Player Matchup

Yemoja
Yemoja
A-AronH01
Yemoja
Level 26
God Stats
6W - 2L
1,767 SR
Queue Stats
337W - 269L
1,566 Elo+
Party 1
Bastet
Bastet
Killer71700
Bastet
Level 154
God Stats
25W - 8L
1,773 SR
Queue Stats
639W - 397L
1,632 Elo+
Party 1
Ra
Ra
NTW2013
Ra
Level 143
God Stats
4W - 2L
1,432 SR
Queue Stats
73W - 45L
1,660 Elo+
Party 1
Shiva
Shiva
Violocello
Shiva
Level 45
God Stats
13W - 7L
1,603 SR
Queue Stats
89W - 108L
1,314 Elo+
Party 1
Anhur
Anhur
putTHEmeatANHUR
Anhur
Level 105
God Stats
4W - 6L
1,251 SR
Queue Stats
185W - 162L
1,472 Elo+
Party 1
Team Averages
Level 95
1,565 SR
1,529 Elo+

VS

Team Averages
Level 52
1,582 SR
1,461 Elo+
Anubis
Anubis
Doc5314
Anubis
Level 45
God Stats
1W - 1L
1,765 SR
Queue Stats
74W - 86L
1,481 Elo+
Solo
Pele
Pele
SeCoNdBrEkFeSt
Pele
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
TravSerker
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,381 Elo+
Party 2
Neith
Neith
alphatumble
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,446 Elo+
Solo
Jormungandr
Jormungandr
net_renegade99
Jormungandr
Level 46
God Stats
76W - 52L
1,646 SR
Queue Stats
227W - 189L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A-AronH01
Yemoja
15
2 / 2 / 11
10,613
505
10,443
17,572
15,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
18
7 / 1 / 7
11,512
548
18,372
27,604
11,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 1 / 2
11,241
535
7,974
12,703
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
17
0 / 2 / 0
9,661
460
2,674
15,707
10,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
9 / 3 / 2
11,696
557
20,541
18,451
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Doc5314
Anubis
12
0 / 4 / 2
8,152
388
10,098
13,175
6,217
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 6 / 1
10,066
479
6,730
16,169
6,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TravSerker
Aphrodite
13
0 / 3 / 3
8,878
423
3,700
16,593
13,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 8 / 1
9,134
435
11,696
19,692
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
net_renegade99
Jormungandr
19
3 / 0 / 2
11,795
562
15,410
10,352
8,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
9
9
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
A-AronH01
Yemoja
2
2
11
3.75
L
Anubis
Doc5314
Anubis
0
4
2
0.25
W
Bastet
7
1
7
10.5
W
2
1
2
3
L
4
6
1
0.75
L
Aphrodite
TravSerker
Aphrodite
0
3
3
0.5
W
Shiva
0
2
0
0
L
2
8
1
0.31
L
Jormungandr
net_renegade99
Jormungandr
3
0
2
4
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,004
Damage
47,634
92,037
Taken
75,981
50,844
Mitigated
43,304
43,055
Healing
26,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
A-AronH01
Yemoja
10,443
1,775
6,730
5,826
17,572
15,158
814
5,913
11,659
38,702
0
L
Anubis
Doc5314
Anubis
10,098
448
0
5,633
13,175
6,217
0
4,007
9,168
61,819
0
W
Bastet
18,372
4,187
0
16,569
27,604
11,801
119
5,515
22,089
0
106,455
W
7,974
395
1,179
3,417
12,703
5,825
1,249
4,178
8,525
121,097
0
L
6,730
1,581
0
2,563
16,169
6,690
840
3,819
12,350
0
50,793
L
Aphrodite
TravSerker
Aphrodite
3,700
1,572
3,361
4,845
16,593
13,291
204
5,363
11,230
25,567
0
W
Shiva
2,674
43
710
3,297
15,707
10,197
455
9,146
6,561
0
67,268
L
11,696
3,180
0
5,470
19,692
8,688
0
3,772
15,920
0
66,832
L
Jormungandr
net_renegade99
Jormungandr
15,410
4,128
0
4,926
10,352
8,418
541
1,456
8,896
117,300
0
W
20,541
8,350
0
5,327
18,451
7,863
2,375
4,456
13,995
0
88,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,723
Gold Earned
48,025
600
Minions Killed
514
0
Camps Cleared
0
2,058,683
Distance Traveled
1,723,322
34
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,613
505
38
2
0
392,264
10
L
Anubis
8,152
388
96
5
0
269,566
2
W
Bastet
11,512
548
128
6
0
465,114
6
W
Ra
11,241
535
188
9
0
426,797
7
L
Pele
10,066
479
82
4
0
367,479
1
L
Aphrodite
8,878
423
30
1
0
321,904
0
W
Shiva
9,661
460
101
5
0
406,952
7
L
Neith
9,134
435
108
5
0
369,251
2
L
Jormungandr
11,795
562
198
9
0
395,122
3
W
Anhur
11,696
557
145
7
0
367,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role