Player Matchup

Hades
Hades
Andoromad2
Hades
Level 74
God Stats
11W - 8L
1,550 SR
Queue Stats
43W - 39L
1,541 Elo+
Party 1
Hercules
Hercules
ItalianPuncake
Hercules
Level 89
God Stats
4W - 2L
1,707 SR
Queue Stats
39W - 36L
1,509 Elo+
Party 1
Olorun
Olorun
MinerManRetro
Olorun
Level 42
God Stats
1W - 0L
1,723 SR
Queue Stats
13W - 16L
1,437 Elo+
Party 1
Team Averages
Level 68
1,660 SR
1,496 Elo+

VS

Team Averages
Level 85
1,584 SR
1,463 Elo+
Discordia
Discordia
LordHawken
Discordia
Level 109
God Stats
7W - 4L
1,560 SR
Queue Stats
17W - 20L
1,431 Elo+
Party 2
Chaac
Chaac
MajeslcMoose
Chaac
Level 108
God Stats
16W - 17L
1,694 SR
Queue Stats
439W - 552L
1,445 Elo+
Solo
Medusa
Medusa
Solrac742
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
4 / 3 / 7
11,659
729
14,405
15,207
10,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
17
8 / 0 / 6
12,211
763
12,301
21,294
25,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 9
10,834
677
11,258
14,097
7,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LordHawken
Discordia
15
3 / 2 / 5
10,205
638
20,551
10,458
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 4
9,738
609
11,586
21,786
18,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Solrac742
Medusa
14
3 / 6 / 3
10,175
636
8,246
14,218
6,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
8
8
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
4
3
7
2.5
W
Hercules
8
0
6
11
L
Discordia
LordHawken
Discordia
3
2
5
2.75
L
2
6
4
0.67
W
2
5
9
1.3
L
Medusa
Solrac742
Medusa
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,964
Damage
40,383
50,598
Taken
46,462
42,535
Mitigated
29,174
18,216
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
14,405
179
431
3,024
15,207
10,097
794
4,884
10,323
48,114
0
W
Hercules
12,301
4,504
358
7,753
21,294
25,232
252
9,479
11,815
0
38,050
L
Discordia
LordHawken
Discordia
20,551
956
0
2,853
10,458
4,484
204
6,107
4,351
47,472
0
L
11,586
2,889
0
3,660
21,786
18,564
0
10,249
11,537
0
33,041
W
11,258
6,034
2,265
4,385
14,097
7,206
1,637
6,973
7,124
43,525
0
L
Medusa
Solrac742
Medusa
8,246
3,312
0
1,111
14,218
6,126
384
9,844
4,374
0
30,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,704
Gold Earned
30,118
187
Minions Killed
132
8
Camps Cleared
7
876,739
Distance Traveled
846,388
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,659
729
68
4
5
294,607
0
W
Hercules
12,211
763
49
3
3
314,779
0
L
Discordia
10,205
638
50
3
2
300,564
0
L
Chaac
9,738
609
40
3
1
276,685
2
W
Olorun
10,834
677
70
4
0
267,353
0
L
Medusa
10,175
636
42
3
4
269,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role