Player Matchup

Zeus
Zeus
SquinTree34
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,466 Elo+
Party 1
Sobek
Sobek
iCringo
Sobek
Level 60
God Stats
7W - 5L
1,580 SR
Queue Stats
15W - 10L
1,426 Elo+
Party 1
Charybdis
Charybdis
minihibbz
Charybdis
Level 17
God Stats
7W - 2L
1,812 SR
Queue Stats
15W - 8L
1,513 Elo+
Party 1
Team Averages
Level 42
1,631 SR
1,469 Elo+

VS

Team Averages
Level 28
1,467 SR
1,241 Elo+
Anubis
Anubis
AB-StRaXT
Anubis
Level 22
God Stats
5W - 7L
1,402 SR
Queue Stats
5W - 13L
1,132 Elo+
Party 2
Artemis
Artemis
DARKZ3RO_X15
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
supersayaingabe
Zeus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 13
9,091
758
6,857
9,814
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
iCringo
Sobek
15
6 / 1 / 18
10,674
890
6,018
14,955
19,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
minihibbz
Charybdis
15
14 / 1 / 9
10,531
878
15,234
8,716
3,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AB-StRaXT
Anubis
11
1 / 9 / 3
7,694
641
5,674
10,236
5,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
DARKZ3RO_X15
Artemis
12
2 / 7 / 1
8,086
674
5,308
10,868
7,865
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 8 / 3
8,641
720
9,038
10,710
4,222
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
24
Kills
5
5
Deaths
24
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
AB-StRaXT
Anubis
1
9
3
0.28
L
Artemis
DARKZ3RO_X15
Artemis
2
7
1
0.36
W
4
3
13
3.5
W
Sobek
iCringo
Sobek
6
1
18
15
W
Charybdis
minihibbz
Charybdis
14
1
9
18.5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
20,020
33,485
Taken
31,814
26,745
Mitigated
17,972
6,059
Healing
1,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AB-StRaXT
Anubis
5,674
1,033
0
54
10,236
5,885
0
5,142
5,094
17,582
0
L
Artemis
DARKZ3RO_X15
Artemis
5,308
2,707
0
0
10,868
7,865
0
4,085
6,783
0
12,813
W
6,857
623
0
214
9,814
3,097
0
3,655
5,109
25,081
0
W
Sobek
iCringo
Sobek
6,018
626
0
3,934
14,955
19,729
261
6,999
6,690
19,078
0
W
Charybdis
minihibbz
Charybdis
15,234
10,366
0
1,911
8,716
3,919
1,727
4,349
4,367
0
39,353
L
9,038
2,719
119
850
10,710
4,222
0
3,648
7,062
22,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
24,421
116
Minions Killed
65
6
Camps Cleared
0
639,064
Distance Traveled
411,541
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,694
641
24
2
0
114,290
0
L
Artemis
8,086
674
19
2
0
140,234
1
W
Zeus
9,091
758
32
3
1
234,297
0
W
Sobek
10,674
890
23
2
1
225,529
3
W
Charybdis
10,531
878
61
5
4
179,238
0
L
Zeus
8,641
720
22
2
0
157,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role