Player Matchup

Medusa
Medusa
ASaltyGameDev
Medusa
Level 79
God Stats
0W - 2L
1,490 SR
Queue Stats
18W - 25L
1,308 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Flwrv
Tsukuyomi
Level 89
God Stats
2W - 4L
1,478 SR
Queue Stats
73W - 58L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
SameDaikaiju
Cthulhu
Level 88
God Stats
11W - 9L
1,413 SR
Queue Stats
114W - 115L
1,302 Elo+
Party 1
Hercules
Hercules
ShadowGuard10
Hercules
Level 149
God Stats
0W - 1L
1,514 SR
Queue Stats
58W - 45L
1,582 Elo+
Party 2
Anubis
Anubis
VrKanna
Anubis
Level 65
God Stats
22W - 23L
1,583 SR
Queue Stats
58W - 70L
1,510 Elo+
Solo
Team Averages
Level 94
1,496 SR
1,452 Elo+

VS

Team Averages
Level 97
1,483 SR
1,493 Elo+
Danzaburou
Danzaburou
GeoRgEe___99
Danzaburou
Level 119
God Stats
13W - 11L
1,590 SR
Queue Stats
681W - 666L
1,499 Elo+
Solo
Horus
Horus
Rajiku--
Horus
Level 69
God Stats
1W - 3L
1,270 SR
Queue Stats
151W - 149L
1,523 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Wizzzy2x
Tsukuyomi
Level 117
God Stats
3W - 0L
1,554 SR
Queue Stats
65W - 36L
1,569 Elo+
Party 3
Nemesis
Nemesis
aexols
Nemesis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,352 Elo+
Solo
Ra
Ra
k1juun
Ra
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 153L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,643
432
4,340
13,730
5,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Flwrv
Tsukuyomi
13
1 / 5 / 1
8,140
407
10,538
19,488
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SameDaikaiju
Cthulhu
13
2 / 5 / 1
9,059
453
8,921
17,051
12,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
ShadowGuard10
Hercules
11
1 / 3 / 2
7,844
392
6,704
22,488
19,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
VrKanna
Anubis
15
3 / 1 / 2
8,982
449
16,762
14,665
8,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GeoRgEe___99
Danzaburou
18
5 / 1 / 3
11,689
584
11,145
13,682
6,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Rajiku--
Horus
13
2 / 1 / 8
8,522
426
10,527
21,647
20,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Wizzzy2x
Tsukuyomi
17
7 / 0 / 8
11,317
566
17,626
15,217
11,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
aexols
Nemesis
15
4 / 5 / 3
9,778
489
9,731
19,488
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
16
1 / 0 / 8
10,030
502
9,804
10,231
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
19
19
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Tsukuyomi
Flwrv
Tsukuyomi
1
5
1
0.3
W
Danzaburou
GeoRgEe___99
Danzaburou
5
1
3
6.5
W
Horus
Rajiku--
Horus
2
1
8
6
L
Cthulhu
SameDaikaiju
Cthulhu
2
5
1
0.5
L
Hercules
ShadowGuard10
Hercules
1
3
2
0.67
L
Anubis
VrKanna
Anubis
3
1
2
4
W
Tsukuyomi
Wizzzy2x
Tsukuyomi
7
0
8
11
W
Nemesis
aexols
Nemesis
4
5
3
1.1
W
Ra
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,265
Damage
58,833
87,422
Taken
80,265
53,165
Mitigated
50,626
28,116
Healing
32,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,340
1,308
843
2,060
13,730
5,465
0
1,317
12,307
0
67,702
L
Tsukuyomi
Flwrv
Tsukuyomi
10,538
1,987
0
6,043
19,488
7,845
0
1,397
17,708
0
64,364
W
Danzaburou
GeoRgEe___99
Danzaburou
11,145
5,177
0
7,286
13,682
6,373
2,801
2,737
10,945
0
102,660
W
Horus
Rajiku--
Horus
10,527
3,518
2,801
5,845
21,647
20,294
0
9,256
12,235
0
25,627
L
Cthulhu
SameDaikaiju
Cthulhu
8,921
448
2,369
3,395
17,051
12,135
0
837
15,410
52,387
0
L
Hercules
ShadowGuard10
Hercules
6,704
3,035
0
5,020
22,488
19,576
0
2,953
19,018
0
18,605
L
Anubis
VrKanna
Anubis
16,762
260
0
8,386
14,665
8,144
0
3,300
11,133
90,189
0
W
Tsukuyomi
Wizzzy2x
Tsukuyomi
17,626
4,036
0
4,669
15,217
11,105
948
3,816
11,283
0
86,170
W
Nemesis
aexols
Nemesis
9,731
5,246
0
841
19,488
8,044
1,470
4,407
14,941
0
80,363
W
Ra
9,804
913
5,844
5,198
10,231
4,810
0
5,870
4,361
84,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,668
Gold Earned
51,336
411
Minions Killed
565
0
Camps Cleared
0
1,782,164
Distance Traveled
2,115,970
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,643
432
100
5
0
321,001
0
L
Tsukuyomi
8,140
407
84
4
0
376,821
3
W
Danzaburou
11,689
584
154
8
0
408,661
4
W
Horus
8,522
426
29
1
0
380,747
4
L
Cthulhu
9,059
453
90
5
0
386,419
7
L
Hercules
7,844
392
14
1
0
360,381
8
L
Anubis
8,982
449
123
6
0
337,542
5
W
Tsukuyomi
11,317
566
110
6
0
422,195
2
W
Nemesis
9,778
489
110
6
0
443,091
2
W
Ra
10,030
502
162
8
0
461,276
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role