Player Matchup

Ao Kuang
Ao Kuang
Blowin_Sour
Ao Kuang
Level 67
God Stats
0W - 1L
1,542 SR
Queue Stats
9W - 8L
1,428 Elo+
Party 1
Fenrir
Fenrir
Shinobi_jose
Fenrir
Level 89
God Stats
1W - 2L
1,404 SR
Queue Stats
91W - 115L
1,375 Elo+
Party 1
Loki
Loki
aced__3
Loki
Level 84
God Stats
1W - 1L
1,419 SR
Queue Stats
44W - 45L
1,415 Elo+
Party 1
Team Averages
Level 80
1,455 SR
1,406 Elo+

VS

Team Averages
Level 118
1,620 SR
1,558 Elo+
Cabrakan
Cabrakan
CharmedIce9466
Cabrakan
Level 125
God Stats
2W - 0L
1,403 SR
Queue Stats
299W - 239L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
DAVISFAM215
Heimdallr
Level 122
God Stats
24W - 20L
1,651 SR
Queue Stats
253W - 200L
1,552 Elo+
Party 2
Tyr
Tyr
sheeeeshyeet
Tyr
Level 107
God Stats
2W - 0L
1,806 SR
Queue Stats
60W - 42L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blowin_Sour
Ao Kuang
13
2 / 11 / 4
10,937
576
8,234
20,109
9,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
4 / 5 / 2
12,289
647
7,638
19,084
11,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Loki
aced__3
Loki
17
1 / 7 / 4
11,508
606
10,137
21,362
11,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
9 / 3 / 13
14,127
744
16,425
16,263
12,124
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DAVISFAM215
Heimdallr
20
10 / 2 / 11
14,266
751
25,236
11,009
5,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 12
12,694
668
11,897
17,416
16,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
23
23
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Blowin_Sour
Ao Kuang
2
11
4
0.36
W
Cabrakan
9
3
13
5.17
W
Heimdallr
DAVISFAM215
Heimdallr
10
2
11
7.75
L
Fenrir
4
5
2
1
L
Loki
aced__3
Loki
1
7
4
0.43
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,009
Damage
53,558
60,555
Taken
44,688
32,525
Mitigated
34,146
4,965
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Blowin_Sour
Ao Kuang
8,234
1,956
0
3,618
20,109
9,554
0
4,975
15,120
23,404
0
W
Cabrakan
16,425
1,736
0
5,011
16,263
12,124
0
2,927
13,336
45,011
0
W
Heimdallr
DAVISFAM215
Heimdallr
25,236
4,507
0
385
11,009
5,804
1,282
1,585
9,424
0
72,655
L
Fenrir
7,638
2,440
0
697
19,084
11,618
0
5,250
13,834
0
34,229
L
Loki
aced__3
Loki
10,137
2,584
0
650
21,362
11,353
0
6,663
14,699
0
52,123
W
11,897
835
0
3,638
17,416
16,218
403
4,758
12,658
0
38,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
41,087
156
Minions Killed
216
6
Camps Cleared
11
1,076,179
Distance Traveled
951,151
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,937
576
28
1
3
324,444
0
W
Cabrakan
14,127
744
81
4
5
265,624
1
W
Heimdallr
14,266
751
99
5
1
316,201
5
L
Fenrir
12,289
647
47
2
2
391,748
0
L
Loki
11,508
606
81
4
1
359,987
3
W
Tyr
12,694
668
36
2
5
369,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role