Player Matchup

Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
A ninja grunt
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,416 Elo+
Party 2
Atlas
Atlas
BadlandsChug945
Atlas
Level 117
God Stats
1W - 1L
1,627 SR
Queue Stats
14W - 13L
1,368 Elo+
Party 2
Anubis
Anubis
KillAsegurator
Anubis
Level 160
God Stats
1W - 3L
1,436 SR
Queue Stats
278W - 270L
1,481 Elo+
Party 1
Scylla
Scylla
LadyAbstract
Scylla
Level 83
God Stats
1W - 11L
1,027 SR
Queue Stats
290W - 311L
1,437 Elo+
Party 1
Team Averages
Level 113
1,418 SR
1,440 Elo+

VS

Team Averages
Level 106
1,473 SR
1,497 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Bum Made
Vulcan
Level 106
God Stats
3W - 3L
1,525 SR
Queue Stats
178W - 185L
1,455 Elo+
Party 3
Gilgamesh
Gilgamesh
MrSwaglicous
Gilgamesh
Level 112
God Stats
1W - 1L
1,274 SR
Queue Stats
123W - 109L
1,554 Elo+
Party 4
Ishtar
Ishtar
qurann__
Ishtar
Level 127
God Stats
4W - 8L
1,466 SR
Queue Stats
78W - 64L
1,467 Elo+
Solo
Lancelot
Lancelot
wakob
Lancelot
Level 61
God Stats
8W - 2L
1,600 SR
Queue Stats
22W - 12L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 4 / 1
5,702
518
6,383
7,500
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
A ninja grunt
Lancelot
6
0 / 7 / 0
4,532
412
990
6,954
2,032
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 1 / 4
5,923
538
3,234
6,956
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 2 / 1
5,715
520
4,468
7,276
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
10
0 / 0 / 0
5,419
493
977
5,962
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 3 / 1
5,289
481
1,876
7,601
3,456
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Bum Made
Vulcan
10
1 / 1 / 0
6,122
557
4,218
4,155
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MrSwaglicous
Gilgamesh
11
6 / 0 / 2
7,362
669
5,265
7,087
3,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
qurann__
Ishtar
10
1 / 2 / 2
5,941
540
4,866
7,665
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
wakob
Lancelot
11
5 / 1 / 2
6,607
601
4,073
6,982
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
14
14
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
1
1.13
W
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
Lancelot
A ninja grunt
Lancelot
0
7
0
0
L
0
1
4
2
W
Vulcan
Bum Made
Vulcan
1
1
0
1
L
2
2
1
1.25
L
Scylla
0
0
0
0
W
Gilgamesh
MrSwaglicous
Gilgamesh
6
0
2
7
W
Ishtar
qurann__
Ishtar
1
2
2
1
W
Lancelot
wakob
Lancelot
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,052
Damage
20,298
34,648
Taken
33,490
16,958
Mitigated
13,578
7,837
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,383
2,898
0
1,426
7,500
3,398
0
1,228
6,272
0
33,432
W
Baron Samedi
 
Baron Samedi
1,876
84
213
2,266
7,601
3,456
0
2,062
5,539
12,628
0
L
Lancelot
A ninja grunt
Lancelot
990
533
0
0
6,954
2,032
0
0
6,954
0
10,616
L
3,234
942
311
958
6,956
6,154
17
619
6,337
22,117
0
W
Vulcan
Bum Made
Vulcan
4,218
632
0
575
4,155
1,562
74
2,006
2,149
35,692
0
L
4,468
145
0
3,972
7,276
3,178
0
1,563
5,713
38,450
0
L
Scylla
977
145
0
1,170
5,962
2,196
470
2,684
3,278
33,805
0
W
Gilgamesh
MrSwaglicous
Gilgamesh
5,265
1,597
0
2,793
7,087
3,964
516
1,777
5,310
0
43,598
W
Ishtar
qurann__
Ishtar
4,866
2,020
0
0
7,665
2,271
0
1,204
6,461
0
39,115
W
Lancelot
wakob
Lancelot
4,073
1,051
0
3,768
6,982
2,325
510
1,630
5,352
0
37,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,291
Gold Earned
31,321
234
Minions Killed
301
0
Camps Cleared
0
1,041,797
Distance Traveled
1,135,275
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,702
518
70
6
0
182,684
3
W
Baron Samedi
5,289
481
16
1
0
189,444
1
L
Lancelot
4,532
412
15
1
0
213,304
1
L
Atlas
5,923
538
13
1
0
219,335
0
W
Vulcan
6,122
557
68
6
0
236,002
1
L
Anubis
5,715
520
78
7
0
219,946
1
L
Scylla
5,419
493
58
5
0
206,528
0
W
Gilgamesh
7,362
669
83
8
0
201,668
3
W
Ishtar
5,941
540
68
6
0
206,370
3
W
Lancelot
6,607
601
66
6
0
301,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role