Player Matchup

Nu Wa
Nu Wa
AarBubble
Nu Wa
Level 84
God Stats
3W - 0L
1,860 SR
Queue Stats
88W - 73L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DEMON WARRIOR34
Kumbhakarna
Level 137
God Stats
3W - 3L
1,190 SR
Queue Stats
176W - 176L
1,477 Elo+
Party 1
Cernunnos
Cernunnos
DieAvoider
Cernunnos
Level 57
God Stats
3W - 0L
1,452 SR
Queue Stats
80W - 60L
1,500 Elo+
Party 1
Cupid
Cupid
HereBeMimix
Cupid
Level 97
God Stats
3W - 0L
1,631 SR
Queue Stats
254W - 242L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
heyshaewin
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,530 Elo+
Party 1
Team Averages
Level 88
1,527 SR
1,507 Elo+

VS

Team Averages
Level 110
1,471 SR
1,513 Elo+
Odin
Odin
BROWNS ELF
Odin
Level 143
God Stats
1W - 2L
1,344 SR
Queue Stats
120W - 121L
1,476 Elo+
Solo
Achilles
Achilles
It_Is_Panic
Achilles
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,523 Elo+
Party 2
Scylla
Scylla
Pook-The-Duke
Scylla
Level 129
God Stats
1W - 1L
1,731 SR
Queue Stats
20W - 23L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
Vivithefreehole
Baron Samedi
Level 40
God Stats
1W - 2L
1,298 SR
Queue Stats
107W - 144L
1,476 Elo+
Solo
Ishtar
Ishtar
xFurySmash
Ishtar
Level 125
God Stats
0W - 1L
1,484 SR
Queue Stats
13W - 12L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AarBubble
Nu Wa
20
6 / 4 / 24
12,985
812
27,164
15,006
8,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
DEMON WARRIOR34
Kumbhakarna
20
3 / 2 / 23
13,182
824
9,567
27,031
36,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
DieAvoider
Cernunnos
19
8 / 8 / 15
12,329
771
17,679
22,626
12,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

20
16 / 5 / 8
14,547
909
26,722
16,578
11,846
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
heyshaewin
Kuzenbo
17
3 / 4 / 21
11,715
732
11,415
24,347
37,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 16
10,704
669
13,291
23,269
24,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
It_Is_Panic
Achilles
17
3 / 7 / 12
10,320
645
10,667
24,994
23,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 7 / 13
11,621
726
20,657
16,144
6,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Vivithefreehole
Baron Samedi
19
6 / 7 / 11
11,685
730
18,076
17,948
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
xFurySmash
Ishtar
20
7 / 7 / 12
12,159
760
29,303
20,165
9,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
87
36
Kills
23
23
Deaths
36
91
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AarBubble
Nu Wa
6
4
24
4.5
L
2
8
16
1.25
W
Kumbhakarna
DEMON WARRIOR34
Kumbhakarna
3
2
23
7.25
W
Cernunnos
DieAvoider
Cernunnos
8
8
15
1.94
W
16
5
8
4
L
Achilles
It_Is_Panic
Achilles
3
7
12
1.29
L
5
7
13
1.64
L
Baron Samedi
Vivithefreehole
Baron Samedi
6
7
11
1.64
W
Kuzenbo
heyshaewin
Kuzenbo
3
4
21
3.38
L
Ishtar
xFurySmash
Ishtar
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,547
Damage
91,994
105,588
Taken
102,520
106,596
Mitigated
71,997
33,900
Healing
28,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AarBubble
Nu Wa
27,164
5,508
2,810
1,217
15,006
8,232
270
6,369
8,558
46,046
0
L
13,291
1,418
1,336
2,890
23,269
24,711
0
9,226
14,043
0
25,946
W
Kumbhakarna
DEMON WARRIOR34
Kumbhakarna
9,567
815
3,949
5,418
27,031
36,398
362
9,684
17,089
27,719
0
W
Cernunnos
DieAvoider
Cernunnos
17,679
9,341
1,381
3,259
22,626
12,987
3,201
9,344
13,142
0
29,175
W
26,722
16,233
7,623
1,220
16,578
11,846
5,148
5,666
10,838
0
61,768
L
Achilles
It_Is_Panic
Achilles
10,667
1,154
1,036
6,496
24,994
23,385
381
11,818
13,176
0
19,167
L
20,657
2,549
1,074
1,439
16,144
6,516
325
9,739
6,405
51,128
0
L
Baron Samedi
Vivithefreehole
Baron Samedi
18,076
1,252
4,455
4,730
17,948
8,358
382
8,042
9,906
32,628
0
W
Kuzenbo
heyshaewin
Kuzenbo
11,415
4,356
2,706
4,317
24,347
37,133
553
7,670
16,541
15,925
0
L
Ishtar
xFurySmash
Ishtar
29,303
10,781
1,131
3,790
20,165
9,027
1,502
9,321
10,844
0
52,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,758
Gold Earned
56,489
180
Minions Killed
174
0
Camps Cleared
0
1,403,104
Distance Traveled
1,190,345
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,985
812
40
3
0
273,557
0
L
Odin
10,704
669
21
1
0
237,690
1
W
Kumbhakarna
13,182
824
36
2
0
308,530
1
W
Cernunnos
12,329
771
26
2
0
278,041
1
W
Cupid
14,547
909
70
4
0
258,701
0
L
Achilles
10,320
645
17
1
0
244,748
1
L
Scylla
11,621
726
68
4
0
215,355
1
L
Baron Samedi
11,685
730
25
2
0
248,858
0
W
Kuzenbo
11,715
732
8
1
0
284,275
0
L
Ishtar
12,159
760
43
3
0
243,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role