Player Matchup

King Arthur
King Arthur
DankSponz
King Arthur
Level 61
God Stats
2W - 3L
1,501 SR
Queue Stats
127W - 106L
1,390 Elo+
Solo
Janus
Janus
SirK1llz
Janus
Level 118
God Stats
1W - 1L
1,334 SR
Queue Stats
29W - 37L
1,337 Elo+
Solo
Ra
Ra
WordySine
Ra
Level 108
God Stats
8W - 18L
1,254 SR
Queue Stats
268W - 250L
1,312 Elo+
Solo
Bakasura
Bakasura
bautirabocha1
Bakasura
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 37L
1,191 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
benjaminmarc2008
Ah Muzen Cab
Level 65
God Stats
13W - 21L
1,352 SR
Queue Stats
21W - 46L
1,222 Elo+
Party 1
Team Averages
Level 74
1,388 SR
1,290 Elo+

VS

Team Averages
Level 64
1,441 SR
1,248 Elo+
Sol
Sol
AvoidKami
Sol
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 54L
1,238 Elo+
Solo
Zhong Kui
Zhong Kui
DMONKNG
Zhong Kui
Level 108
God Stats
7W - 4L
1,500 SR
Queue Stats
160W - 181L
1,348 Elo+
Solo
Lancelot
Lancelot
JRDRAGON12
Lancelot
Level 31
God Stats
30W - 19L
1,354 SR
Queue Stats
69W - 67L
1,179 Elo+
Party 2
Chang'e
Chang'e
Plumbdump6452
Chang'e
Level 74
God Stats
2W - 3L
1,351 SR
Queue Stats
41W - 47L
1,292 Elo+
Solo
Ishtar
Ishtar
killerofray
Ishtar
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DankSponz
King Arthur
14
3 / 5 / 3
9,117
480
11,339
22,108
22,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
SirK1llz
Janus
14
3 / 5 / 4
8,629
454
17,352
10,166
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 4
8,005
421
6,167
12,305
6,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
bautirabocha1
Bakasura
11
3 / 8 / 2
7,391
389
4,360
18,538
8,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
benjaminmarc2008
Ah Muzen Cab
5
0 / 0 / 0
5,699
300
3,550
1,531
463
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
10,287
541
13,086
20,395
7,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
DMONKNG
Zhong Kui
14
5 / 4 / 6
8,816
464
9,459
14,608
10,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
JRDRAGON12
Lancelot
18
10 / 1 / 1
11,163
588
12,263
16,740
7,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
13
1 / 1 / 7
8,074
425
6,257
11,337
4,079
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
14
0 / 3 / 2
8,883
468
8,196
12,758
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
21
21
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Zhong Kui
DMONKNG
Zhong Kui
5
4
6
2
L
King Arthur
DankSponz
King Arthur
3
5
3
0.9
W
Lancelot
JRDRAGON12
Lancelot
10
1
1
10.5
W
Chang'e
1
1
7
4.5
L
Janus
SirK1llz
Janus
3
5
4
1
L
0
3
4
0.67
L
Bakasura
bautirabocha1
Bakasura
3
8
2
0.5
L
Ah Muzen Cab
benjaminmarc2008
Ah Muzen Cab
0
0
0
0
W
Ishtar
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,768
Damage
49,261
64,648
Taken
75,838
41,984
Mitigated
34,961
11,150
Healing
32,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,086
3,061
0
13,801
20,395
7,714
1,926
6,129
13,950
91,566
0
W
Zhong Kui
DMONKNG
Zhong Kui
9,459
714
0
4,355
14,608
10,222
878
5,127
8,537
37,624
0
L
King Arthur
DankSponz
King Arthur
11,339
1,080
0
2,430
22,108
22,530
0
4,246
17,862
0
48,454
W
Lancelot
JRDRAGON12
Lancelot
12,263
3,405
0
2,488
16,740
7,792
300
2,628
13,978
0
97,704
W
Chang'e
6,257
539
4,633
4,728
11,337
4,079
722
6,781
4,388
34,050
0
L
Janus
SirK1llz
Janus
17,352
957
47
594
10,166
4,282
770
5,848
4,318
66,613
0
L
6,167
820
1,468
2,414
12,305
6,620
64
6,222
6,083
54,498
0
L
Bakasura
bautirabocha1
Bakasura
4,360
2,855
0
3,836
18,538
8,089
372
11,787
6,751
0
18,620
L
Ah Muzen Cab
benjaminmarc2008
Ah Muzen Cab
3,550
1,169
0
361
1,531
463
0
699
832
0
15,285
W
Ishtar
8,196
5,662
0
2,986
12,758
5,154
4,228
1,768
10,916
0
52,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
47,223
327
Minions Killed
478
0
Camps Cleared
0
1,433,014
Distance Traveled
1,757,730
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,287
541
153
8
0
307,006
1
W
Zhong Kui
8,816
464
58
3
0
336,181
7
L
King Arthur
9,117
480
79
4
0
346,876
7
W
Lancelot
11,163
588
128
7
0
430,356
4
W
Chang'e
8,074
425
48
3
0
369,879
6
L
Janus
8,629
454
100
5
0
322,552
3
L
Ra
8,005
421
79
4
0
326,719
14
L
Bakasura
7,391
389
45
2
0
345,349
3
L
Ah Muzen Cab
5,699
300
24
1
0
91,518
0
W
Ishtar
8,883
468
91
5
0
314,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role