Player Matchup

Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Catastros11
Hades
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,495 Elo+
Solo
Danzaburou
Danzaburou
Windveil
Danzaburou
Level 154
God Stats
14W - 4L
1,662 SR
Queue Stats
582W - 540L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
kayminnie
Cabrakan
Level 141
God Stats
38W - 25L
1,551 SR
Queue Stats
408W - 411L
1,516 Elo+
Party 1
Team Averages
Level 116
1,543 SR
1,514 Elo+

VS

Team Averages
Level 97
1,476 SR
1,491 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JacoboHurtado10
Neith
Level 59
God Stats
5W - 5L
1,420 SR
Queue Stats
8W - 10L
1,447 Elo+
Party 2
Janus
Janus
K1NG54874
Janus
Level 108
God Stats
8W - 12L
1,458 SR
Queue Stats
209W - 233L
1,477 Elo+
Solo
Ymir
Ymir
LuisIV
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,480 Elo+
Party 2
Vamana
Vamana
MrSniffles
Vamana
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 0 / 1
7,537
1,256
6,148
2,819
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
12
1 / 0 / 3
6,751
1,125
5,254
3,018
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 5
6,661
1,110
2,179
5,447
2,763
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Windveil
Danzaburou
12
2 / 1 / 3
7,058
1,176
7,538
6,811
3,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
kayminnie
Cabrakan
12
1 / 1 / 6
7,533
1,256
3,707
5,590
5,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

371

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,823
971
0
0
0
12
0 / 4 / 3
6,829
1,138
5,244
5,828
2,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
K1NG54874
Janus
10
0 / 1 / 1
6,197
1,033
998
1,641
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
LuisIV
Ymir
12
1 / 2 / 2
7,130
1,188
5,297
10,366
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
MrSniffles
Vamana
12
2 / 1 / 1
7,323
1,221
7,604
9,863
7,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
8
Kills
3
3
Deaths
8
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
1
4.5
W
Izanami
 
Izanami
1
0
3
2.5
L
Kukulkan
 
Kukulkan
0
0
0
0
W
0
1
5
2.5
L
0
4
3
0.38
L
Janus
K1NG54874
Janus
0
1
1
0.5
L
Ymir
LuisIV
Ymir
1
2
2
1
L
Vamana
MrSniffles
Vamana
2
1
1
2.5
W
Danzaburou
Windveil
Danzaburou
2
1
3
3.5
W
Cabrakan
kayminnie
Cabrakan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,826
Damage
19,143
23,685
Taken
27,698
13,969
Mitigated
15,098
4,356
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,148
428
0
133
2,819
1,098
0
890
1,841
22,353
0
W
Izanami
 
Izanami
5,254
3,636
0
754
3,018
1,342
0
779
2,167
0
15,679
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
2,179
386
33
887
5,447
2,763
0
1,656
3,579
7,895
0
L
5,244
1,557
291
588
5,828
2,121
0
2,824
2,927
0
15,296
L
Janus
K1NG54874
Janus
998
36
0
0
1,641
591
0
570
1,023
7,464
0
L
Ymir
LuisIV
Ymir
5,297
304
0
900
10,366
4,895
0
3,630
6,602
19,684
0
L
Vamana
MrSniffles
Vamana
7,604
2,261
0
1,475
9,863
7,491
0
4,507
5,112
0
19,991
W
Danzaburou
Windveil
Danzaburou
7,538
4,043
0
952
6,811
3,204
0
1,546
5,083
0
18,316
W
Cabrakan
kayminnie
Cabrakan
3,707
1,226
840
757
5,590
5,562
0
714
4,720
10,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
33,302
126
Minions Killed
105
5
Camps Cleared
5
611,597
Distance Traveled
412,364
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,537
1,256
45
8
2
134,507
0
W
Izanami
6,751
1,125
29
5
2
121,277
0
L
Kukulkan
5,823
971
0
0
0
0
0
W
Hades
6,661
1,110
16
3
1
119,935
0
L
Neith
6,829
1,138
23
4
1
90,283
0
L
Janus
6,197
1,033
14
2
1
73,199
0
L
Ymir
7,130
1,188
42
7
0
111,411
0
L
Vamana
7,323
1,221
26
4
3
137,471
2
W
Danzaburou
7,058
1,176
27
5
0
124,936
0
W
Cabrakan
7,533
1,256
9
2
0
110,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role