Player Matchup

Cthulhu
Cthulhu
BdooGR
Cthulhu
Level 11
God Stats
26W - 17L
1,532 SR
Queue Stats
69W - 43L
1,519 Elo+
Party 3
Baron Samedi
Baron Samedi
HisWolve
Baron Samedi
Level 139
God Stats
14W - 11L
1,592 SR
Queue Stats
163W - 143L
1,568 Elo+
Party 3
Izanami
Izanami
Jade1315
Izanami
Level 16
God Stats
4W - 5L
1,523 SR
Queue Stats
17W - 27L
1,408 Elo+
Party 1
Cupid
Cupid
Pooty420
Cupid
Level 130
God Stats
1W - 2L
1,390 SR
Queue Stats
110W - 141L
1,448 Elo+
Party 1
Bacchus
Bacchus
SaskaB
Bacchus
Level 8
God Stats
2W - 0L
1,863 SR
Queue Stats
3W - 3L
1,375 Elo+
Party 1
Team Averages
Level 61
1,580 SR
1,464 Elo+

VS

Team Averages
Level 72
1,478 SR
1,479 Elo+
Ao Kuang
Ao Kuang
DarkestHorizon
Ao Kuang
Level 28
God Stats
0W - 1L
1,725 SR
Queue Stats
23W - 19L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KiIIabich
Morgan Le Fay
Level 78
God Stats
102W - 115L
1,487 SR
Queue Stats
111W - 135L
1,421 Elo+
Solo
Fenrir
Fenrir
MoshiMoshiDoppio
Fenrir
Level 133
God Stats
3W - 5L
1,249 SR
Queue Stats
78W - 75L
1,625 Elo+
Party 2
Tyr
Tyr
TheBotJon
Tyr
Level 117
God Stats
0W - 1L
1,427 SR
Queue Stats
43W - 44L
1,562 Elo+
Party 2
Anubis
Anubis
Yell0w5
Anubis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BdooGR
Cthulhu
19
4 / 0 / 17
11,556
770
11,019
12,395
11,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
HisWolve
Baron Samedi
20
12 / 2 / 8
12,516
834
27,387
16,454
10,773
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Jade1315
Izanami
16
2 / 3 / 10
10,154
677
10,969
16,170
8,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Pooty420
Cupid
20
16 / 1 / 9
13,109
874
27,946
16,145
8,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
SaskaB
Bacchus
16
1 / 3 / 14
10,820
721
9,254
19,360
28,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
2 / 8 / 4
10,036
669
16,797
26,623
13,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
KiIIabich
Morgan Le Fay
18
0 / 4 / 3
10,308
687
15,552
15,203
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 8 / 3
10,339
689
15,923
21,223
11,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 6 / 4
9,692
646
7,224
23,592
24,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Yell0w5
Anubis
15
1 / 10 / 2
9,500
633
6,503
14,681
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
35
Kills
9
9
Deaths
36
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BdooGR
Cthulhu
4
0
17
12.5
L
Ao Kuang
2
8
4
0.5
W
Baron Samedi
HisWolve
Baron Samedi
12
2
8
8
W
Izanami
Jade1315
Izanami
2
3
10
2.33
L
Morgan Le Fay
KiIIabich
Morgan Le Fay
0
4
3
0.38
L
4
8
3
0.69
W
Cupid
Pooty420
Cupid
16
1
9
20.5
W
Bacchus
SaskaB
Bacchus
1
3
14
2.67
L
2
6
4
0.67
L
Anubis
Yell0w5
Anubis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,575
Damage
61,999
80,524
Taken
101,322
68,135
Mitigated
64,578
25,775
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BdooGR
Cthulhu
11,019
650
0
1,401
12,395
11,768
54
8,707
3,688
26,567
0
L
Ao Kuang
16,797
4,663
0
7,074
26,623
13,157
0
14,003
12,313
38,009
0
W
Baron Samedi
HisWolve
Baron Samedi
27,387
2,268
5,306
7,348
16,454
10,773
183
7,979
8,475
64,736
0
W
Izanami
Jade1315
Izanami
10,969
7,625
0
4,275
16,170
8,356
1,034
7,052
9,118
0
32,520
L
Morgan Le Fay
KiIIabich
Morgan Le Fay
15,552
872
0
4,163
15,203
7,273
1,158
7,948
7,077
63,497
0
L
15,923
3,032
0
3,239
21,223
11,732
1,643
6,514
14,587
0
23,089
W
Cupid
Pooty420
Cupid
27,946
17,996
191
5,624
16,145
8,841
3,450
6,211
9,934
0
71,387
W
Bacchus
SaskaB
Bacchus
9,254
1,799
0
1,630
19,360
28,397
66
8,903
10,457
15,276
0
L
7,224
780
0
1,996
23,592
24,634
0
10,666
12,556
0
17,835
L
Anubis
Yell0w5
Anubis
6,503
218
0
88
14,681
7,782
0
7,404
7,129
30,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,155
Gold Earned
49,875
308
Minions Killed
221
0
Camps Cleared
0
1,565,222
Distance Traveled
1,353,218
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,556
770
53
4
0
330,387
0
L
Ao Kuang
10,036
669
35
2
0
277,900
2
W
Baron Samedi
12,516
834
96
6
0
294,958
1
W
Izanami
10,154
677
47
3
0
306,396
2
L
Morgan Le Fay
10,308
687
93
6
0
278,962
1
L
Fenrir
10,339
689
16
1
0
294,570
1
W
Cupid
13,109
874
101
7
0
317,094
6
W
Bacchus
10,820
721
11
1
0
316,387
0
L
Tyr
9,692
646
22
1
0
289,748
0
L
Anubis
9,500
633
55
4
0
212,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role