Player Matchup

King Arthur
King Arthur
Coollero-
King Arthur
Level 106
God Stats
2W - 5L
1,308 SR
Queue Stats
51W - 54L
1,415 Elo+
Party 2
Sobek
Sobek
lRibbyl
Sobek
Level 24
God Stats
1W - 4L
1,378 SR
Queue Stats
6W - 8L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
real_monkey_man
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,314 Elo+
Party 2
Team Averages
Level 52
1,395 SR
1,368 Elo+

VS

Team Averages
Level 74
1,694 SR
1,483 Elo+
Neith
Neith
TangerineSack
Neith
Level 66
God Stats
25W - 14L
1,637 SR
Queue Stats
244W - 190L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
Vìvìdly
Zhong Kui
Level 26
God Stats
6W - 1L
1,723 SR
Queue Stats
17W - 20L
1,438 Elo+
Party 1
Shiva
Shiva
WAFFLES503
Shiva
Level 129
God Stats
7W - 3L
1,722 SR
Queue Stats
259W - 211L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coollero-
King Arthur
11
0 / 2 / 0
7,206
515
3,417
20,480
16,193
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
lRibbyl
Sobek
13
0 / 0 / 0
8,280
591
4,588
21,419
22,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
real_monkey_man
Baron Samedi
11
0 / 5 / 0
7,174
512
2,171
14,208
9,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
9,222
659
19,156
5,607
2,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Vìvìdly
Zhong Kui
14
3 / 0 / 4
9,193
657
18,813
7,155
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
14
3 / 0 / 4
9,056
647
10,645
9,323
7,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Coollero-
King Arthur
0
2
0
0
W
1
0
6
4
W
Zhong Kui
Vìvìdly
Zhong Kui
3
0
4
5
W
Shiva
3
0
4
5
L
Sobek
lRibbyl
Sobek
0
0
0
0
L
Baron Samedi
real_monkey_man
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,176
Damage
48,614
56,107
Taken
22,085
47,912
Mitigated
15,927
7,996
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Coollero-
King Arthur
3,417
0
0
3,085
20,480
16,193
0
6,684
13,513
0
16,708
W
19,156
7,194
0
1,468
5,607
2,497
1,421
1,456
4,151
0
57,819
W
Zhong Kui
Vìvìdly
Zhong Kui
18,813
1,212
0
1,338
7,155
5,499
838
3,591
3,564
31,888
0
W
Shiva
10,645
1,276
321
1,411
9,323
7,931
515
2,685
6,638
0
33,749
L
Sobek
lRibbyl
Sobek
4,588
328
0
3,290
21,419
22,076
195
6,962
13,878
21,584
0
L
Baron Samedi
real_monkey_man
Baron Samedi
2,171
215
51
1,570
14,208
9,643
76
4,633
9,317
15,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,660
Gold Earned
27,471
91
Minions Killed
171
2
Camps Cleared
10
685,040
Distance Traveled
750,632
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,206
515
24
2
2
234,216
1
W
Neith
9,222
659
91
7
1
252,464
6
W
Zhong Kui
9,193
657
46
3
4
229,489
0
W
Shiva
9,056
647
34
2
5
268,679
2
L
Sobek
8,280
591
40
3
0
253,125
1
L
Baron Samedi
7,174
512
27
2
0
197,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role