Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ogrethemad
Chiron
Level 129
God Stats
31W - 25L
1,580 SR
Queue Stats
454W - 449L
1,315 Elo+
Solo
Thor
Thor
pchan55
Thor
Level 69
God Stats
1W - 2L
1,542 SR
Queue Stats
35W - 35L
1,313 Elo+
Solo
Thoth
Thoth
pirata075astuto
Thoth
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 82L
1,285 Elo+
Solo
Erlang Shen
Erlang Shen
xZeusThaGoat
Erlang Shen
Level 75
God Stats
4W - 2L
1,500 SR
Queue Stats
437W - 491L
1,347 Elo+
Solo
Team Averages
Level 96
1,524 SR
1,352 Elo+

VS

Team Averages
Level 74
1,507 SR
1,338 Elo+
Anubis
Anubis
Aceman8692
Anubis
Level 89
God Stats
10W - 11L
1,409 SR
Queue Stats
45W - 50L
1,369 Elo+
Party 1
Chiron
Chiron
ElitexFlounderx
Chiron
Level 49
God Stats
4W - 2L
1,507 SR
Queue Stats
35W - 47L
1,313 Elo+
Party 1
Xing Tian
Xing Tian
Imakekidscry417
Xing Tian
Level 79
God Stats
3W - 3L
1,511 SR
Queue Stats
95W - 122L
1,329 Elo+
Party 1
Jing Wei
Jing Wei
Squishbugs
Jing Wei
Level 84
God Stats
15W - 7L
1,553 SR
Queue Stats
146W - 141L
1,357 Elo+
Solo
Bastet
Bastet
TrashPandacoot16
Bastet
Level 67
God Stats
5W - 2L
1,555 SR
Queue Stats
74W - 90L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
4
0 / 1 / 0
4,606
354
231
1,960
882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
ogrethemad
Chiron
12
2 / 3 / 0
6,856
527
7,109
10,393
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thor
pchan55
Thor
10
0 / 6 / 2
5,879
452
3,773
11,703
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 2
5,527
425
4,027
9,010
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
xZeusThaGoat
Erlang Shen
11
2 / 5 / 0
6,595
507
5,493
13,139
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aceman8692
Anubis
14
10 / 1 / 2
8,444
650
9,418
10,599
5,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 4
7,472
575
9,200
7,962
2,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Imakekidscry417
Xing Tian
10
1 / 2 / 4
6,974
536
3,173
11,959
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Squishbugs
Jing Wei
12
2 / 0 / 2
7,366
567
3,356
4,845
1,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
3 / 2 / 5
7,398
569
6,254
8,865
2,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
20
20
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Anubis
Aceman8692
Anubis
10
1
2
11
W
4
2
4
3
W
Xing Tian
Imakekidscry417
Xing Tian
1
2
4
1.5
W
Jing Wei
Squishbugs
Jing Wei
2
0
2
3
W
3
2
5
2.75
L
Chiron
ogrethemad
Chiron
2
3
0
0.67
L
Thor
pchan55
Thor
0
6
2
0.17
L
1
5
2
0.4
L
Erlang Shen
xZeusThaGoat
Erlang Shen
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
31,401
46,205
Taken
44,230
19,365
Mitigated
22,387
10,000
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
231
0
0
327
1,960
882
0
782
1,178
5,554
0
W
Anubis
Aceman8692
Anubis
9,418
669
0
5,818
10,599
5,098
94
3,802
6,797
43,567
0
W
9,200
4,237
215
2,449
7,962
2,631
966
0
7,962
0
40,068
W
Xing Tian
Imakekidscry417
Xing Tian
3,173
730
122
3,730
11,959
10,119
792
324
11,635
20,249
0
W
Jing Wei
Squishbugs
Jing Wei
3,356
2,379
0
1,786
4,845
1,793
0
132
4,713
0
55,232
W
6,254
2,348
0
3,606
8,865
2,746
354
0
8,865
0
41,548
L
Chiron
ogrethemad
Chiron
7,109
4,177
50
2,782
10,393
3,974
0
3,369
7,024
0
51,356
L
Thor
pchan55
Thor
3,773
1,841
0
2,384
11,703
4,016
0
2,676
9,027
0
34,786
L
4,027
206
0
500
9,010
2,403
0
5,310
3,700
22,690
0
L
Erlang Shen
xZeusThaGoat
Erlang Shen
5,493
3,810
0
3,957
13,139
8,090
309
454
12,685
0
34,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
37,654
266
Minions Killed
328
0
Camps Cleared
0
982,601
Distance Traveled
1,284,888
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,606
354
8
1
0
54,059
0
W
Anubis
8,444
650
74
6
0
224,950
0
W
Chiron
7,472
575
61
5
0
253,645
0
W
Xing Tian
6,974
536
20
2
0
258,737
0
W
Jing Wei
7,366
567
97
7
0
269,107
3
W
Bastet
7,398
569
76
6
0
278,449
2
L
Chiron
6,856
527
95
7
0
228,313
1
L
Thor
5,879
452
58
4
0
213,375
3
L
Thoth
5,527
425
38
3
0
239,423
0
L
Erlang Shen
6,595
507
67
5
0
247,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role