Player Matchup

Agni
Agni
HocusPocusPoof
Agni
Level 28
God Stats
1W - 1L
1,318 SR
Queue Stats
27W - 46L
1,348 Elo+
Party 3
Aphrodite
Aphrodite
Jade1315
Aphrodite
Level 16
God Stats
11W - 13L
1,420 SR
Queue Stats
24W - 22L
1,543 Elo+
Party 1
Bakasura
Bakasura
KinkyKitty9
Bakasura
Level 128
God Stats
16W - 14L
1,511 SR
Queue Stats
52W - 84L
1,367 Elo+
Party 3
Horus
Horus
Pooty420
Horus
Level 130
God Stats
2W - 0L
1,659 SR
Queue Stats
51W - 46L
1,529 Elo+
Party 1
Bacchus
Bacchus
SaskaB
Bacchus
Level 7
God Stats
2W - 1L
1,788 SR
Queue Stats
3W - 5L
1,572 Elo+
Party 1
Team Averages
Level 62
1,539 SR
1,472 Elo+

VS

Team Averages
Level 21
1,515 SR
1,259 Elo+
King Arthur
King Arthur
Conrady
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Horus
Horus
ReadeMe
Horus
Level 38
God Stats
13W - 10L
1,577 SR
Queue Stats
24W - 31L
1,440 Elo+
Party 4
Thanatos
Thanatos
conrad47
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Scylla
Scylla
slursty
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Charybdis
Charybdis
xandersan11
Charybdis
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,172 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 12
11,473
1,147
21,341
11,528
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Jade1315
Aphrodite
17
3 / 0 / 19
11,156
1,116
12,199
9,816
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
KinkyKitty9
Bakasura
19
16 / 2 / 8
14,341
1,434
30,154
14,020
10,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Pooty420
Horus
18
5 / 0 / 17
11,668
1,167
17,583
18,374
21,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
SaskaB
Bacchus
18
3 / 1 / 23
12,530
1,253
15,049
14,957
24,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

353

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conrady
King Arthur
15
0 / 8 / 2
9,393
939
12,368
25,198
21,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
ReadeMe
Horus
15
1 / 6 / 2
9,869
987
9,792
26,346
31,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
conrad47
Thanatos
15
2 / 11 / 1
10,454
1,045
9,267
19,508
9,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
slursty
Scylla
15
1 / 5 / 3
10,061
1,006
11,225
11,500
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
xandersan11
Charybdis
15
0 / 5 / 4
10,006
1,001
17,627
18,893
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
16
35
Kills
4
4
Deaths
35
79
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Conrady
King Arthur
0
8
2
0.13
W
8
1
12
14
W
Aphrodite
Jade1315
Aphrodite
3
0
19
12.5
W
Bakasura
KinkyKitty9
Bakasura
16
2
8
10
W
Horus
Pooty420
Horus
5
0
17
13.5
L
Horus
ReadeMe
Horus
1
6
2
0.33
W
Bacchus
SaskaB
Bacchus
3
1
23
14.5
L
Thanatos
conrad47
Thanatos
2
11
1
0.23
L
Scylla
slursty
Scylla
1
5
3
0.5
L
Charybdis
xandersan11
Charybdis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,326
Damage
60,279
68,695
Taken
101,445
67,970
Mitigated
73,740
36,718
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Conrady
King Arthur
12,368
2,348
0
0
25,198
21,260
0
15,775
8,600
0
17,573
W
21,341
4,628
124
1,766
11,528
5,514
0
678
10,850
31,751
0
W
Aphrodite
Jade1315
Aphrodite
12,199
5,081
8,778
5,916
9,816
5,715
0
2,822
6,994
21,750
0
W
Bakasura
KinkyKitty9
Bakasura
30,154
18,651
0
3,461
14,020
10,330
0
2,519
11,376
76
54,420
W
Horus
Pooty420
Horus
17,583
8,239
4,899
10,457
18,374
21,702
0
4,286
14,088
1,197
26,810
L
Horus
ReadeMe
Horus
9,792
4,168
2,747
5,505
26,346
31,432
0
16,202
8,540
689
19,450
W
Bacchus
SaskaB
Bacchus
15,049
2,716
0
1,317
14,957
24,709
0
1,573
13,384
31,336
0
L
Thanatos
conrad47
Thanatos
9,267
3,125
0
2,664
19,508
9,117
0
7,803
10,234
0
16,761
L
Scylla
slursty
Scylla
11,225
1,010
0
0
11,500
4,173
0
3,450
7,100
31,440
0
L
Charybdis
xandersan11
Charybdis
17,627
10,412
0
2,532
18,893
7,758
0
6,632
10,919
0
35,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,168
Gold Earned
49,783
197
Minions Killed
138
8
Camps Cleared
4
1,004,314
Distance Traveled
884,916
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,393
939
13
1
1
165,762
0
W
Agni
11,473
1,147
29
3
1
148,155
0
W
Aphrodite
11,156
1,116
35
4
0
202,285
0
W
Bakasura
14,341
1,434
93
9
6
228,284
0
W
Horus
11,668
1,167
19
2
1
218,018
0
L
Horus
9,869
987
19
2
1
196,532
1
W
Bacchus
12,530
1,253
21
2
0
207,572
0
L
Thanatos
10,454
1,045
11
1
1
175,166
3
L
Scylla
10,061
1,006
56
6
0
186,121
0
L
Charybdis
10,006
1,001
39
4
1
161,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role