Player Matchup

Bacchus
Bacchus
AlmightySosa03
Bacchus
Level 127
God Stats
2W - 0L
1,301 SR
Queue Stats
73W - 48L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
FoveToLuck
Baron Samedi
Level 125
God Stats
2W - 2L
1,755 SR
Queue Stats
57W - 32L
1,664 Elo+
Party 1
Heimdallr
Heimdallr
theDeltaVariant
Heimdallr
Level 10
God Stats
5W - 1L
1,311 SR
Queue Stats
39W - 17L
1,661 Elo+
Party 1
Team Averages
Level 87
1,456 SR
1,634 Elo+

VS

Team Averages
Level 37
1,479 SR
1,390 Elo+
Hercules
Hercules
Jopitz
Hercules
Level 67
God Stats
0W - 2L
1,218 SR
Queue Stats
56W - 100L
1,312 Elo+
Party 2
Fenrir
Fenrir
SawconMyBalz
Fenrir
Level 29
God Stats
1W - 1L
1,472 SR
Queue Stats
25W - 34L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
UngluedRat14315
Kukulkan
Level 14
God Stats
1W - 1L
1,748 SR
Queue Stats
17W - 11L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 12
11,029
848
10,542
13,040
18,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
FoveToLuck
Baron Samedi
16
12 / 2 / 6
11,223
863
23,345
13,266
8,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
theDeltaVariant
Heimdallr
12
1 / 2 / 15
9,103
700
8,521
11,758
5,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jopitz
Hercules
12
0 / 3 / 2
7,873
606
4,661
14,073
12,670
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
2 / 10 / 2
8,620
663
6,171
21,176
9,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
12
2 / 7 / 0
8,232
633
10,804
12,464
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
4
4
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
W
Baron Samedi
FoveToLuck
Baron Samedi
12
2
6
7.5
L
Hercules
Jopitz
Hercules
0
3
2
0.33
L
Fenrir
2
10
2
0.3
L
Kukulkan
2
7
0
0.29
W
Heimdallr
theDeltaVariant
Heimdallr
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,408
Damage
21,636
38,064
Taken
47,713
32,432
Mitigated
28,279
12,890
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,542
1,296
0
3,385
13,040
18,643
552
3,329
9,711
27,374
0
W
Baron Samedi
FoveToLuck
Baron Samedi
23,345
1,845
2,515
6,235
13,266
8,338
835
3,981
9,285
59,548
0
L
Hercules
Jopitz
Hercules
4,661
625
0
836
14,073
12,670
0
9,216
4,857
0
11,510
L
Fenrir
6,171
1,863
0
1,190
21,176
9,812
0
14,586
6,590
0
18,722
L
Kukulkan
10,804
975
155
436
12,464
5,797
0
10,118
2,346
39,314
0
W
Heimdallr
theDeltaVariant
Heimdallr
8,521
5,335
0
755
11,758
5,451
1,277
4,012
7,746
0
24,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
24,725
150
Minions Killed
106
10
Camps Cleared
1
742,345
Distance Traveled
646,263
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,029
848
29
2
4
262,211
0
W
Baron Samedi
11,223
863
85
7
6
240,560
1
L
Hercules
7,873
606
18
1
1
258,878
1
L
Fenrir
8,620
663
16
1
0
209,059
0
L
Kukulkan
8,232
633
72
6
0
178,326
0
W
Heimdallr
9,103
700
36
3
0
239,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role