,784
0
24,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
35,539
237
Minions Killed
193
10
Camps Cleared
6
1,192,851
Distance Traveled
1,143,897
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,937
664
99
5
4
377,286
4
W
Merlin
13,660
650
104
5
6
392,365
2
L
Bakasura
11,833
563
65
3
3
398,679
5
L
Poseidon
12,080
575
98
5
1
362,946
2
W
Sobek
14,254
679
34
2
0
423,200
6
L
Kali
11,626
554
30
1
2
382,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role