Player Matchup

Cerberus
Cerberus
Colzen
Cerberus
Level 128
God Stats
16W - 4L
1,834 SR
Queue Stats
440W - 118L
2,017 Elo+
Party 2
Ah Puch
Ah Puch
KUSHKUSHED
Ah Puch
Level 128
God Stats
2W - 0L
1,814 SR
Queue Stats
394W - 106L
1,940 Elo+
Party 2
Izanami
Izanami
Riflehound
Izanami
Level 66
God Stats
35W - 5L
2,059 SR
Queue Stats
306W - 85L
1,947 Elo+
Party 2
Guan Yu
Guan Yu
knight67
Guan Yu
Level 49
God Stats
8W - 3L
1,763 SR
Queue Stats
339W - 54L
2,041 Elo+
Party 2
Scylla
Scylla
patyoyo
Scylla
Level 124
God Stats
51W - 11L
1,962 SR
Queue Stats
355W - 68L
2,034 Elo+
Party 2
Team Averages
Level 99
1,886 SR
1,996 Elo+

VS

Team Averages
Level 86
1,580 SR
1,478 Elo+
He Bo
He Bo
Dooblem
He Bo
Level 118
God Stats
2W - 4L
1,631 SR
Queue Stats
13W - 13L
1,613 Elo+
Party 1
Neith
Neith
MizTizique
Neith
Level 11
God Stats
1W - 2L
1,515 SR
Queue Stats
11W - 18L
1,419 Elo+
Party 1
Lancelot
Lancelot
SpardaXIII
Lancelot
Level 146
God Stats
3W - 4L
1,536 SR
Queue Stats
29W - 29L
1,461 Elo+
Party 1
Poseidon
Poseidon
Starlight123
Poseidon
Level 128
God Stats
0W - 2L
1,533 SR
Queue Stats
72W - 63L
1,492 Elo+
Party 1
Ares
Ares
iDontCiyou
Ares
Level 27
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 10L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Colzen
Cerberus
20
7 / 2 / 38
13,978
1,165
18,596
20,465
29,195
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
KUSHKUSHED
Ah Puch
20
7 / 1 / 37
13,376
1,115
34,817
7,155
3,382
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Riflehound
Izanami
19
10 / 3 / 23
13,372
1,114
21,110
16,796
7,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
knight67
Guan Yu
20
9 / 3 / 33
14,366
1,197
20,085
28,509
45,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
patyoyo
Scylla
20
15 / 1 / 27
14,730
1,228
34,012
7,626
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dooblem
He Bo
17
2 / 6 / 5
11,666
972
22,965
22,127
8,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
0 / 10 / 6
10,820
902
5,690
20,481
8,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
SpardaXIII
Lancelot
17
2 / 9 / 5
11,114
926
10,041
25,890
9,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Starlight123
Poseidon
17
5 / 13 / 4
13,230
1,103
20,762
27,508
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 10 / 8
11,477
956
12,540
37,232
43,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

206
Kill Participation
38
48
Kills
10
10
Deaths
48
158
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Colzen
Cerberus
7
2
38
13
L
He Bo
Dooblem
He Bo
2
6
5
0.75
W
Ah Puch
KUSHKUSHED
Ah Puch
7
1
37
25.5
L
Neith
0
10
6
0.3
W
Izanami
Riflehound
Izanami
10
3
23
7.17
L
Lancelot
SpardaXIII
Lancelot
2
9
5
0.5
L
Poseidon
Starlight123
Poseidon
5
13
4
0.54
L
1
10
8
0.5
W
Guan Yu
knight67
Guan Yu
9
3
33
8.5
W
Scylla
patyoyo
Scylla
15
1
27
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,620
Damage
71,998
80,551
Taken
133,238
88,945
Mitigated
79,150
28,360
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Colzen
Cerberus
18,596
503
1,543
2,844
20,465
29,195
0
16,030
4,000
27,724
0
L
He Bo
Dooblem
He Bo
22,965
781
443
2,037
22,127
8,751
0
15,548
6,579
47,473
0
W
Ah Puch
KUSHKUSHED
Ah Puch
34,817
1,897
0
1,175
7,155
3,382
0
5,665
1,490
61,007
0
L
Neith
5,690
2,149
0
443
20,481
8,817
0
14,228
6,253
0
17,064
W
Izanami
Riflehound
Izanami
21,110
11,879
0
2,058
16,796
7,729
0
12,210
4,586
0
47,325
L
Lancelot
SpardaXIII
Lancelot
10,041
1,489
0
941
25,890
9,869
0
16,109
9,781
0
19,667
L
Poseidon
Starlight123
Poseidon
20,762
2,963
0
60
27,508
8,294
0
18,125
9,383
58,788
0
L
12,540
622
0
0
37,232
43,419
0
23,415
13,817
24,196
0
W
Guan Yu
knight67
Guan Yu
20,085
2,257
8,720
11,890
28,509
45,303
0
16,865
11,511
0
28,559
W
Scylla
patyoyo
Scylla
34,012
2,416
0
130
7,626
3,336
0
5,497
2,129
53,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,822
Gold Earned
58,307
217
Minions Killed
217
11
Camps Cleared
3
1,231,329
Distance Traveled
1,043,562
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,978
1,165
14
1
0
258,714
0
L
He Bo
11,666
972
49
4
0
228,076
0
W
Ah Puch
13,376
1,115
75
6
0
265,783
0
L
Neith
10,820
902
28
2
0
164,936
0
W
Izanami
13,372
1,114
67
6
5
200,095
0
L
Lancelot
11,114
926
28
2
0
242,876
1
L
Poseidon
13,230
1,103
94
8
3
208,678
0
L
Ares
11,477
956
18
2
0
198,996
0
W
Guan Yu
14,366
1,197
17
1
1
261,689
0
W
Scylla
14,730
1,228
44
4
5
245,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role