Player Matchup

Janus
Janus
 
Janus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
JohnFal77
Persephone
Level 59
God Stats
1W - 4L
1,752 SR
Queue Stats
175W - 197L
1,382 Elo+
Solo
Arachne
Arachne
iMelvinN
Arachne
Level 106
God Stats
36W - 27L
1,581 SR
Queue Stats
227W - 234L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
kmf113
Sun Wukong
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,318 Elo+
Solo
Cupid
Cupid
wayssoayden
Cupid
Level 120
God Stats
3W - 4L
1,561 SR
Queue Stats
362W - 391L
1,423 Elo+
Party 1
Team Averages
Level 97
1,579 SR
1,409 Elo+

VS

Team Averages
Level 95
1,485 SR
1,482 Elo+
Horus
Horus
Cz_gamer_hk
Horus
Level 158
God Stats
23W - 21L
1,513 SR
Queue Stats
1,130W - 1,199L
1,443 Elo+
Solo
Heimdallr
Heimdallr
FrankieRuiz-_-
Heimdallr
Level 43
God Stats
6W - 1L
1,748 SR
Queue Stats
14W - 3L
1,842 Elo+
Solo
Loki
Loki
GNS_MoLaPoKabo
Loki
Level 138
God Stats
4W - 6L
1,371 SR
Queue Stats
816W - 921L
1,357 Elo+
Solo
Lancelot
Lancelot
KiaraYune
Lancelot
Level 86
God Stats
32W - 32L
1,496 SR
Queue Stats
192W - 203L
1,436 Elo+
Solo
Merlin
Merlin
billydiego2016
Merlin
Level 48
God Stats
1W - 4L
1,297 SR
Queue Stats
22W - 26L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 1
7,681
512
4,658
1,901
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
JohnFal77
Persephone
8
0 / 6 / 3
5,685
379
2,629
10,986
2,708
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
iMelvinN
Arachne
12
2 / 5 / 3
7,544
503
5,895
14,431
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kmf113
Sun Wukong
14
2 / 0 / 0
8,333
556
9,302
15,900
13,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 3
6,610
441
5,472
13,261
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,140
476
9,077
14,250
8,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
FrankieRuiz-_-
Heimdallr
17
14 / 1 / 2
10,241
683
17,429
12,535
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 8
7,599
507
4,878
9,551
3,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
KiaraYune
Lancelot
12
3 / 1 / 1
7,451
497
4,843
9,834
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 1
7,309
487
1,215
5,447
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
18
18
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
1
3.5
W
0
2
0
0
W
Heimdallr
FrankieRuiz-_-
Heimdallr
14
1
2
15
W
1
2
8
2.5
L
Persephone
JohnFal77
Persephone
0
6
3
0.25
W
Lancelot
KiaraYune
Lancelot
3
1
1
3.5
W
0
2
1
0.25
L
Arachne
iMelvinN
Arachne
2
5
3
0.7
L
Sun Wukong
kmf113
Sun Wukong
2
0
0
2
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
37,442
56,479
Taken
51,617
27,019
Mitigated
24,568
21,039
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,658
0
0
196
1,901
526
0
139
1,722
47,670
0
W
9,077
3,352
407
6,598
14,250
8,585
0
0
14,250
530
47,841
W
Heimdallr
FrankieRuiz-_-
Heimdallr
17,429
10,307
0
6,216
12,535
5,937
2,256
1,410
11,125
0
94,584
W
4,878
1,463
0
1,139
9,551
3,373
1,026
1,453
8,052
0
47,672
L
Persephone
JohnFal77
Persephone
2,629
735
232
2,917
10,986
2,708
0
538
10,371
18,103
0
W
Lancelot
KiaraYune
Lancelot
4,843
1,232
0
204
9,834
4,501
0
376
9,434
0
56,413
W
1,215
147
0
1,259
5,447
2,172
360
3,700
1,469
36,474
0
L
Arachne
iMelvinN
Arachne
5,895
3,276
0
5,115
14,431
6,814
0
390
13,989
0
67,941
L
Sun Wukong
kmf113
Sun Wukong
9,302
2,025
0
9,552
15,900
13,209
0
530
15,370
0
61,236
L
5,472
2,441
62
2,965
13,261
3,762
0
0
13,258
0
39,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
39,740
423
Minions Killed
487
0
Camps Cleared
0
1,437,980
Distance Traveled
1,506,661
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,681
512
94
6
0
290,602
5
W
Horus
7,140
476
72
5
0
300,724
0
W
Heimdallr
10,241
683
138
9
0
268,570
3
W
Loki
7,599
507
75
5
0
317,335
5
L
Persephone
5,685
379
33
2
0
266,088
6
W
Lancelot
7,451
497
101
7
0
348,265
3
W
Merlin
7,309
487
101
7
0
271,767
0
L
Arachne
7,544
503
108
7
0
332,704
2
L
Sun Wukong
8,333
556
122
8
0
250,464
2
L
Cupid
6,610
441
66
4
0
298,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role