Player Matchup

Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
K3rn3lP4nic
Xing Tian
Level 112
God Stats
52W - 39L
1,453 SR
Queue Stats
302W - 318L
1,486 Elo+
Solo
Rama
Rama
Lone_survivor140
Rama
Level 128
God Stats
5W - 4L
1,676 SR
Queue Stats
42W - 47L
1,461 Elo+
Solo
Sol
Sol
Truj12
Sol
Level 120
God Stats
9W - 13L
1,465 SR
Queue Stats
329W - 345L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Wiyleaux
Danzaburou
Level 109
God Stats
48W - 40L
1,534 SR
Queue Stats
176W - 194L
1,419 Elo+
Party 2
Team Averages
Level 115
1,526 SR
1,464 Elo+

VS

Team Averages
Level 105
1,488 SR
1,487 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KeyDevereaux
Pele
Level 87
God Stats
10W - 8L
1,568 SR
Queue Stats
93W - 94L
1,520 Elo+
Solo
Vulcan
Vulcan
Shark1e__
Vulcan
Level 119
God Stats
30W - 31L
1,366 SR
Queue Stats
420W - 448L
1,458 Elo+
Solo
Fafnir
Fafnir
iTz-Extortion-47
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
iTz-ToXic-47
Heimdallr
Level 106
God Stats
2W - 4L
1,504 SR
Queue Stats
53W - 58L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 0 / 3
7,497
577
3,911
8,142
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
K3rn3lP4nic
Xing Tian
12
3 / 1 / 2
7,002
539
5,579
13,490
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 1
6,771
521
5,167
6,427
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Truj12
Sol
13
4 / 0 / 3
7,149
550
10,759
6,576
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Wiyleaux
Danzaburou
12
0 / 2 / 0
7,002
539
4,935
8,387
3,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 0 / 0
8,244
634
6,930
7,112
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,278
483
4,127
11,672
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Shark1e__
Vulcan
11
0 / 3 / 1
6,335
487
4,921
8,132
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 1
5,527
425
3,023
11,223
9,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
iTz-ToXic-47
Heimdallr
11
1 / 1 / 0
6,425
494
5,171
8,311
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
3
3.5
L
Chang'e
 
Chang'e
2
0
0
2
W
Xing Tian
K3rn3lP4nic
Xing Tian
3
1
2
4
L
0
2
1
0.25
W
0
0
1
0.5
L
Vulcan
Shark1e__
Vulcan
0
3
1
0.17
W
Sol
Truj12
Sol
4
0
3
5.5
W
Danzaburou
Wiyleaux
Danzaburou
0
2
0
0
L
0
3
1
0.17
L
Heimdallr
iTz-ToXic-47
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
24,172
43,022
Taken
46,450
23,000
Mitigated
23,857
10,269
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,911
1,506
0
250
8,142
3,293
0
1,398
6,686
0
69,014
L
Chang'e
 
Chang'e
6,930
31
59
5,000
7,112
2,871
23
140
6,972
57,409
0
W
Xing Tian
K3rn3lP4nic
Xing Tian
5,579
1,017
283
3,774
13,490
11,240
36
4,205
9,237
22,939
0
L
4,127
648
0
6,360
11,672
4,282
0
2,902
8,770
0
51,520
W
5,167
4,035
0
2,153
6,427
2,441
0
743
5,684
0
61,314
L
Vulcan
Shark1e__
Vulcan
4,921
1,008
0
1,371
8,132
3,541
368
5,492
2,640
48,221
0
W
Sol
Truj12
Sol
10,759
4,143
0
1,809
6,576
2,625
499
3,282
3,250
51,961
0
W
Danzaburou
Wiyleaux
Danzaburou
4,935
2,081
0
2,000
8,387
3,401
122
4,748
3,285
0
56,085
L
3,023
995
113
2,720
11,223
9,739
10
4,803
6,420
18,621
0
L
Heimdallr
iTz-ToXic-47
Heimdallr
5,171
2,883
0
3,468
8,311
3,424
0
3,001
5,310
0
44,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,421
Gold Earned
32,809
421
Minions Killed
402
0
Camps Cleared
0
1,388,957
Distance Traveled
1,323,586
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,497
577
113
9
0
327,513
4
L
Chang'e
8,244
634
124
10
0
282,545
2
W
Xing Tian
7,002
539
25
2
0
319,884
3
L
Pele
6,278
483
86
7
0
297,769
6
W
Rama
6,771
521
103
8
0
264,205
4
L
Vulcan
6,335
487
73
6
0
251,232
1
W
Sol
7,149
550
87
7
0
259,938
3
W
Danzaburou
7,002
539
93
7
0
217,417
0
L
Fafnir
5,527
425
23
2
0
244,962
4
L
Heimdallr
6,425
494
96
7
0
247,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role